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[[File:MMX Armor Soldier.jpg|thumb|[[Armor Soldier]] using a Ride Armor]]
{{Nihongo|'''Ride Armor'''|ライドアーマー|}} is the name for a giant mechanical armor that [[Mega Man X (character)|X]], [[Zero]], [[Vile]], and [[Axl]] can pilot. As the series went on, more Ride Armors were created, each with different strengths and uses.
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{{Nihongo|'''Ride Armor'''|ライドアーマー|}} is a giant mechanical armor that [[Reploid]]s such as [[X]], [[Zero]], [[Vile]], and [[Axl]] can ride in the ''[[Mega Man X (series)|Mega Man X]]'' series. Originally intended for civil engineering and transportation, it is also used for combat due to its strength and endurance. As the series went on, combat Ride Armors were also developed, each with different strengths and uses.
   
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The player's character is safe in a Ride Armor, with the armor taking damage in their place. However, Ride Armors are not invincible, breaking down and exploding after taking several hits. In most appearances, Ride Armors can only be used in specific areas that ends with an obstacle impeding its passage, requiring the user to leave the Ride Armor behind due to it being unable to fit through a gap or climb a wall.
==''[[Mega Man X (video game)|Mega Man X]]''==
 
[[File:Redgreenride.PNG|220px|right|Red and green-hued Chimera Ride Armors.]]
 
X can find two variations of the Ride Armor to use: A green version in [[Chill Penguin|Chill Penguin's]] stage, and a red version in [[Sting Chameleon|Sting Chameleon's]] stage as well as [[Sigma Palace#Sigma Stage 2|Sigma Stage 2]]. 
 
   
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==Appearances==
This Ride Armor can walk, dash, jump and punch enemies, but cannot climb walls. They can take a maximum of 16 hits before they start to flash. While flashing, no more damage can be taken. This is a good opportunity to "go berserk", as nothing else can negatively affect the Ride Armor. After a few moments, X is ejected from the machine and the Rider Armor explodes. There is no way to avert this.
 
 
===''[[Mega Man X (video game)|Mega Man X]]''===
 
[[File:Mega Man X Ride Armors.png|120px|right|Red and green-hued Ride Armors.]]
 
X can find two variations of {{Nihongo|civil engineering Ride Armor|土木作業用ライドアーマー|}}<ref name="CoRX">''[[Compendium of Rockman X]]'' pages 184-185</ref> to pilot: a green version in [[Chill Penguin|Chill Penguin's]] [[Snow Mountain Stage|stage]], and a red version in [[Sting Chameleon|Sting Chameleon's]] [[Forest Stage|stage]] and [[Sigma's Hideout (Mega Man X)#Sigma Stage 2|Sigma Stage 2]].
   
 
This Ride Armor can walk, dash, and jump, but cannot climb walls. Since it wasn't created for combat, it can only attack with punches. It can take a maximum of 16 hits before breaking down; this makes the Ride Armor begin flashing white, until it eventually explodes and leaves the player unscathed. No more damage can be taken while flashing, meaning it is a good opportunity to "go berserk", as nothing else can negatively affect the Ride Armor.
Small grunt robots ([[List of Ride Armor enemies#Armor Soldier|Armor Soldiers]]) that appear on the aforementioned stages can pilot the Ride Armors as well, though with much less health. Their attacks however are very strong, so it is best to destroy them quickly and at a safe distance.
 
   
In its reboot ''Maverick Hunter X'', the Ride Armors share a resemblance with the ones from ''X8'', notably from its overall design and attack mechanism which is similar to '''Cyclops Ride Armor''' which utilizes piston punches.
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The [[Armor Soldier]] enemies pilot Ride Armors as well, though with much less health. If the player destroys an Armor Soldier from afar before it can enter its Ride Armor, they can hijack it for themselves.
   
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Vile also uses his own Ride Armors in boss battles. See the [[#Vile's Ride Armors|Vile's Ride Armors]] section for details.
''"See the section below for information on Vile's Ride Armors."''
 
   
 
<gallery widths="150">
==''[[Mega Man X2]]''==
 
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TEPPEN DON 035 art.png|Armor Soldier and Ride Armor in ''TEPPEN''
[[File:RARabbit.jpg|right|150px|The new and improved '''Rabbit Ride Armor'''.]]
 
