(→Trivia: Anyone who read the comics can figure this out) |
(→Trivia: Does not happen in MM3 with Needle Cannon - Doc Crash jumps all the time with the button held) |
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|image = [[File:MM2-QuickBoomerang-Art.jpg|250px|Mega Man using Quick Boomerang]] |
|image = [[File:MM2-QuickBoomerang-Art.jpg|250px|Mega Man using Quick Boomerang]] |
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|caption = Mega Man using Quick Boomerang. |
|caption = Mega Man using Quick Boomerang. |
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|altname = '''Quick-Boomerang |
|altname = '''Quick-Boomerang |
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|boss = '''[[Quick Man]] |
|boss = '''[[Quick Man]] |
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+ | |trajectory = Boomerang |
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+ | |effect = Rapid fire |
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|eagainst = {{Collapsible list |
|eagainst = {{Collapsible list |
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|framestyle=border:none; padding:0; |
|framestyle=border:none; padding:0; |
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| '''Mega Man 2:<br>[[Metal Man]]<br>[[Bubble Man]]<br>[[Air Man]]<br>[[Heat Man]]<br>[[Guts-Dozer]]<br>[[Mecha Dragon]]<br><br>Mega Man: Dr Wily's Revenge:<br>[[Bubble Man]]<br><br>Mega Man: The Wily Wars:<br>[[Buster Rod. G]]<br><br>Mega Man 2: The Power Fighters:<br>[[Pharaoh Man]]<br>[[Mecha Dragon]] |
| '''Mega Man 2:<br>[[Metal Man]]<br>[[Bubble Man]]<br>[[Air Man]]<br>[[Heat Man]]<br>[[Guts-Dozer]]<br>[[Mecha Dragon]]<br><br>Mega Man: Dr Wily's Revenge:<br>[[Bubble Man]]<br><br>Mega Man: The Wily Wars:<br>[[Buster Rod. G]]<br><br>Mega Man 2: The Power Fighters:<br>[[Pharaoh Man]]<br>[[Mecha Dragon]] |
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}} |
}} |
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− | |cost ={{Collapsible list |
+ | |cost = {{Collapsible list |
|framestyle=border:none; padding:0; |
|framestyle=border:none; padding:0; |
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|title = '''Per use:''' |
|title = '''Per use:''' |
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| '''Mega Man 2:'''<br>224 uses |
| '''Mega Man 2:'''<br>224 uses |
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}} |
}} |
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− | |type = Blade, Boomerang, Rapid Fire |
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|appearances = {{Collapsible list |
|appearances = {{Collapsible list |
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|framestyle=border:none; padding:0; |
|framestyle=border:none; padding:0; |
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|'''[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man 2: The Power Fighters]]<br>[[Super Adventure Rockman]]<br>[[Mega Man Universe]] |
|'''[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man 2: The Power Fighters]]<br>[[Super Adventure Rockman]]<br>[[Mega Man Universe]] |
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}} |
}} |
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− | |sprite= [[File:MM2-QuickBoomerang-Sprite.png]] [[File:MMWW-MM2-QuickBoomerang-Sprite.png]] |
+ | |sprite = [[File:MM2-QuickBoomerang-Sprite.png]] [[File:MMWW-MM2-QuickBoomerang-Sprite.png]] |
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}} |
}} |
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+ | {{Looking for|For the [[Battle Chip]], see [[QuickMan.EXE]].}} |
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+ | |||
+ | ==Video game appearances== |
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+ | ===''[[Mega Man 2]]''=== |
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+ | Mega Man obtains Quick Boomerang by defeating Quick Man. It is the weakness of the [[Wily Castle (Mega Man 2)|Wily Castle]] boss [[Guts Tank]], and is also useful against [[Metal Man]], [[Mecha Dragon]] and [[Picopico-kun]]. |
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+ | |||
+ | The bosses [[Flash Man]], [[Wood Man]], [[Boobeam Trap]], [[Wily Machine 2]] (1st form), and [[Alien]] are immune to Quick Boomerang. Although Quick Man is also immune to Quick Boomerang, this is one of the weapons that makes him immediately stop moving momentarily when hit. |
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+ | |||
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+ | |||
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+ | After completing the three games, Quick Boomerang can be used in the Wily Tower mode, where it is effective against [[Buster Rod. G]], but [[Iron Ball]] and the [[Wily Machine#Wily Machine (Mega Man: The Wily Wars)|"Wily Machine"]] are immune to it. |
