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|item=Summon Black |
|item=Summon Black |
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|appearances=[[MegaMan Battle Network 6]] |
|appearances=[[MegaMan Battle Network 6]] |
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− | |sprite=[[File: |
+ | |sprite=[[File:Nightmare1_exe6.png|Nightmare]] |
}} |
}} |
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{{Nihongo|'''Nightmare'''|ナイトメア|}} is a [[virus]] in the [[MegaMan Battle Network series]] that resemble a shadowy figure whose right hand is a sword. They are only encountered in [[MegaMan Battle Network 6]]. |
{{Nihongo|'''Nightmare'''|ナイトメア|}} is a [[virus]] in the [[MegaMan Battle Network series]] that resemble a shadowy figure whose right hand is a sword. They are only encountered in [[MegaMan Battle Network 6]]. |
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− | Nightmares initially appear on the enemies' side of the field in the form of a small whirlwind (they cannot be damaged in this form). After a few seconds however, they will start moving around [[MegaMan.EXE|MegaMan's]] side of the field, attacking him with a Wide Sword-style attack after three moves; sometimes they will attack MegaMan from behind. Furthermore, Nightmares are immune to everything except Sword-type attacks and [[Battle Chip]]s or [[antidamage]], and are unaffected by holes and panel effects. Because they appear on MegaMan's side of the field, battle chips like the [[ |
+ | Nightmares initially appear on the enemies' side of the field in the form of a small whirlwind (they cannot be damaged in this form). After a few seconds however, they will start moving around [[MegaMan.EXE|MegaMan's]] side of the field, attacking him with a Wide Sword-style attack after three moves; sometimes they will attack MegaMan from behind. Furthermore, Nightmares are immune to everything except Sword-type attacks and [[Battle Chip]]s or [[antidamage]], and are unaffected by holes and panel effects. Because they appear on MegaMan's side of the field, battle chips like the [[NinJoy|MoonBlade]] are effective against Nightmares. |
==Nightmare Family== |
==Nightmare Family== |
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===Nightmare=== |
===Nightmare=== |
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− | Nightmare is a purple variant with |
+ | [[File:Nightmare1_exe6.png]] Nightmare is a purple variant with red markings. |
===Blackmare=== |
===Blackmare=== |
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− | Blackmare is a blue variant with |
+ | [[File:Blackmare1_exe6.png]] Blackmare is a blue variant with red marikings. |
===Darkmare=== |
===Darkmare=== |
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− | Darkmare is a red variant with |
+ | [[File:Darkmare1_exe6.png]] Darkmare is a red variant with green markings. |
===NightmareSP=== |
===NightmareSP=== |
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− | NightmareSP is a black variant with |
+ | [[File:NightmareSP_exe6.png]] NightmareSP is a black variant with yellow markings. |
===RareNightmare=== |
===RareNightmare=== |
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− | RareNightmare is a green variant with |
+ | [[File:Nightrare1_exe6.png]] RareNightmare is a green variant with light purple markings. |
===RareNightmare2=== |
===RareNightmare2=== |
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− | RareNightmare2 is a yellow variant with |
+ | [[File:Nightrare2_exe6.png]] RareNightmare2 is a yellow variant with white markings. |
+ | |||
+ | ==Virus Stats by Game== |
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+ | ===''[[Mega Man Battle Network 6]] ''=== |
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+ | {|border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
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+ | |rowspan="3"|<center>'''Nightmare'''</center> |
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+ | |rowspan="3"|<center>[[File:Nightmare1_exe6.png]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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+ | |<center>100</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Element: |
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+ | |<center>[[Image:BC_Element_Null.png|Null]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Damage: |
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+ | |<center>40</center> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Dropped: |
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+ | |colspan="5"|Summon Black 1 |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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+ | |colspan="5"|Underground 1/2, Pavilion Comp 2/4, Guide Panel Comp |
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+ | |- |
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+ | |rowspan="3"|<center>'''Blackmare'''</center> |
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+ | |rowspan="3"|<center>[[File:Blackmare1_exe6.png]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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+ | |<center>140</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Element: |
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+ | |<center>[[Image:BC_Element_Null.png|Null]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Damage: |
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+ | |<center>60</center> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Dropped: |
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+ | |colspan="5"|Summon Black 2 |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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+ | |colspan="5"|Principal's Office Comp |
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+ | |- |
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+ | |rowspan="3"|<center>'''Darkmare'''</center> |
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+ | |rowspan="3"|<center>[[File:Darkmare1_exe6.png]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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+ | |<center>180</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Element: |
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+ | |<center>[[Image:BC_Element_Null.png|Null]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Damage: |
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+ | |<center>100</center> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Dropped: |