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TEPPEN COR 042 art.png|X using a Ride Armor in the ''TEPPEN'' card [[w:c:teppen:Attack From Above (COR 042)|Attack From Above]].
''Mega Man X2'' introduces the '''Rabbit Ride Armor''' (Ride Armor type EG-2 custom), a much improved model of Ride Armor that is also used by the [[List of Ride Armor enemies#Rideloid-G|Rideloid-G]] grunt enemies. It can be found in [[Wheel Gator]] and [[Crystal Snail|Crystal Snail's]] stages as well as [[Agile|Agile's]] X-Hunter Stage. Armed with spiked fists, it can destroy certain blocks that X cannot. By holding the ''fire'' button, the Rabbit Ride Armor can spin up its spikes and charge up a powerful attack. The spikes spin for as long as the fire button is held and will deal continuous damage to enemies that come in contact with them. Further, the Ride Armor is capable of dashing and changing direction while "charging". When the fire button is released, the armor dashes forward with a spinning spike punch attack. It can also hover for a short period of time if the ''jump'' button is held while in the air. Because of this, its dashing jump is able to clear extremely long distances. The Rabbit Ride Armor is also used in the Game Boy games ''[[Mega Man Xtreme]]'' and ''[[Mega Man Xtreme 2]]''.
 
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TEPPEN TF 036 art.png|In the ''TEPPEN'' card [[w:c:teppen:Parking Lot of Chaos (TF 036)|Parking Lot of Chaos]].
 
X1RideArmors.jpg|X using a Ride Armor in the ''Rockman X'' manga.
 
IHRXFlameArmor.png|[[Flame Mammoth]] using a Ride Armor in ''Irregular Hunter Rockman X''.
 
</gallery>
   
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====''[[Mega Man Maverick Hunter X]]''====
{{clr}}
 
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[[File:Maverick Hunter X Ride Armors.png|thumb|200px|Ride Armor in ''Maverick Hunter X''.]]
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In ''[[Mega Man Maverick Hunter X]]'', the Ride Armors are redesigned to resemble the ones from ''Mega Man X8'', utilizing piston punches similar to the Ride Armor Cyclops. They have the same orange color in all stages. Once their energy is depleted, they stop moving instead of going berserk, leaving X no choice other than abandon it to explode.
   
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Vile also pilots his own Ride Armor as a boss in [[Central Highway]], and has access to a unique Ride Armor as a playable character. See the [[#Vile's Ride Armors|Vile's Ride Armors]] section for details.
==''[[Mega Man X3]]''==
 
[[File:X3ride.PNG|right|From left to right: Chimera, Frog, Hawk, Kangaroo.]]
 
''Mega Man X3'' takes the Ride Armor system further than any other game in the series. Scattered throughout the levels are Ride Armor Modules, small chips that allow X to use a certain model of the Ride Armor type DRA-00. They can be activated at special Ride Armor platforms, very long platforms with a χ ("chi", Greek letter for Chimera/χιμάρα) on them. When X steps on one, he will be prompted to choose a Ride Armor out of the Modules he has. Each Ride Armor now has a visible life bar, so it is easy to tell when one will begin to flash. All Ride Armors except for the Frog Ride Armor will short out upon entering the water.
 
   
 
===''[[Mega Man X2]]''===
The game also contains two special armors used only by enemies: the '''Goliath Ride Armor''' (''see Vile's Ride Armors section below'') and the '''[[REX-2000]]'''.
 
 
[[File:RARabbit.jpg|right|120px|Ride Armor Rabbit]]
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{{main|Rabbit}}
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''Mega Man X2'' introduces the {{Nihongo|'''Ride Armor type EG-2 custom''' "'''Rabbit'''"|ライドアーマータイプEG-2カスタム 「ラビット」|}}, also known as '''Mobile Attack Armor''',<ref name=MMX2manualNA>[https://www.retrogames.cz/manualy/SNES/Mega_Man_X2_-_SNES_-_Manual.pdf ''Mega Man X2'' SNES manual of North America version]</ref> a modified mining Ride Armor model once used for rock drilling.<ref name="CoRX"/> Due to its higher destructive power and short-range flight, it was deployed for combat by [[Sigma]]'s [[Maverick]]s, being used by the [[Rideroid G]] enemies.
   