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+ | |||
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+ | Quick Boomerang is [[Bubble Man]]'s weakness, as well being capable of damaging Wily Machine I's first form. Flash Man, [[Enker]], and the [[Wily Machine]]'s second form are immune to it. |
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⚫ | {{Nihongo|'''Quick Boomerang'''|クイックブーメラン|Kuikku Būmeran}} is [[Quick Man]]'s |
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+ | The Quick Boomerang is obtained by the player that takes the [[Special Weapon Item]] dropped by Quick Man in the "Recover the new parts!" course. It is the weakness of [[Pharaoh Man]] and Mecha Dragon. |
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+ | ===''[[Super Adventure Rockman]]''=== |
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+ | Quick Boomerang is [[Shadow Man]]'s weakness. Besides normal Quick Boomerangs, Quick Man is shown to be able to generate a large boomerang from his left hand which he can wield like a sword. |
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==Damage Data Chart== |
==Damage Data Chart== |
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:''*Any data with a "+" represents the weapon actually '''restoring''' the boss's health.'' |
:''*Any data with a "+" represents the weapon actually '''restoring''' the boss's health.'' |
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+ | ==Capacity== |
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− | |||
+ | Eight boomerangs remove one unit of weapon energy, resulting in being usable 224 times. |
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− | ==Bosses Weak Against Quick Boomerang== |
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− | * [[Metal Man]]: Mega Man 2 |
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− | * [[Mecha Dragon]]: Mega Man 2 and [[Mega Man 2: The Power Fighters]] |
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− | * [[Guts-Dozer]]: Mega Man 2 |
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− | |||
− | ==Bosses Immune To Quick Boomerang== |
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− | * [[Flash Man]]: Mega Man 2 and Mega Man: Dr. Wily's Revenge |
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− | * [[Wood Man]]: Mega Man 2 |
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− | * [[Boobeam Trap]]: Mega Man 2 |
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− | * [[Wily Machine#Wily Machine Number 2|Wily Machine]]: Mega Man 2 |
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− | * [[Alien]]: Mega Man 2 |
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− | * [[Iron Ball]]: Mega Man: The Wily Wars |
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− | * [[Wily Machine#Wily Machine (Mega Man: The Wily Wars)|Wily Machine]]: Mega Man: The Wily Wars |
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==Other media== |
==Other media== |
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[[File:Cartoonquickboomerang.jpg|thumb|Mega Man getting Quick Boomerang in the cartoon show]] |
[[File:Cartoonquickboomerang.jpg|thumb|Mega Man getting Quick Boomerang in the cartoon show]] |
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+ | ===[[Mega Man (cartoon)|''Mega Man'' (Ruby-Spears)]]=== |
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− | ===Cartoon=== |
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− | Mega Man uses the Quick Boomerang to escape from [[Dark Man]]'s electromagnetic net in the episode [[Episode 15: The Day The Moon Fell|The Day |
+ | Mega Man uses the Quick Boomerang to escape from [[Dark Man]]'s electromagnetic net in the episode [[Episode 15: The Day The Moon Fell|The Day the Moon Fell]] from the ''[[Mega Man (cartoon)|Mega Man]]'' animated series. In the cartoon, its design has three boomerangs held in the firing mechanism. In the episode [[Episode 19: Robo-Spider|Robo-Spider]] it has the same design as Robo-Spider's web. |
+ | Quick Man's version is different from that in the games. He has two different boomerangs - the one mounted on his helmet, which he throws, and laser boomerangs shot from a pair of launchers on his arm. |
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− | ===Comic=== |
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− | The Quick Boomerang is obtained by Mega Man in the [[Mega Man (Archie Comics)|Mega Man]] comic. |
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+ | ===[[Mega Man (Archie Comics)|''Mega Man'' (Archie Comics)]]=== |
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− | <br style="clear:both;"/> |
