m (→Sources: AWB edit, replaced: MegaMan Battle Network 1 enemies → Mega Man Battle Network enemies) |
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+ | {{Virus |
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− | {{Template:virus |
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− | |image = [[File: |
+ | |image = [[File:Poitton.png|Poitton]] |
− | |genus = |
+ | |genus = Poitton Family |
− | |variants = |
+ | |variants = Poitton<br>Poitton 2nd<br>Poitton 3rd |
+ | |appearances = [[Mega Man Battle Network (video game)|Mega Man Battle Network]] |
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− | |appearances = [[Mega Man Battle Network (video game)|Mega Man Battle Network]]}}'''Dynamyte '''are moss-like [[virus]]es from'' [[Mega Man Battle Network (video game)|Mega Man Battle Network]]'' game. Part of their design is a bird sitting on a twig portruding from their body and a hand for tossing grenades. This virus moves around the field, then stops and picks a direction for lock-on relative to its position <span style="font-style: normal; ">(forward, diagonal up, or diagonal down) </span>and places a grenade next to it. If the player moves in line with the lock-on, then the grenade explodes damaging them. Stronger variants of this virus deal more damage. |
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+ | }}{{Nihongo|'''Poitton'''|ポイットン|}} are [[viruses]] from the first ''[[Mega Man Battle Network (video game)|Mega Man Battle Network]]'' game, which have a theme strongly influenced by military combat. The actual body of the virus has never seen; instead, Poitton only appear as lumpy bags of camouflage material, all with the addition of a clearly artificial bird resting on a twig protruding from the bag. |
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⚫ | |||
+ | |||
− | ===Dynamyte1=== |
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+ | The Poitton attack pattern is simple and straightforward. The virus will move around its own field for a small amount of time, and finally approach the border of its area, where it will place a motion-sensor grenade in the first square opposite it. The hand that deploys this grenade is the only portion of the body beneath the camouflage ever seen — it may be that the hand is all that exists. Much like the beam of the [[KillerEye]] virus, the grenade is tripped by line-of-sight (horizontal, diagonally up/down, or vertical). If the player crosses the grenade's established trigger line, an explosion will pass through every panel in that line. Stronger variants of this virus deal more damage. |
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⚫ | |||
+ | |||
− | ===Dynamyte2=== |
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⚫ | |||
⚫ | |||
− | === |
+ | ===Poitton=== |
− | + | [[File:Dynamyte1.png]]'''Poitton''' are pale brown colored, with a light blue bird sitting on a twig. |
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+ | |||
+ | ===Poitton 2nd=== |
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⚫ | |||
+ | |||
+ | ===Poitton 3rd=== |
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⚫ | |||
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{|border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
{|border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
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− | |rowspan="3"|<center>''' |
+ | |rowspan="3"|<center>'''Poitton'''</center> |
|rowspan="3"|<center>[[File:Dynamyte1.png]]</center> |
|rowspan="3"|<center>[[File:Dynamyte1.png]]</center> |
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!style="color:#FCFCFC; background-color: #104E8B;"|HP: |
!style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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|colspan="5"|Sal's Register, Internet 4 |
|colspan="5"|Sal's Register, Internet 4 |
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|- |
|- |
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− | |rowspan="3"|<center>''' |
+ | |rowspan="3"|<center>'''Poitton 2nd'''</center> |
|rowspan="3"|<center>[[File:Dynamyte2.png]]</center> |
|rowspan="3"|<center>[[File:Dynamyte2.png]]</center> |
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!style="color:#FCFCFC; background-color: #104E8B;"|HP: |
!style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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|colspan="5"|Internet 12 |
|colspan="5"|Internet 12 |
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|- |
|- |
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− | |rowspan="3"|<center>''' |
+ | |rowspan="3"|<center>'''Poitton 3rd'''</center> |
|rowspan="3"|<center>[[File:Dynamyte3.png]]</center> |
|rowspan="3"|<center>[[File:Dynamyte3.png]]</center> |
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!style="color:#FCFCFC; background-color: #104E8B;"|HP: |
!style="color:#FCFCFC; background-color: #104E8B;"|HP: |
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!style="color:#FCFCFC; background-color: #104E8B;"|Location: |
!style="color:#FCFCFC; background-color: #104E8B;"|Location: |
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|colspan="5"|Summer School Blackboard |
|colspan="5"|Summer School Blackboard |
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+ | |} |
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+ | |||
+ | ==[[Battle Chip]]s== |
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+ | {{Nihongo|'''Dynamite'''|ダイナマイト|Dainamaito}}, or '''Dynamyte''', is an explosive with a sensor. In ''[[Mega Man Battle Network 2]]'' it is {{Nihongo|'''Front Sensor'''|フロントセンサー|}} and {{Nihongo|'''Double Sensor'''|ダブルセンサー|}}. |
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+ | |||
+ | ===''Mega Man Battle Network''=== |
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+ | {|border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
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+ | !width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;"|<!--Chip!!--># |
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+ | !style="color:#FCFCFC; background-color: #104E8B;" width="64px"|Image |
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+ | !style="color:#FCFCFC; background-color: #104E8B;" width="75px"|Name |
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+ | !style="color:#FCFCFC; background-color: #104E8B;" width="75px"|Damage |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Description<!--!!Letter Codes!!Description!!Locations--> |
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+ | |- |