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The Ride Armor Rabbit is also available in both ''[[Mega Man Xtreme]]'' and ''[[Mega Man Xtreme 2]]'', and as enemies in ''[[Mega Man X DiVE]].''
*'''Chimera Armor Module''', in [[Blast Hornet]]'s stage: X needs the [[Tornado Fang]] to get this. When crossing the garages near the middle of the stages, destroy all of the blocks with the Tornado Fang. One will be destroyed. Drop down and destroy the garage. Continue down to find the Chimera Armor suspended by a [[Hangerter]].
 
**Similar to the standard Ride Armors from the previous two games. It can walk, jump, dash, and punch. This Ride Armor is the template the other three Modules are based on, and needs to be unlocked first before using the others.
 
   
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===''[[Mega Man Xtreme]]'' and ''[[Mega Man Xtreme 2|Xtreme 2]]''===
*'''Frog Armor Module''', in [[Gravity Beetle]]'s stage: Once X gets outside, air-dash upwards to ascend the left wall. You'll find the Frog Armor Module.
 
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The Ride Armor [[Rabbit]] from ''Mega Man X2'' also appears in both [[Game Boy Color]] games. In ''Mega Man Xtreme 2'', a new enemy [[Ride Armor (enemy)|Ride Armor]] that resembles the Ride Armor Hawk from ''Mega Man X3'', but without the jet on its back. In addition, Sigma's final form the [[Sigma Beast]], is a large Ride Armor.
**Designed only for underwater combat, it will be confusing and awkward to try and move it on dry ground. ← and → make short hops in that direction, and dashing will result in a long jump. Both functions work well underwater. It can fire homing torpedoes underwater, but the homing function does not work well on land: the torpedoes will just go straight for approx. half the width of the screen then fall down in a sharp curve. By tapping the dash button repeatedly (When you start, the feet have to be on the ground, and do not hold the left or right buttons. Then, you have to keep tapping the buttons rapidly to continue. Once the propeller stops, it will fall down and will not ascend before reaching the ground.), it can perform a 'sextuple jump' while in water, with the help of the propeller.
 
   
 
===''[[Mega Man X3]]''===
*'''Hawk Armor Module''', in [[Crush Crawfish]]'s stage: To the right of the Ride Armor platform at the beginning of the stage, use a charged-up [[Triad Thunder]] to destroy a small grey platform. Drop down to find the Module.
 
 
[[File:X3ride.PNG|right|From left to right: Chimera, Frog, Hawk, Kangaroo.]]
**Designed for flight. If the jump button is held while jumping, the armor will hover, gaining altitude slowly. The hover boost only lasts for a few seconds. The armor can fire missiles in groups of two, which fly forward at a fast rate.
 
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{{Main|Chimera}}
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''Mega Man X3'' takes the Ride Armor system further than any other game in the series. The '''Ride Armor type DRA-00'''<ref>Staff roll of ''Mega Max X3''</ref> was developed for general purpose in the [[Hunter Base]]<ref name="CoRX"/> and can be customized by finding three upgrades scattered throughout the stages that allow X to use a new model of Ride Armor: {{Nihongo|'''Chimera'''|キメラ|Kimera}}, {{Nihongo|'''Kangaroo'''|カンガルー|Kangarū}}, {{Nihongo|'''Hawk'''|ホーク|Hōku}}, and {{Nihongo|'''Frog'''|フロッグ|Furoggu}}. In the North American SNES manual, Ride Armor is named '''Robot Ride Armor''', and the four Ride Armors from the game are said to be creations from [[Dr. Light]] that he set out alongside the [[Armor Parts (Mega Man X3)|Armor Parts]] from his [[Light Capsule|capsules]].<ref name=MMX3manualNA>[https://www.retrogames.cz/manualy/SNES/Mega_Man_X3_-_SNES_-_Manual.pdf ''Mega Man X3'' SNES manual]</ref>
   
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Ride Armor can be deployed at a Robot Ride platform,<ref name=MMX3manualNA/> a large transfer device found in several stages. When X steps on one, he is prompted to choose from the Ride Armors available. Recalling a Ride Armor in the transfer device restores its energy; a new addition is that the Ride Armors have visible life gauges, making it easier to keep track of their energy. If a Ride Armor is destroyed, another one cannot be recalled until the player leaves the stage. All Ride Armors except the Frog short out upon entering [[water]].
*'''Kangaroo Armor Module''', in [[Toxic Seahorse]]'s stage: Use the Frog Armor when X reaches the Ride Armor platform. Jump down into the water, and reach the high ground when you are given an option to go lower. Two fans will attempt to push X back; Use the Frog Ride Armor's torpedoes to destroy them. Climb out of the Ride Armor and surface-jump across the water to reach the Module.
 