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+ | In the story arc [[Mega Man 3: The Return of Dr. Wily|The Return of Dr. Wily]], Dr. Wily created a sophisticated malware program to infect Mega Man each time he downloaded a weapon data from his eight Robot Masters. In issue 8, Quick Man used two Quick Boomerangs to pin Mega Man against a wall after kicking him into it. He later used a Quick Boomerang to disable Flash Man while the latter was angsting about not having hair while Mega Man was at Flash Man's mercy. After defeating Quick Man in [[Mega Man Issue 11 (Archie Comics)|issue 11]], Mega Man obtains the Quick Boomerang and one last component of the malware, altering his coding to make him loyal to Wily and [[teleport]]ing him to the Wily Castle. However, [[Dr. Light]] was able to track the location and sends his Robot Masters to rescue Mega Man by finishing to install an anti-virus he was uploading to him. After returning to normal, Mega Man uses Quick Boomerang to help them defeat Mecha Dragon. Mega Man later copied the Quick Boomerang during the battle against [[Ra Moon]], with Quick Man complying, while fighting [[Ra Thor]] (who had turned against Wily and the other Robot Masters loyal to Wily due to it being made with Ra Moon's technology). |
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+ | Like ''Super Adventure Rockman'', Quick Man is also seen using a large Quick Boomerang. |
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− | ==Screenshots== |
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+ | |||
− | <gallery captionalign="left"> |
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+ | ===''[[Mega Man Megamix]]''=== |
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+ | While Quick Man is able to fire Quick Boomerangs from his right arm, in the manga he is only seen using it as a large boomerang formed with several Quick Boomerangs to use as a blade in close range combat. It appears to be very sharp and powerful, specially combined with his speed, being able to easily cut Mega Man's arm and deflect his shots in their first encounter, and also slice Flash Man and Mecha Dragon. |
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+ | |||
+ | When fighting against [[Duo|the white alien robot]] in ''[[Mega Man Gigamix]]'', Quick Man managed to create a small opening on his back with the boomerang, which later allowed Mega Man to defeat the robot, but as soon as it touched him, several cracks appeared on Quick Man's boomerang and spread to his right arm, forcing him to chop his arm to stop the damage. When used against [[Mercury]] to slice him in half, he laughs and starts reforming, but for some reason he is unable to (Quick Man apparently using his speed to slice the same spot again, avoiding his halves from combining) and perishes. |
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+ | |||
+ | ===Other appearances=== |
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+ | *In ''[[Rockman: Dr. Wily no Inbou]]'', Mega Man uses Quick Boomerang to defeat Mecha Dragon and Guts Tank. |
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+ | *In the ''[[Rockman World (manga)|Rockman World]]'' manga, Quick Man launches Quick Boomerangs from his left hand instead of using his right arm. |
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+ | |||
+ | {{-}} |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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⚫ | |||
+ | CartoonQuickBoomerang.PNG|Mega Man using Quick Bommerang in the Mega Man cartoon. |
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+ | SARQuickMan.jpg|Quick Man with a large Quick Boomerang in ''Super Adventure Rockman''. |
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+ | MegaManArchieC009-4.jpg|Quick Man using Quick Boomerang in the ''Mega Man'' comic. |
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+ | MegaManArchieC010-1.jpg|Quick Man with a large Quick Boomerang in the ''Mega Man'' comic. |
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+ | 13QB.PNG|Mega Man obtaining Quick Bommerang in the ''Mega Man'' comic. |
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+ | ArchieQuickBoomerang.png|Mega Man using Quick Boomerang in the ''Mega Man'' comic. |
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+ | MegamixQuickBoomerang.png|Quick Boomerang in ''Mega Man Megamix''. |
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+ | MegamixQuickSlice.jpg|Quick Man using Quick Boomerang in ''Mega Man Megamix''. |
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+ | R2QuickMan.png|Quick Man using Quick Boomerang in ''Rockman: Dr. Wily no Inbou''. |
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+ | R2QuickBoomerang.png|Mega Man using Quick Boomerang in ''Rockman: Dr. Wily no Inbou''. |
