MMKB

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{{weapondata
 
{{weapondata
 
|name = [[File:MHX-Icon-Vile-Leg-PeaceOutRoller.png|left]] [[File:MHX-Icon-Vile-Leg-PeaceOutRoller.png|right]] Peace Out Roller
 
|name = [[File:MHX-Icon-Vile-Leg-PeaceOutRoller.png|left]] [[File:MHX-Icon-Vile-Leg-PeaceOutRoller.png|right]] Peace Out Roller
  +
|image = [[File:MMMHX-PeaceOutRoller-SS1.png|Vile using Peace Out Roller.|270px]]
  +
|caption = Vile using Peace Out Roller.
 
|script = ピースアウトローラー
 
|script = ピースアウトローラー
 
|romaji = '''Pīsu Auto Rōrā'''
 
|romaji = '''Pīsu Auto Rōrā'''

Revision as of 04:10, 17 August 2013

"This ball of energy splits into two upon contact with the ground."
―In-game text, Mega Man Maverick Hunter X

Peace Out Roller (ピースアウトローラー Pīsu Auto Rōrā) is a Leg-type energy ball weapon that Vile obtains by defeating Armored Armadillo and Spark Mandrill in Mega Man Maverick Hunter X. When equipped, Vile fires an electric yellow sphere from his knee which splits into two when it hits the ground and travels left and right horizontally. If the energy ball strikes a wall before it splits, it will travel up and down vertically. Peace Out Roller is more or less Vile's version of Mega Man X's Electric Spark, however this weapon is not limited to hitting only walls.

Peace Out Roller is Armored Armadillo's weakness, and Mega Man X takes a considerable amount of damage from this weapon as well.

Damage Data Chart

Damage values in units for Mega Man Maverick Hunter X.

MHX-Icon-Vile-Leg-PeaceOutRoller Peace Out Roller
Boss Damage
Mega Man X 4
Chill Penguin 2
Spark Mandrill 2
Armored Armadillo 6*
Launch Octopus 2
Boomerang Kuwanger 2
Sting Chameleon 2
Storm Eagle 2
Flame Mammoth 2
Bosspider 2
Rangda Bangda 2
Mega Man X 1*
Zero 1
  • Any damage value marked with a "*" means that the weapon will cause a weakness reaction for that boss.
    • In Mega Man X's case, in his second encounter in Sigma Palace, any damage entries marked with a "*" will break through his Rolling Shield.

See also

Similar Weapons