*A second possible method is to reach said high ground, and use the charged [[Frost Shield]], it will detach from the buster and be ridable to the surface of the water, and which point you can surface jump to the Module
 
**A Ride Armor designed for ground combat. It has powerful spikes on its fists, similar to the Rabbit Ride Armor in ''Mega Man X2''. Its charged attack differs, however: The Kangaroo Ride Armor's fist, spikes spinning, will lash forward on a chain, causing massive damage to all enemies in its range. To make the fist spin, simply hold the shoot button. While it spins, it is possible to dash forward, but impossible to walk or jump.
 
   
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There are also Ride Armors used only by enemies: the '''DRA-00''' and '''Goliath''' used by [[Vile MK-II]], and the '''[[REX-2000]]''' used by a [[Mad Joey]].
===Ride Armor usage===
 
The Ride Armors are mainly used to get eight items in various stages:
 
* '''Tunnel Rhino:''' ''(n/a; anyway, the Maverick's Tornado Fang weapon is needed to get the Chimera Ride Armor)''
 
* '''Blast Hornet (1):''' get the Chimera R.A. and the Heart;
 
* '''Blizzard Buffalo:''' get the Heart;
 
* '''Volt Catfish:''' get a Sub-tank;
 
* '''Crush Crawfish:''' get the Heart and the Body chip;
 
* '''Neon Tiger:''' ''(no items; just navigate a harsh area)'';
 
* '''Gravity Beetle:''' get the Arm chip.
 
* '''Toxic Seahorse:''' get the Leg chip; the Frog R.A. or Frost Shield is needed.
 
* '''Blast Hornet (2):''' get the Head Chip; the Hawk R.A. is recommended;
 
   
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===''[[Mega Man X4]]'', ''[[Mega Man X5|X5]]'' and ''[[Mega Man X6|X6]]''===
<gallery widths="180">
 
 
[[File:Raidden Armor X4.jpg|thumb|right|120px|Ride Armor Raiden]]
Hawk ARM X3.JPG|Hawk Armor
 
 
[[File:RAEagle.jpg|thumb|right|120px|Ride Armor Eagle]]
Chimera ARM X3.jpg|Chimera Armor
 
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{{Main|Raiden|Eagle}}
Kangaroo ARM X3.JPG|Kangaroo Armor
 
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The Ride Armors in these three games is the same, and developed by the [[Repliforce]].<ref name="CoRX"/> There are two types, Raiden and Eagle, but only the Raiden appears in all three games, while the Eagle can only be used by the player in ''Mega Man X4''.
Frog ARM X3-0.jpg|Frog Armor
 
</gallery>
 
   
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{{Nihongo|'''Raiden'''|ライデン|}} - A melee combat Ride Armor. It is also used by enemies in ''Mega Man X4'' and ''X5''.
==''[[Mega Man X4]]''==
 
''Mega Man X4'' features two Ride Armors similar to ones seen in past games.
 
   
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{{Nihongo|'''Eagle'''|イーグル|}} - A flight type Ride Armor that has higher stability in the air than the Ride Armor Hawk. A modified version named '''Eagle G''' appeared as an enemy in ''Mega Man X5''.
[[File:RAEagle.jpg|left|150px|Eagle Ride Armor]]
 
An upgraded version of the Hawk Ride Armor, the '''Eagle Ride Armor''', is available in [[Storm Owl]]'s stage. [[Iris]] takes on a similar form when she used her [[Colonel|brother]]'s control chip to battle Zero. By jumping in the air, the Ride Armor can hover for an infinite amount of time, and will only descend if ''jump ''is pressed, or if it is struck by an enemy attack. The Eagle exhibits enhanced offensive capabilities as well: uncharged shots are large masses of plasma and charged shots split into three rays that home in on enemies. This is one of the few Ride Armors in the series that can also perform an air dash.
 