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+ | RW1QuickBoomerang.png|Quick Man using Quick Boomerang in the ''Rockman World'' manga. |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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− | *Quick Boomerang is spelled "Quick-Boomerang" in the NES version of Mega Man 2 and Mega Man: The Wily Wars. |
+ | *Quick Boomerang is spelled "Quick-Boomerang" in the NES version of ''Mega Man 2'' and ''Mega Man: The Wily Wars''. |
− | *Quick Man was able to destroy [[Flash Man]] with the Quick Boomerang in the comics([[Mega Man Megamix]] and [[Archie Comics]]) with one hit despite such weapon would not cause any damage to him at all in the actual games |
+ | *Quick Man was able to destroy [[Flash Man]] with the Quick Boomerang in the comics ([[Mega Man Megamix]] and [[Archie Comics]]) with one hit despite such weapon would not cause any damage to him at all in the actual games. |
+ | *Quick Boomerang was set to appear in the cancelled game ''[[Mega Man Universe]]''. |
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− | <br style="clear:both;"/> |
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+ | *If the player is equipped with Quick Boomerang and keeps the fire button held while fighting [[Crash Man]] or [[Metal Man]], the two Robot Masters will not do their usual jump-and-fire reaction. Because Quick Boomerangs are fired automatically when the button is held, this causes the bosses to not respond like they normally would since the game hasn't detected a button press after the first. If the player holds the button down while entering the boss room, the bosses will not react to the weapon at all as long as the button remains held down. Crash Man and Metal Man may still occasionally jump and fire one shot however, this is by design since they will also randomly do so if the player is not firing. |
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+ | |||
+ | {{-}} |
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{{CutterWeapons}} |
{{CutterWeapons}} |
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{{Mm2}} |
{{Mm2}} |
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+ | {{Mmdwr}} |
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+ | {{MmTWW}} |
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{{Mm2pf}} |
{{Mm2pf}} |
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− | {{ |
+ | {{SAR}} |
+ | {{Classic}} |
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[[Category:Special Weapons in the classic series]] |
[[Category:Special Weapons in the classic series]] |
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[[Category:Mega Man 2 items]] |
[[Category:Mega Man 2 items]] |
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[[Category:Mega Man: Dr. Wily's Revenge items]] |
[[Category:Mega Man: Dr. Wily's Revenge items]] |
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[[Category:Mega Man 2: The Power Fighters items]] |
[[Category:Mega Man 2: The Power Fighters items]] |
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+ | [[Category:Super Adventure Rockman items]] |
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[[Category:Cutter weapons]] |
[[Category:Cutter weapons]] |
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+ | [[Category:Light/Laser Weapons]] |
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+ | [[Category:Short-ranged attacks]] |
Revision as of 18:28, 11 January 2020
For the Battle Chip, see QuickMan.EXE. |
Quick Boomerang (クイックブーメラン Kuikku Būmeran) is Quick Man's Special Weapon. It is a small boomerang-shaped cutter that can be fired at high speed, but has short range. Mega Man can fire a couple of boomerangs with a small amount of energy.
Video game appearances
Mega Man 2
Mega Man obtains Quick Boomerang by defeating Quick Man. It is the weakness of the Wily Castle boss Guts Tank, and is also useful against Metal Man, Mecha Dragon and Picopico-kun.
The bosses Flash Man, Wood Man, Boobeam Trap, Wily Machine 2 (1st form), and Alien are immune to Quick Boomerang. Although Quick Man is also immune to Quick Boomerang, this is one of the weapons that makes him immediately stop moving momentarily when hit.
In the original game, the Quick Boomerang can damage every normal enemy in the game, including enemies that were normally supposed to be immune to all weapons such as the Big Fish in the third Wily Castle stage. This was fixed in future remakes such as Mega Man: The Wily Wars.
Mega Man: The Wily Wars
After completing the three games, Quick Boomerang can be used in the Wily Tower mode, where it is effective against Buster Rod. G, but Iron Ball and the "Wily Machine" are immune to it.