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+ | |colspan="5"|Summon Black 3 |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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+ | |colspan="5"|[[Graveyard]] |
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+ | |- |
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+ | |rowspan="3"|<center>'''NightmareSP'''</center> |
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+ | |rowspan="3"|<center>[[File:NightmareSP_exe6.png]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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+ | |<center>220</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Element: |
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+ | |<center>[[Image:BC_Element_Null.png|Null]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Damage: |
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+ | |<center>120</center> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Dropped: |
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+ | |colspan="5"|<span style="border-style: initial; border-color: initial; font-style: normal; ">N/A</span> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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+ | |colspan="5"|Event Battles |
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+ | |- |
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+ | |rowspan="3"|<center>'''RareNightmare'''</center> |
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+ | |rowspan="3"|<center>[[File:Nightrare1_exe6.png]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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+ | |<center>180</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Element: |
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+ | |<center>[[Image:BC_Element_Null.png|Null]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Damage: |
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+ | |<center>80</center> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Dropped: |
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+ | |colspan="5"|Summon Black 2 |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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+ | |colspan="5"|Undernet 2 |
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+ | |- |
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+ | |rowspan="3"|<center>'''RareNightmare2'''</center> |
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+ | |rowspan="3"|<center>[[File:Nightrare2_exe6.png]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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+ | |<center>260</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Element: |
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+ | |<center>[[Image:BC_Element_Null.png|Null]]</center> |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Damage: |
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+ | |<center>120</center> |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Dropped: |
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+ | |colspan="5"|Summon Black 3 |
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+ | |- |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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+ | |colspan="5"|Undernet 2 |
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+ | |} |
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+ | |||
==Battle Chips== |
==Battle Chips== |
Revision as of 02:24, 10 July 2013
Nightmare (ナイトメア) is a virus in the MegaMan Battle Network series that resemble a shadowy figure whose right hand is a sword. They are only encountered in MegaMan Battle Network 6.
Nightmares initially appear on the enemies' side of the field in the form of a small whirlwind (they cannot be damaged in this form). After a few seconds however, they will start moving around MegaMan's side of the field, attacking him with a Wide Sword-style attack after three moves; sometimes they will attack MegaMan from behind. Furthermore, Nightmares are immune to everything except Sword-type attacks and Battle Chips or antidamage, and are unaffected by holes and panel effects. Because they appear on MegaMan's side of the field, battle chips like the MoonBlade are effective against Nightmares.
Nightmare Family
Nightmare
Nightmare is a purple variant with red markings.
Blackmare
Blackmare is a blue variant with red marikings.
Darkmare
Darkmare is a red variant with green markings.
NightmareSP
NightmareSP is a black variant with yellow markings.
RareNightmare
RareNightmare is a green variant with light purple markings.
RareNightmare2
RareNightmare2 is a yellow variant with white markings.
Virus Stats by Game
Mega Man Battle Network 6
HP: | Element: | Damage: | |||||
---|---|---|---|---|---|---|---|
Dropped: | Summon Black 1 | ||||||
Location: | Underground 1/2, Pavilion Comp 2/4, Guide Panel Comp | ||||||
HP: | Element: | Damage: | |||||
Dropped: | Summon Black 2 | ||||||
Location: | Principal's Office Comp | ||||||
HP: | Element: | Damage: | |||||
Dropped: | Summon Black 3 | ||||||
Location: | Graveyard | ||||||
HP: | Element: | Damage: | |||||
Dropped: | N/A | ||||||
Location: | Event Battles | ||||||
HP: | Element: | Damage: | |||||
Dropped: | Summon Black 2 | ||||||
Location: | Undernet 2 | ||||||
HP: | Element: | Damage: | |||||
Dropped: | Summon Black 3 | ||||||
Location: | Undernet 2 |
Battle Chips
Deleted Nightmares yield the Summon Black series of battle chips. These chips summon a Nightmare virus from any hole on MegaMan's side of the field, which attacks the nearest enemy with a Wide Sword type attack. These chips are non-elemental.
Summon Black 1
Inflicts 160 damage. Dropped by Nightmare.
Letter Codes: E, I, P
Summon Black 2
Inflicts 200 damage. Dropped by Blackmare and Rare Nightmare.
Letter Codes: H, O, V
Summon Black 3
Inflicts 260 damage. Dropped by Darkmare and Rare Nightmare2.
Letter Codes: W, Y, Z
Mega Man Battle Network Battle Chips | |
---|---|
List of Battle Chips | |
Mega Man Battle Network • 2 • 3 • 4 • 5 • 6 Network Transmission • Battle Chip Challenge • 4.5 • Phantom of Network • Legend of Network • WS Advanced PET • Progress PET • Link PET_EX MegaMan NT Warrior | |
Types of Battle Chips | |
Attack Chips (Cannon • Spreader • Bomb • Hammer • Sword • Punch • ...) Support Chips (Attack+ • Area Grab • Aura • Barrier • Invisible • Recovery • ...) "Anti" Chips • Chess pieces • Dark Chips • Evil Chips • Navi Chips • Synchro Chip | |
Related pages | |
Class • Elements • Folder • List of Battle Chip commands • Program Advance PET • Custom Gauge • Panel • Battle Chip Gate • Navi Data Chip |