{{clr}}
 
[[File:Raidden Armor X4.jpg|150px|right|Raiden Armor in ''Mega Man X4''.]]
 
A Ride Armor resembling the earlier Kangaroo and Rabbit Ride Armors, the '''Raiden Ride Armor''', is a mining Ride Armor found in [[Magma Dragoon]]'s and [[Slash Beast]]'s stages. It can survive an infinite amount of time in still lava, and can destroy certain rocked walls and train cars. Plus, for the first time in the series, the player can take the Ride Armor into a boss battle, in this case Magma Dragoon. The Raiden can perform a combo of two slashes if the ''fire ''button is pressed twice: a drilling stab and an overhead energy slash. It can perform a charged attack, which produces a lance of energy that is thrust forward.
 
   
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In addition, though not referred as a Ride Armor, [[Iris]]' final form shares basic design with the Eagle.
==''[[Mega Man X5]]''==
 
[[File:RARaidenX5.jpg|160px|right|Raiden in ''Mega Man X5''.]]
 
''Mega Man X5'' doesn't add anything new to the Ride Armor and family, and the two that exist are not used for very long. The '''Raiden Ride Armor''' is featured in the second part of [[Burn Dinorex]]'s stage, which keeps the rider safe while underneath molten magma, and are also used by enemies in the same stage. This armor features a dashing slash attack that punches through enemies. There are also enemies known as [[List of Ride Armor enemies#Eagle G|Eagle G]] that use a modified '''Eagle Ride Armor''' with a buster that can shoot straight or diagonally and a shield, but the player can't use it.
 
   
 
{{Clr}}
==''[[Mega Man X6]]''==
 
''Mega Man X6'' only featured one instance of a Ride Armor — the '''Raiden Ride Armor''', found in [[Metal Shark Player]]'s stage. It can be used to avoid being crushed in the first [[Nightmare Phenomenon#Nightmare Pressure|compressor]]. However, a second Ride Armor will be available to the player if they enter the stage's Nightmare Area.
 
   
==''[[Mega Man X7]]''==
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===''[[Mega Man X7]]''===
''Mega Man X7'' features two Ride Armors ('''Gouden''' and '''Raiden II''') that can be used by the player. There are also enemies with Ride Armors known as '''Proto Ride''', and [[Vanishing Gungaroo]] uses a Ride Armor in the battle against him, modeled after a mother kangaroo.
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''Mega Man X7'' features two Ride Armors, '''Gouden''' and '''Raiden II''', that can be used by the player. There are also enemies with Ride Armors known as '''[[Proto Ride]]''', and [[Vanishing Gungaroo]] uses a boxing Ride Armor, {{Nihongo|'''Kangaroo Ride'''|カンガルーライド|}}, in the battle against him, modeled after a mother kangaroo and used in boxing competition.<ref name="Famitsu">Rockman X7 Official Guidebook - pp. 130-134</ref>
   
*'''Raiden II''' is an improvement of the Raiden Ride Armor from ''Mega Man X4-6''. It has four legs and a drill arm.
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*{{Nihongo|'''Raiden II'''|ライデンII|}} - An improvement of the Raiden from ''Mega Man X4''-''X6''. It has four legs and a drill arm, increasing its power.
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*{{Nihongo|'''Gouden'''|ゴウデン|}} - A long range combat Ride Armor equipped with a cannon in the left arm and missile launchers in the back.
   
 
<gallery widths="180">
 
<gallery widths="180">
Raiden2RideArmor-x7.jpg|Raiden II Ride Armor
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Raiden2RideArmor-x7.jpg|Ride Armor Raiden II
GoudenRideArmor-x7.jpg|Gouden Ride Armor
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GoudenRideArmor-x7.jpg|Ride Armor Gouden
 
Raiden2MMX7Concept.jpg|Raiden II concept art.
 
Raiden2MMX7Concept.jpg|Raiden II concept art.
GoudenMMX7Concept.jpg|Gouden Ride Armor concept art.
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GoudenMMX7Concept.jpg|Gouden concept art.
 
RX7RideArmor.png|Ride Armor Gouden in ''Rockman X7 4Koma Manga Kingdom''.
 