Mega Man: Dr. Wily's Revenge
Quick Boomerang is Bubble Man's weakness, as well being capable of damaging Wily Machine I's first form. Flash Man, Enker, and the Wily Machine's second form are immune to it.
Mega Man 2: The Power Fighters
The Quick Boomerang is obtained by the player that takes the Special Weapon Item dropped by Quick Man in the "Recover the new parts!" course. It is the weakness of Pharaoh Man and Mecha Dragon.
Super Adventure Rockman
Quick Boomerang is Shadow Man's weakness. Besides normal Quick Boomerangs, Quick Man is shown to be able to generate a large boomerang from his left hand which he can wield like a sword.
Damage Data Chart
Known damage values in units for Mega Man 2.
- *Any data with a "+" represents the weapon actually restoring the boss's health.
Capacity
Eight boomerangs remove one unit of weapon energy, resulting in being usable 224 times.
Other media
Mega Man (Ruby-Spears)
Mega Man uses the Quick Boomerang to escape from Dark Man's electromagnetic net in the episode The Day the Moon Fell from the Mega Man animated series. In the cartoon, its design has three boomerangs held in the firing mechanism. In the episode Robo-Spider it has the same design as Robo-Spider's web.
Quick Man's version is different from that in the games. He has two different boomerangs - the one mounted on his helmet, which he throws, and laser boomerangs shot from a pair of launchers on his arm.
Mega Man (Archie Comics)
In the story arc The Return of Dr. Wily, Dr. Wily created a sophisticated malware program to infect Mega Man each time he downloaded a weapon data from his eight Robot Masters. In issue 8, Quick Man used two Quick Boomerangs to pin Mega Man against a wall after kicking him into it. He later used a Quick Boomerang to disable Flash Man while the latter was angsting about not having hair while Mega Man was at Flash Man's mercy. After defeating Quick Man in issue 11, Mega Man obtains the Quick Boomerang and one last component of the malware, altering his coding to make him loyal to Wily and teleporting him to the Wily Castle. However, Dr. Light was able to track the location and sends his Robot Masters to rescue Mega Man by finishing to install an anti-virus he was uploading to him. After returning to normal, Mega Man uses Quick Boomerang to help them defeat Mecha Dragon. Mega Man later copied the Quick Boomerang during the battle against Ra Moon, with Quick Man complying, while fighting Ra Thor (who had turned against Wily and the other Robot Masters loyal to Wily due to it being made with Ra Moon's technology).
Like Super Adventure Rockman, Quick Man is also seen using a large Quick Boomerang.
Mega Man Megamix
While Quick Man is able to fire Quick Boomerangs from his right arm, in the manga he is only seen using it as a large boomerang formed with several Quick Boomerangs to use as a blade in close range combat. It appears to be very sharp and powerful, specially combined with his speed, being able to easily cut Mega Man's arm and deflect his shots in their first encounter, and also slice Flash Man and Mecha Dragon.
When fighting against the white alien robot in Mega Man Gigamix, Quick Man managed to create a small opening on his back with the boomerang, which later allowed Mega Man to defeat the robot, but as soon as it touched him, several cracks appeared on Quick Man's boomerang and spread to his right arm, forcing him to chop his arm to stop the damage. When used against Mercury to slice him in half, he laughs and starts reforming, but for some reason he is unable to (Quick Man apparently using his speed to slice the same spot again, avoiding his halves from combining) and perishes.
Other appearances
- In Rockman: Dr. Wily no Inbou, Mega Man uses Quick Boomerang to defeat Mecha Dragon and Guts Tank.
- In the Rockman World manga, Quick Man launches Quick Boomerangs from his left hand instead of using his right arm.
Gallery
Trivia
- Quick Boomerang is spelled "Quick-Boomerang" in the NES version of Mega Man 2 and Mega Man: The Wily Wars.
- Quick Man was able to destroy Flash Man with the Quick Boomerang in the comics (Mega Man Megamix and Archie Comics) with one hit despite such weapon would not cause any damage to him at all in the actual games.
- Quick Boomerang was set to appear in the cancelled game Mega Man Universe.
