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Needle Man Stage (ニードルマンステージ) is a stage debuting in Mega Man 3 that has Needle Man as the boss.

Appearances[]

Mega Man 3[]

Normal Stage[]

Needle Man's Stage takes place within a construction site in bright daylight, starting out overlooking a metropolitan area before moving around and above tall support beams. The stage was designed to be short and easy, having obstacles that'll help the player get accustomed to sliding.[1]. Some of these obstacles are actually pointy, such as the Hari Harries and Needle Presses, the latter of which is a gimmick unique to this stage. Needle Presses only appear in the green underground section, completely invisible until the player gets close, in which they continuously stab and hide to pierce any intruders. Beating this stage will additionally reward the player with Rush Jet.

Enemies:

Image Enemy
Needlesprite
Needle Man (boss)
Mm3harriharrysprite
Hari Harry (unique)
MM3MetallDXGround
Metall DX
Mm3cannonsprite
Cannon (unique)
Mm3yambosprite
Yambow
Mm3needlepresssprite
Needle Press (unique)
Mm3hammerjacksprite
Hammer Joe
Mm3bouncersprite
Bikky

Valuable pickups to look out for:

  • ETank1 E-Tank: Right after the Needle Press room, this pickup is on a high platform. It can easily be reached with Rush Coil, but the Hari Harry will give the player a lot of trouble if he manages to get in the bottom level.


Revisited Stage[]

Needle Man's stage, when revisited.

Needle Man's stage, when revisited.

Needle Man's Stage is one of the 4 stages that get revisited when the player has to take down the Doc Robots. The stage here actually takes place at night and features some starry skies. Needle Presses return, and only appear in the blue underground room near the beginning. The stage is quite easily the longest in the game, as after the 'Doc Air' fight, there is a very long and wide pit that can only be crossed by Rush Jet, with plenty of weapon energy to back up its ammo. If the player dies during this second half, the pickups do not respawn, meaning that the player will be out of energy for Rush Jet and be forced to Game Over. And after that, there are two unique mid-bosses that have to be fought as well.

Enemies:

Image Enemy
Mm3docrobotsprite (MM3-AirMan-Sprite) Doc Robot (Air Man) (boss 1)
Mm3docrobotsprite (MM3-CrashMan-Sprite) Doc Robot (Crash Man) (boss 2)
Mm3giantmetsprite1
Giant Metall (sub-boss) (unique)
Mm3harriharrysprite
Hari Harry (unique)
Mm3needlepresssprite
Needle Press (unique)
MM3 Giant Springer sprite
Giant Springer
MM3BlueYambowsprite
Yambow
Mm3parachutesprite
Parasyu
Mm3bubuffoonsprite
Bubukan
MM3MetallDXGround
Metall DX
Mm3metdeluxesprite1
Metall DX (propeller) (unique)
Mm3cannonsprite
Cannon (unique)

Valuable pickups to look out for:

  • 1UP10A 1-UP: In the room with the Giant Springer on a very high ledge. Rush Jet is required to reach it, or the player could fall to the right from the E-Tank in the room above.
  • ETank1 E-Tank: In the next room right after the 1-UP, simply use Rush Jet to claim it.

Mega Man II[]

Needle Man's stage in Mega Man II.

Needle Man's stage in Mega Man II.

Needle Man's Stage in the GB demake once again takes place in a metropolitan construction site. The enemies and obstacles are nearly identical to the NES stage, and Needle Presses, which were previously used in Wood Man's Stage, return here as the main gimmick. There is also one area with forced Rush usage.

Enemies:

Image Enemy
MMIINeedleMan
Needle Man (boss)
MMIIHariHarry
Hari Harry (unique)
GBNeoMetall
Metall DX
GBCannon
Cannon
GBNeedlePress
Needle Press
GBYambow
Yambow (unique)
GBHammerJoe
Hammer Joe
GBBikky
Bikky (unique)

Valuable pickups to look out for:

  • ETankGB E-Tank: Guarded by the last Metall DX, and is inside a slide gap. Be cautious of the Yambows coming in from above.
  • GB1UP 1-UP: In the room after the E-Tank, there is a split path to choose. The left one is guarded by a Needle Press. Hold right after getting past to land right on this pickup.

Other media[]

In the Archie Comics, Needle Man took control of a dockyard.

References[]


Mega Man 3
Bosses
Needle ManMagnet ManGemini ManHard ManTop ManSnake ManSpark ManShadow Man
Doc Robot (Metal ManQuick ManFlash ManBubble ManWood ManHeat ManAir ManCrash Man)
Break ManKamegoro MakerYellow Devil MK-IIHolograph Mega MansWily Machine 3Gamma
Mega Man's Special Weapons
Needle CannonMagnet MissileGemini LaserHard KnuckleTop SpinSearch SnakeSpark ShockShadow Blade
Mega Man's Support Items
Rush CoilRush MarineRush Jet
List of enemies
BikkyBolton and NuttonBomb FlierBomber PepeBubukanCannonChibeeDadaElec'nElectric GabyoallGiant Springer
GyoraiboHammer JoeHari HarryHave "Su" BeeHologranJamacyJunk GolemKomasaburoMag FlyMechakkero
Metall DXNew ShotmanNitronNeedle PressParasyuPenpenPenpen MakerPeterchyPetit SnakeyPickelman BullPole
PottonReturning MonkingWalking BombWanaanYambow
- Mid-bosses -
Big SnakeyGiant MetallProto ManTama
Locations
Dr. Light's LaboratoryNeedle Man StageMagnet Man StageGemini Man StageHard Man Stage
Top Man StageSnake Man StageSpark Man StageShadow Man StageWily Castle
Miscellaneous
ScriptList of enemiesDamage data chartMiscellaneous data
Mega Man II
Bosses
Metal ManAir ManCrash ManWood ManNeedle ManMagnet ManHard ManTop ManQuintWily Machine II
Special Weapons
Metal BladeAir ShooterCrash BomberLeaf ShieldNeedle CannonMagnet MissileHard KnuckleTop SpinSakugarne
Support Items
Rush CoilRush JetRush Marine
Locations
Metal Man StageAir Man StageCrash Man StageWood Man StageWily Castle
Needle Man StageMagnet Man StageHard Man StageTop Man StageWily Station
Miscellaneous
Damage Data ChartEnemies