</gallery>
 
</gallery>
   
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== ''[[Mega Man X8]]'' ==
 
 
=== ''[[Mega Man X8]]'' ===
 
''Mega Man X8'' has five Ride Armors, two of which can be used by the player:
 
''Mega Man X8'' has five Ride Armors, two of which can be used by the player:
   
*'''Cyclops:''' A blue Ride Armor located in [[Bamboo Pandamonium]]'s stage. It can use powerful piston punches and has an electromagnetic gun equipped on the shoulder that can paralyze enemies temporarily. It can hover for a short time and can destroy enemies with its weight by stomping on them.
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*{{Nihongo|'''Cyclops'''|サイクロプス|}} - A blue Ride Armor located in [[Bamboo Pandamonium]]'s [[Booster Forest|stage]]. It is a Ride Armor used to control electronic disasters in large facilities, being equipped with an "electromagnetic napalm gun" (電磁ナパーム砲) on the shoulder that can disable the [[Wikipedia:Electromagnetic compatibility|EMC]] of electronic devices.<ref>''[[Compendium of Rockman X]]'' page 140</ref><ref name="Kyūkyoku 1">Rockman X8 Kyūkyoku Complete Guide - p. 58</ref> In combat it can be used to temporarily paralyze enemies. It can also hover for a short time, use powerful piston punches, and destroy enemies with its weight by stomping on them.
 
*{{Nihongo|'''[[Golem (Ride Armor)|Golem]]'''|ゴーレム|}} - A green Ride Armor used by enemy [[Guardroid]]s in Bamboo Pandamonium's stage. It is similar to the Cyclops, but lacks the electromagnetic napalm gun on the shoulder. It is instead equipped with a drill as its right hand and a claw on the left hand. There is a small chance of only the pilot being destroyed, allowing the player to use the Ride Armor.
 
*'''Devil Bear'''<ref>Sepelak, Greg (2004) ''Mega Man X8 Official Strategy Guide''. pg.90. BradyGAMES Publishing</ref> (デビルベア<ref name="Kyūkyoku 2">Rockman X8 Kyūkyoku Complete Guide - p. 179</ref><ref name="Hisshou 1">Rockman X8 Hisshou Kouryakuhou - p. 24</ref>) - A modified Ride Armor Golem used by [[Vile]].
 
*'''Dice'''<ref>Sepelak, Greg (2004) ''Mega Man X8 Official Strategy Guide''. pg.107. BradyGAMES Publishing</ref> (ダイス<ref name="Kyūkyoku 3">Rockman X8 Kyūkyoku Complete Guide - p. 155</ref><ref name="Hisshou 2">Rockman X8 Hisshou Kouryakuhou - p. 116</ref>) - Small Ride Armor used by the [[Metall Ride]] enemies in [[Earthrock Trilobyte]]'s stage. It is used for civil engineering work. Naturally, this Ride Armor cannot be used by the player, since it is too small.
 
*An unnamed Ride Armor that appears in the background of Earthrock Trilobyte's and [[Gigabolt Man-O-War]]'s stages. Its physical structures are similar to Golem, but equipped with claws on both arms to help with excavation and construction.
   
 
<gallery widths="180">
*'''Golem:''' A green Ride Armor used by enemies in Bamboo Pandamonium's stage that sometimes can be used by the player. It's similar to the Cyclops, but lacks the electromagnetic gun on the shoulder. It is instead equipped with a drill as its right hand and claw on the other.
 
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RideArmorCyclops.png|Ride Armor Cyclops
 
RideArmorGolem.png|Ride Armor Golem
 
RideArmorX8.png|Ride Armor in Earthrock Trilobyte's stage.
 
Dicefb.png|Ride Armor Dice
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Mega Man X8 Ride Armor concept.png|Ride Armor Cyclops Concept art
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Mega Man X8 Ride Armors concept.png|Ride Armor Cyclops Concept art
 
CyclopsConcept.png|Ride Armor Cyclops concept art
 
GolemConcept.png|Ride Armor Golem concept art
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Rockman X8 e-Capcom OSS CD cover.png|X, Zero and Axl in a Ride Armor
 
</gallery>
   
 
=== ''[[Mega Man X DiVE]]'' ===
*'''Devil Bear:'''<ref>Sepelak, Greg (2004). ''Mega Man X8 Official Strategy Guide''. pg.90. BradyGAMES Publishing</ref> A modified '''Golem Ride Armor''' used by Vile.
 