- If the player is equipped with Quick Boomerang and keeps the fire button held while fighting Crash Man or Metal Man, the two Robot Masters will not do their usual jump-and-fire reaction. Because Quick Boomerangs are fired automatically when the button is held, this causes the bosses to not respond like they normally would since the game hasn't detected a button press after the first. If the player holds the button down while entering the boss room, the bosses will not react to the weapon at all as long as the button remains held down. Crash Man and Metal Man may still occasionally jump and fire one shot however, this is by design since they will also randomly do so if the player is not firing.
Cutter / Boomerang Special Weapons | |
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Mega Man series | Rolling Cutter (1) • Metal Blade (2) • Quick Boomerang (2) • Shadow Blade (3) • Ring Boomerang (4) • Gyro Attack (5) • Silver Tomahawk (6) • Slash Claw (7) • Flame Sword (8) • Triple Blade (10) • Wheel Cutter (10) • Screw Crusher (III) • Tengu Blade (M&B) • Shark Boomerang (3DOS) • Blade Launcher (3DOS) |
Mega Man X series | Boomerang Cutter (X) • Sonic Slicer (X2) • Spin Wheel (X2) • Spinning Blade (X3) • Twin Slasher (X4) • Crescent Shot (X5) • Magma Blade (X6) • Wind Cutter (X7) • Shadow Runner (X8) • Ray Claw (Xtreme 2) |
Mega Man: Dr. Wily's Revenge | |
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The eight Robot Masters | |
Cut Man • Ice Man • Fire Man • Elec Man • Bubble Man • Quick Man • Flash Man • Heat Man | |
Other Bosses | |
Enker • Wily Machine I | |
Special Weapons | |
Rolling Cutter • Ice Slasher • Fire Storm • Thunder Beam • Bubble Lead • Quick Boomerang • Time Stopper • Atomic Fire • Mirror Buster | |
Support Item | |
Carry | |
Locations | |
Cut Man Stage • Ice Man Stage • Fire Man Stage • Elec Man Stage • Wily Castle • Wily Station | |
Miscellaneous | |
Damage Data Chart • Mega Man: Dr. Wily's Revenge Script • Enemies |
Mega Man 2: The Power Fighters | |
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List of Playable Characters | |
Mega Man • Proto Man • Bass • Duo | |
List of Bosses | |
- Search for Wily! - Shadow Man • Plant Man • Gyro Man • Centaur Man • Bubble Man • Heat Man Mad Grinder - Rescue Roll! - Cut Man • Stone Man • Shade Man • Elec Man • Dive Man • Slash Man Yellow Devil - Recover the new parts! - Guts Man • Pharaoh Man • Air Man • Quick Man • Gemini Man • Napalm Man Mecha Dragon - Dr. Wily - Wily Machine | |
List of Special Weapons | |
Shadow Blade • Plant Barrier • Gyro Attack • Centaur Arrow • Bubble Lead • Atomic Fire Rolling Cutter • Power Stone • Noise Crush • Thunder Beam • Dive Missile • Slash Claw Super Arm • Pharaoh Wave • Air Shooter • Quick Boomerang • Gemini Laser • Napalm Bomb | |
Support Items | |
Rush • Beat • Treble |
Super Adventure Rockman | |
---|---|
Characters | |
Mega Man • Beat • Rush • Dr. Light • Roll • Proto Man • Dr. Wily • Ra Moon Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man | |
Bosses | |
Metal Man • Bubble Man • Heat Man • Flash Man • Quick Man • Shadow Man Wood Man • Air Man • Crash Man • Snake Man • Needle Man • Gemini Man Magnet Man • Hard Man • Top Man • Spark Man • Ra Thor • New Yellow Devil | |
Special Weapons | |
Metal Blade • Bubble Lead • Atomic Fire • Time Stopper • Quick Boomerang • Shadow Blade Leaf Shield • Air Shooter • Crash Bomber • Search Snake • Needle Cannon • Gemini Laser Magnet Missile • Hard Knuckle • Top Spin • Spark Shock | |
Miscellaneous | |
Enemies • Energy Tank • Information Card • Item Box • Lanfront Ruins • Proto Shield |