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==In the games==
 
==In the games==
The Plug-In PET marked the first time the PET was upgraded between games although this has often been a confusing moment for fans. [[Lan Hikari|Lan]] is first shown with this PET in MegaMan Battle Network 3, but was also seen using it In [[MegaMan Network Transmission]], which took place between the first and [[Mega Man Battle Network 2|second]] games where Lan is shown using the [[Original PET]]. It also appeared in the Japanese only Wonderswan title [[Rockman.EXE WS|RockMan.EXE WS]], which closely follows the events of the anime. In [[Mega Man Battle Chip Challenge|MegaMan Battle Chip Challenge]] the Plug-in PET is seen in a variety of colors and is shown with a new software feature called the Battle Deck. In MegaMan Battle Network 3 Lan’s PET is damaged by [[FlashMan.EXE]] and until it can be repaired by [[Yuichiro Hikari]] Lan is must use a Sub PET, a temporary PET with limited capabilities. While Lan is using the Sub PET he is unable to Jack-In, a software patch is later sent to Lan enabling the Sub PET to function as a normal one would. The patch also contains the [[Navi Customizer]] program, a function that enables the user to customize their Navi’s abilities.<gallery>
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The Plug-In PET marked the first time the PET was upgraded between games although this has often been a confusing moment for fans. [[Lan Hikari|Lan]] is first shown with this PET in MegaMan Battle Network 3, but was also seen using it In [[MegaMan Network Transmission]], which took place between the first and [[Mega Man Battle Network 2|second]] games where Lan is shown using the [[Original PET]]. It also appeared in the Japanese only Wonderswan title [[Rockman.EXE WS|RockMan.EXE WS]], which closely follows the events of the anime. In [[Mega Man Battle Chip Challenge|MegaMan Battle Chip Challenge]] the Plug-in PET is seen in a variety of colors and is shown with a new software feature called the Battle Deck. In MegaMan Battle Network 3 Lan’s PET is damaged by [[FlashMan.EXE]] and until it can be repaired by [[Yuichiro Hikari]] Lan is must use a Sub PET, a temporary PET with limited capabilities. While Lan is using the Sub PET he is unable to Jack-In, a software patch is later sent to Lan enabling the Sub PET to function as a normal one would. The patch also contains the [[Navi Customizer]] program, a function that enables the user to customize their Navi’s abilities.<gallery orientation="none" position="center">
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MMBN3 WHITE PET.png|The PET menu from MegaMan Battle Network 3 White.
RMEXEWS PET03.png
 
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MMBN3 BLUE PET.png|The PET screen from MegaMan Battle Network 3 Blue.
RMEXEWS PET01.png
 
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RMEXEWS PET01.png|The PET in its dock, booting up from RockMan.EXE WS.
MMBN3 WHITE PET.png
 
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RMEXEWS PET03.png|The PET Menu from RockMan.EXE WS.
MMBN3 BLUE PET.png
 
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BCCPETScreen.png|The Program Deck from MegaMan Battle hip Challenge.
 
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Revision as of 00:07, 19 June 2015

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The Plug-in PET (プラグインペット Puragu-in Petto) is a PET model introduced in MegaMan Battle Network 3, and used until the end of the original Rockman.exe anime series. It was used to combat the WWW and Gospel organizations. It was also used to compete in the N1 Grand Prix and Battle Chip GP Tournaments. 

Description

The second known iteration of the Personal Terminal is a device with a large screen.  This is the last PET to use a retractable cord to Jack-in the PET and send the NetNavi to the cyberworld. On the left is a handle that can be extended.  Three buttons along the bottom are used to operate the device. It has an extendable handle in the left side, and Battle Chips can be inserted through a slot on the right. If two chips are inserted, the PET will eject the first through a slot in the back. Most PETs are light blue but owners can have a color of their choice. Oddly enough most Plug-in PETs are seen with MegaMan.EXE's navi mark regardless of the Navi inside.

In the games

The Plug-In PET marked the first time the PET was upgraded between games although this has often been a confusing moment for fans. Lan is first shown with this PET in MegaMan Battle Network 3, but was also seen using it In MegaMan Network Transmission, which took place between the first and second games where Lan is shown using the Original PET. It also appeared in the Japanese only Wonderswan title RockMan.EXE WS, which closely follows the events of the anime. In MegaMan Battle Chip Challenge the Plug-in PET is seen in a variety of colors and is shown with a new software feature called the Battle Deck. In MegaMan Battle Network 3 Lan’s PET is damaged by FlashMan.EXE and until it can be repaired by Yuichiro Hikari Lan is must use a Sub PET, a temporary PET with limited capabilities. While Lan is using the Sub PET he is unable to Jack-In, a software patch is later sent to Lan enabling the Sub PET to function as a normal one would. The patch also contains the Navi Customizer program, a function that enables the user to customize their Navi’s abilities.

In the anime

This PET appears in the original 56-episodes of the MegaMan NT Warrior anime series. It was used to combat the WWW and Gospel organizations. It was also used to compete in the N1 Grand Prix.

In the manga

Lan obtains this PET after his original was crushed by a scaffolding in volume 4 of the MegaMan NT Warrior manga. The police commissioner installs a lock on this PET to stop Lan from Jacking-In after Hub Style MegaMan rampaged in the cyberworld. It is replaced by the Advanced PET in Volume 7.

Toys

An electronic toy version of the PET was made by Bandai, with the release of the Rockman.EXE anime in Japan. The PETs housed a virtual NetNavi that can battle with fictional computer viruses or other NetNavis, similar to digital pets. Three variations of the PET were made, a blue and red version based on Rockman and Blues, and a limited transparent version. Each come with the PET itself and eight Battle Chips along with an adapter for Jacking-In. With the release of Rockman.EXE Axess the toys were discontinued, making them difficult to find now.


Gallery

Trivia