MMKB

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MMKB
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{{robotmaster
 
{{robotmaster
|name=Mega Scorpio
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|name = Mega Scorpio
|image=[[File:MegaScorpio.png|280px|Mega Scorpio]]
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|image = [[File:MegaScorpio.png|280px|Mega Scorpio]]
|caption=[[Zero]] and [[Axl]] facing Mega Scorpio.
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|caption = [[Zero]] and [[Axl]] facing Mega Scorpio.
|weak=None
 
 
|hp = 32
 
|hp = 32
|at = 3:3 (contact - claws)<br/> 4:4 (contact - body)<br/> 2:2 (Tail Shot)<br/> 3:3 (Ground Circle)<br/> 3:3 (Scissors Attack}
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|at = 3:3 (contact - claws)<br/> 4:4 (contact - body)<br/> 2:2 (Tail Shot)<br/> 3:3 (Ground Circle)<br/> 3:3 (Scissors Attack)
 
|weak = None
|stage=Opening Stage
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|stage = Opening Stage
 
|script = メガ・スコルピオ
 
|script = メガ・スコルピオ
 
|romaji = Mega Sukorupio
 
|romaji = Mega Sukorupio
|appearances=[[Mega Man X7]]
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|appearances = [[Mega Man X7]]<br>[[Rockman X DiVE]]
 
|music = {{Listen
 
|music = {{Listen
 
|style= font-size: 11px;
 
|style= font-size: 11px;
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}}
 
}}
 
}}
 
}}
{{Nihongo|'''Mega Scorpio'''|メガ・スコルピオ,|Mega Sukorupio}} is the boss of the opening stage from ''[[Mega Man X7]]''. It's a giant scorpion-like [[Mechaniloid]] [[Red Alert]] used to track down [[Axl]].
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{{Nihongo|'''Mega Scorpio'''|メガ・スコルピオ,|Mega Sukorupio}} is the boss of the [[Opening Stage]] from ''[[Mega Man X7]]''. It's a giant scorpion-like [[Reploid]]<ref>[[Compendium of Rockman X]] page 108</ref> that [[Red Alert]] used to track down [[Axl]] after he escaped from the [[Crimson Palace]].
   
 
==Strategy==
 
==Strategy==
Mega Scorpio has three standard attacks:
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Mega Scorpio has three standard attacks:
   
 
*'''Tail Shot:''' It will fire three energy shots from its tail. Evade this by dashing away or deflect them back at Scorpio by using [[Zero]] to slash them with the [[Z-Saber|saber]]. Scorpio's tail can be destroyed to stop this attack.
 
*'''Tail Shot:''' It will fire three energy shots from its tail. Evade this by dashing away or deflect them back at Scorpio by using [[Zero]] to slash them with the [[Z-Saber|saber]]. Scorpio's tail can be destroyed to stop this attack.
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*'''Scissors Attack:''' When the player is close, Scorpio will attempt to stab them with its claws. Both claws can be destroyed to stop this attack.
 
*'''Scissors Attack:''' When the player is close, Scorpio will attempt to stab them with its claws. Both claws can be destroyed to stop this attack.
   
Scorpio will often jump across screen, attempting to crush the player. It will also charge across the ground, and the player can evade this by either crouching or dashing underneath. When Scorpio has passed by, the player can get a good attack in on its tail (Zero being the most suited for this as he inflicts the most damage). However, destroying its tail will cause it to frenzy, rushing back and forth from wall to wall.
+
Scorpio will often jump across screen, attempting to crush the player. It will also charge across the ground, and the player can evade this by either crouching or dashing underneath. When Scorpio has passed by, the player can get a good attack in on its tail (Zero being the most suited for this as he inflicts the most damage). However, destroying its tail will cause it to frenzy, rushing back and forth from wall to wall.
   
Being the games introductory boss, Mega Scorpio is not that difficult to defeat. Just continue dodging and attacking, aiming for its head, to bring it down.
+
Being the games introductory boss, Mega Scorpio is not that difficult to defeat. Just continue dodging and attacking, aiming for its head, to bring it down.
 
==Data==
 
===Stage enemies===
 
Enemies in the Opening Stage:
 
*[[Bee Blader]]
 
*[[Guard Door]]
 
*[[Ball De Voux]] (both [[Ball De Voux#Ball De Voux Normal Type|Normal]] and [[Ball De Voux#Ball De Voux Shot Type|Shot Type]])
 
*[[Guard Fan]]
 
*[[Kyuun B]]
 
*[[Radarroid]]
 
*[[Runnerbomb]]
 
*[[Surveillance Radar]]
 
   
 
==Gallery==
 
==Gallery==
 
<gallery captionalign="left">
 
<gallery captionalign="left">
 
X7MegaScorpioConcept.jpg|Concept art of Mega Scorpio.
 
X7MegaScorpioConcept.jpg|Concept art of Mega Scorpio.
  +
RX7MegaScorpio.png|Mega Scorpio in ''[[Rockman X7 4Koma Manga Kingdom]]''.
 
</gallery>
 
</gallery>
   
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==References==
 
==References==
 
*Sepelak, Greg (2003). ''Mega Man X7 Official Strategy Guide''. pg.16. BradyGAMES Publishing. (For HP and attack names.)
 
*Sepelak, Greg (2003). ''Mega Man X7 Official Strategy Guide''. pg.16. BradyGAMES Publishing. (For HP and attack names.)
  +
  +
{{Reflist}}
 
{{-}}
 
{{-}}
  +
 
{{x7}}
 
{{x7}}
 
{{x}}
 
{{x}}
  +
[[Category:Reploids]]
 
[[Category:Mega Man X7 bosses]]
 
[[Category:Mega Man X7 bosses]]
[[Category:Mechaniloids]]
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[[Category:Arachnomorpha design]]

Revision as of 17:34, 13 September 2019

Mega Scorpio (メガ・スコルピオ, Mega Sukorupio) is the boss of the Opening Stage from Mega Man X7. It's a giant scorpion-like Reploid[1] that Red Alert used to track down Axl after he escaped from the Crimson Palace.

Strategy

Mega Scorpio has three standard attacks:

  • Tail Shot: It will fire three energy shots from its tail. Evade this by dashing away or deflect them back at Scorpio by using Zero to slash them with the saber. Scorpio's tail can be destroyed to stop this attack.
  • Ground Circle: Scorpio unleashes a large blue energy sphere that spirals into a whirling scythe that covers the entire ground. Cling to the walls to avoid, getting in a few shots with Axl while doing so.
  • Scissors Attack: When the player is close, Scorpio will attempt to stab them with its claws. Both claws can be destroyed to stop this attack.

Scorpio will often jump across screen, attempting to crush the player. It will also charge across the ground, and the player can evade this by either crouching or dashing underneath. When Scorpio has passed by, the player can get a good attack in on its tail (Zero being the most suited for this as he inflicts the most damage). However, destroying its tail will cause it to frenzy, rushing back and forth from wall to wall.

Being the games introductory boss, Mega Scorpio is not that difficult to defeat. Just continue dodging and attacking, aiming for its head, to bring it down.

Gallery

See also

Similar enemies

References

  • Sepelak, Greg (2003). Mega Man X7 Official Strategy Guide. pg.16. BradyGAMES Publishing. (For HP and attack names.)