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+ | |092||[[File:MMBNChip092.png]]||Dynamyt1||100||Looks right for enemy |
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+ | |- |
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+ | |093||[[File:MMBNChip093.png]]||Dynamyt2||120||Looks diagonally for enemy |
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+ | |- |
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+ | |094||[[File:MMBNChip094.png]]||Dynamyt3||150||Looks up & down for enemy |
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+ | |- |
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+ | |} |
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+ | |||
+ | ===''Mega Man Battle Network 2''=== |
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+ | {|class="sortable" border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
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+ | !width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;"|<!--Chip!!--># |
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+ | ! class="unsortable" style="color:#FCFCFC; background-color: #104E8B;" width="64px"|Image |
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+ | ! data-sort-type="text" style="color:#FCFCFC; background-color: #104E8B;" width="75px"|Name |
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+ | !style="color:#FCFCFC; background-color: #104E8B;"|Type |
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+ | ! data-sort-type="number" scope="col" style="color:#FCFCFC; background-color: #104E8B;" width="75px"|Damage |
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+ | ! data-sort-type="text" style="color:#FCFCFC; background-color: #104E8B;"|Letter Codes |
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+ | ! data-sort-type="number" style="color:#FCFCFC; background-color: #104E8B;"|Memory |
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+ | ! class="unsortable" style="color:#FCFCFC; background-color: #104E8B;" width="175px"|Description |
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+ | ! data-sort-type="text" style="color:#FCFCFC; background-color: #104E8B;"|Location<!--!!Letter Codes!!Description!!Locations--> |
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+ | |- |
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+ | |102||[[File:MMBN2Chip102.png]]||FrntSnsr|| data-sort-value="4" |[[File:BC Element Null.png]]||100 |
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+ | |H, M, Q, R, T, * |
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+ | |14 MB||Automatic dynamite device||None |
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+ | |- |
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+ | |103||[[File:MMBN2Chip103.png]]||DblSnsr|| data-sort-value="4" |[[File:BC Element Null.png]]||100 |
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+ | |E, J, P, W, Y, * |
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+ | |24 MB||Diagonal dynamite device||None |
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+ | |- |
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|} |
|} |
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{{mmbn1}} |
{{mmbn1}} |
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{{BattleNetwork}} |
{{BattleNetwork}} |
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− | [[Category: |
+ | [[Category:Mega Man Battle Network enemies]] |
[[Category:Viruses]] |
[[Category:Viruses]] |
Revision as of 01:18, 4 October 2019
Poitton (ポイットン) are viruses from the first Mega Man Battle Network game, which have a theme strongly influenced by military combat. The actual body of the virus has never seen; instead, Poitton only appear as lumpy bags of camouflage material, all with the addition of a clearly artificial bird resting on a twig protruding from the bag.
The Poitton attack pattern is simple and straightforward. The virus will move around its own field for a small amount of time, and finally approach the border of its area, where it will place a motion-sensor grenade in the first square opposite it. The hand that deploys this grenade is the only portion of the body beneath the camouflage ever seen — it may be that the hand is all that exists. Much like the beam of the KillerEye virus, the grenade is tripped by line-of-sight (horizontal, diagonally up/down, or vertical). If the player crosses the grenade's established trigger line, an explosion will pass through every panel in that line. Stronger variants of this virus deal more damage.
Poitton Family
Poitton
File:Dynamyte1.pngPoitton are pale brown colored, with a light blue bird sitting on a twig.
Poitton 2nd
File:Dynamyte2.pngPoitton 2nd are green colored, with a yellow bird sitting on a twig.
Poitton 3rd
File:Dynamyte3.pngPoitton 3rd are grey colored, with a purple bird sitting on a twig.
Virus Stats by Game
Mega Man Battle Network
HP: | Element: | Damage: | |||||
---|---|---|---|---|---|---|---|
Dropped: | Dynamyt1 (B, O, Q) | ||||||
Location: | Sal's Register, Internet 4 | ||||||
HP: | Element: | Damage: | |||||
Dropped: | Dynamyt2 (A, C, K) | ||||||
Location: | Internet 12 | ||||||
HP: | Element: | Damage: | |||||
Dropped: | Dynamyt3 (G, K, M) | ||||||
Location: | Summer School Blackboard |
Battle Chips
Dynamite (ダイナマイト Dainamaito), or Dynamyte, is an explosive with a sensor. In Mega Man Battle Network 2 it is Front Sensor (フロントセンサー) and Double Sensor (ダブルセンサー).
Mega Man Battle Network
# | Image | Name | Damage | Description |
---|---|---|---|---|
092 | Dynamyt1 | 100 | Looks right for enemy | |
093 | Dynamyt2 | 120 | Looks diagonally for enemy | |
094 | Dynamyt3 | 150 | Looks up & down for enemy |
Mega Man Battle Network 2
Sources
Images from Sprites INC
Mega Man Battle Network | |
---|---|
Main characters | |
Lan • Mayl • Chaud • Dex • Yai • Dr. Hikari • Wily • MegaMan • Roll • ProtoMan • GutsMan • Glyde • Bass | |
Bosses | |
FireMan.EXE • NumberMan.EXE • GutsMan.EXE • StoneMan.EXE • IceMan.EXE • ColorMan.EXE • ElecMan.EXE ProtoMan.EXE • BombMan.EXE • MagicMan.EXE • Life Virus -Optional bosses- WoodMan.EXE • SkullMan.EXE • SharkMan.EXE • ShadowMan.EXE • PharaohMan.EXE • Bass.EXE | |
Enemies | |
Ammonicule • Anaconda • Beetank • Billy • CanDevil • Canodumb • Cloudy • ColdBear • Fanner • Fishy • Flappy Froshell • Gaia • Handy • HardHead • Jelly • Megalian • Mettaur • Miney • Mosqurito • Piranha • Poitton Popper • Prog • Puffy • Ratty • Rush • Satella • Spooky • Swordy • Twisty • VolGear | |
Miscellaneous | |
List of Battle Chips • List of Upgrades • Walkthrough • Script |