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''Mega Man X DiVE'' features a variation of the Ride Armor [[Golem (Ride Armor)|Golem]] from ''Mega Man X8'' with two shoulder-mounted missile launchers. While using the Ride Armor, the default attack is a punch with the claw arm, the first skill is a dash punch with the drill arm, and the second skill fires two missiles from the shoulder cannons. The [[Mega Man X DiVE/Weapons|weapon]] switch button is replaced by a button to leave the Ride Armor.
   
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The [[Hunter Program]] (playable character) [[Vile MK-II]] can temporarily pilot the Goliath by using one of his Active Skills, and [[Tron Bonne]]'s [[Gustaff]] functions similarly to a Ride Armor. Their victory animations change when they complete a stage riding the vehicle.
*'''Dice:'''<ref>Sepelak, Greg (2004). ''Mega Man X8 Official Strategy Guide''. pg.107. BradyGAMES Publishing</ref> Small Ride Armor used by [[Met (X series)#Metall Ride|Mets]] in [[Earthrock Trilobyte]]'s stage. This Ride Armor can't be used by the player (naturally since it's too small).
 
   
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The normal Golem (without cannons) appears as [[Maverick Data]] (enemy character), and in later updates the Ride Armor Rabbit was introduced as Maverick Data. Additionally, REX-2000 appears as a mid-boss and boss in the game, and Vile, with his original appearance, pilots the Goliath as a boss character.
*An unnamed Ride Armor appears in the background of Earthrock Trilobyte's stage equipped with claws on both arms to help with excavation and construction.
 
   
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In the ''Monster Hunter Rise: Sunbreak'' event stage, "Tremble under the King of the Blood Moon!", the player can ride a Tigrex variant of [[REX-2000]].
 
<gallery widths="180">
 
<gallery widths="180">
RideArmorCyclops.png|Cyclops Ride Armor
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Ride Armor X Dive.png|''Mega Man X DiVE'' Ride Armor.
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Ride Armor X Dive Event.png|Red variant of the Ride Armor in the White Day Event stage and [[Volcano (Mega Man X4)|Volcano]] from ''Mega Man X DiVE''.
RideArmorGolem.png|Golem Ride Armor
 
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Ride Armor X Dive Jakob Elevator.png|Blue variant of the Ride Armor in [[Jakob Orbital Elevator]] Challenge stages from ''Rockman X DiVE''.
CyclopsConcept.png|Cyclops Ride Armor Concept Art
 
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Rockman X DiVE-Golem.png|Golem
GolemConcept.png|Golem Ride Armor Concept Art
 
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Rockman X DiVE Golem Reaverbot Green.png|Golem (green, Air Pirate Servbot event)
Dice.png|Dice Ride Armor
 
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Rockman X DiVE Golem Reaverbot.png|Golem (red, Air Pirate Servbot event)
RideArmorX8.png|Ride Armor in Earthrock Trilobyte's stage.
 
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Rockman X DiVE Golem Halloween.png|Golem (Halloween event)
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Rockman X DiVE Ride Armor Rabbit.png|A Ride Armor Rabbit, rode by an enemy in ''Mega Man X DiVE''.
 
</gallery>
 
</gallery>
   
  +
Additionally, the weapon '''[[Beam Machine Gun]]''', known as {{nihongo|'''Gouden Rifle'''|ゴウデンライフル|Gōden Raifuru}} in Japanese, is based on [[#Mega Man X7|Gouden]]'s weapon; while the weapon '''[[Light Wave Cannon]]''', known as {{nihongo|'''Ride Launcher'''|ライドランチャー|Raido Ranchā}} in Japanese, is based on [[#Mega Man X8|Cyclops]]' electromagnetic napalm gun. The missile launcher of the ''Mega Man X DiVE'' Ride Armor is featured as the standalone weapon '''[[Energy Cannon]]''', known as {{nihongo|'''Common Launcher'''|コモンランチャー|Komon Ranchā}} in Japanese, which fires an energy shell instead of a missile.
==[[Vile]]'s Ride Armors==
 
[[File:VileRideArmor.PNG|right|Unnamed Armor, Unnamed Armor, Modified Kangaroo Ride Armor, Goliath Ride Armor]]
 
'''Vile''' is infamous for using Ride Armors throughout the series. His very first appearance is in a near-invincible blue Ride Armor that can grab and destroy Reploids with ease. However, Zero blasts the arm off of this one, and Vile retreats. In ''[[Mega Man Maverick Hunter X]]'', Vile's use of the Ride Armor differs from X. It's more powerful due to the heavy machine gun, so the trade off is that Vile is only allowed use of the armor for 32 seconds. When time's up, if Vile exits the armor, or if it suffers too much damage over time, the armor will self-destruct. Though, it is possible to extend the armor's life by collecting weapon energy.
 
