m (There are no attack power discrepancies between each mode, based on my data gathering weeks ago.) |
mNo edit summary |
||
Line 10: | Line 10: | ||
==Data== |
==Data== |
||
− | ===[[ |
+ | ===[[Damage Data Charts|Damage Data Chart]]=== |
− | + | Amount of damage in units that each Pikopico-kun receives from each Special Weapon in ''[[Mega Man 2]]''. |
|
{| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
{| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
||
− | + | ! colspan="12" style="font-size: 16px; color: white; background-color: #1466B8;"|'''''[[Mega Man 2|<font color="white">Mega Man 2</font>]]''''' |
|
− | ===='''[[Mega Man 2 Damage Data Chart|<font color="white">Mega Man 2</font>]]'''==== |
||
|- |
|- |
||
| style="text-align: center; width: 120px; background-color: #C6E2FF; border-right: 2px solid #1466B8;"|'''Mode''' |
| style="text-align: center; width: 120px; background-color: #C6E2FF; border-right: 2px solid #1466B8;"|'''Mode''' |
||
Line 33: | Line 32: | ||
| style="text-align: center;"|1 |
| style="text-align: center;"|1 |
||
| style="text-align: center;"|0 |
| style="text-align: center;"|0 |
||
− | | style="text-align: center;"| |
+ | | style="text-align: center;"|2 |
| style="text-align: center;"|1 |
| style="text-align: center;"|1 |
||
| style="text-align: center;"|1 |
| style="text-align: center;"|1 |
||
| style="text-align: center;"|0 |
| style="text-align: center;"|0 |
||
− | | style="text-align: center;"|1: |
+ | | style="text-align: center;"|1:2:2 |
| style="text-align: center;"|0 |
| style="text-align: center;"|0 |
||
|- |
|- |
||
Line 51: | Line 50: | ||
| style="text-align: center;"|0 |
| style="text-align: center;"|0 |
||
|} |
|} |
||
+ | {{clr}} |
||
− | :''*For [[Atomic Fire]], the first digit is the standard shot, the second is when it's charged more, and the third digit is when it is fully charged.'' |
||
− | |||
==Trivia== |
==Trivia== |
||
*Pikopiko is a Japanese onomatopoeia, and [[Wikipedia:Japanese titles#Kun|kun]] is a Japanese title similar to mister and master. |
*Pikopiko is a Japanese onomatopoeia, and [[Wikipedia:Japanese titles#Kun|kun]] is a Japanese title similar to mister and master. |
Revision as of 15:00, 22 September 2012
The Picopico-kun (ピコピコくん Pikopiko-kun), AKA the PicoPico Master, is the boss of the second Wily stage of Mega Man 2. It is a guard system room with blocks that form into mini-robots, that was originally created by Dr. Light to protect his home. When Dr. Wily saw their effectiveness, he added a modified version of them to his fortress. They attack by simply flying toward Mega Man. When fourteen of these enemies are defeated, the room simply shuts down. Bubble Lead can defeat the robots in one hit, but as it may be difficult to hit them with it, it is recommended to use Metal Blade instead. As more of them are destroyed, the remaining ones will begin moving around the room faster.
Data
Damage Data Chart
Amount of damage in units that each Pikopico-kun receives from each Special Weapon in Mega Man 2.
Mega Man 2 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Arm Cannon | Metal Blade | Air Shooter | Bubble Lead | Quick Boomerang | Crash Bomber | Time Stopper | Atomic Fire | Leaf Shield | ||
Normal | 1 | 1 | 0 | 2 | 1 | 1 | 0 | 1:2:2 | 0 | ||
Difficult | 1 | 1 | 0 | 3 | 1 | 1 | 0 | 1:3:3 | 0 |
Trivia
- Pikopiko is a Japanese onomatopoeia, and kun is a Japanese title similar to mister and master.
- In Mega Man 10, a boss called the Block Devil uses a similar attack pattern.