   
  +
<gallery widths="180">
Vile uses another Ride Armor when confronted by X in the first station of [[Sigma Palace]], this one with a purple chassis. The battle ends with X captured by the Ride Armor again, but Zero yet again destroys it, this time destroying himself as well.
 
  +
Mega Man X DiVE Beam Machine Gun.png|Beam Machine Gun
  +
Mega Man X DiVE Light Wave Cannon.png|Light Wave Cannon
  +
Mega Man X DiVE Energy Cannon.png|Energy Cannon
  +
</gallery>
  +
  +
===Other appearances===
  +
*Ride Armors appeared in [[Battle Memory]] from ''[[Rockman Xover]]''.
  +
*Ride Armors appeared in several cards from ''[[TEPPEN]]''. Besides ''Mega Man X'' characters, [[w:c:bof:Momo|Momo]] and [[w:c:devilmaycry:Nico|Nico]] repaired and used a Kangaroo and Chimera Ride Armor, respectively, the latter customizing her Ride Armor.
  +
*The Ride Armor Rabbit appeared as a Support Card in ''[[Dragon Poker]]''.
  +
 
==[[Vile]]'s Ride Armors==
 
[[File:VileRideArmor.PNG|right|Two unnamed Ride Armors, DRA-00 (modified Ride Armor Kangaroo), Goliath]]
  +
[[Vile]] is infamous for using Ride Armor throughout the series. His very first appearance in ''Mega Man X'' is in a near-indestructible blue Ride Armor that can grab and destroy Reploids with ease. However, Zero blasts the arm off this one, forcing Vile to retreat into the [[Death Rogumer]]. Vile uses another Ride Armor against X and Zero in [[Sigma's Hideout (Mega Man X)|Sigma Stage 1]], this one with a dark purple chassis. He captures Zero and overpowers X, but Zero breaks free and destroys this armor too by self-destructing.
   
  +
In ''Mega Man Maverick Hunter X'', Vile's usage of Ride Armor as a playable character differs from X. His custom Ride Armor, scattered throughout stages, is equipped with a powerful machine gun on the left hand similar to the Vulcan [[Triple 7]]; the trade-off is that Vile is can only pilot the armor for 32 seconds. The timer gauge depletes faster when the armor takes damage, but can be extended by collecting [[Weapon Energy]]. If the timer runs out, or if Vile jumps out of the Ride Armor, it self-destructs.
When Vile is resurrected in ''Mega Man X3'', X can warp to his stage from hidden portals in certain Mavericks' stages. After traversing through his many traps, X will face Vile. He has a modified version of the '''Kangaroo Ride Armor''' (known as '''DRA-00''' in Japan) for the first bout. When it is destroyed, Vile fights X himself.
 
   
  +
When Vile is resurrected as [[Vile MK-II]] in ''Mega Man X3'', X can warp to [[Vile Stage|his stage]] from [[capsule]]s hidden throughout three Maverick stages. There X faces Vile, who pilots '''Ride Armor DRA-00''',<ref name=superRX3ency>''[[Rockman X Chō Hyakka]]'' (ロックマンX 超百科), page 59.</ref> a black [[Kangaroo]], for the first bout. Once it is destroyed, Vile fights X on foot. If Vile is not destroyed with his [[Ray Splasher|weakness]] in this battle, he reappears in [[Dr. Doppler's Laboratory|Doppler Stage B]] with a powerful new Ride Armor called '''Goliath''' (known as '''Brown Bear''' in Japan). X must destroy the Goliath Ride Armor before fighting Vile on foot once more.
If Vile is not destroyed in his stage (done by utilizing his [[Ray Splasher|weakness]]), he will appear in the second stage of [[Dr. Doppler]]'s Fortress. He will appear first in the '''Goliath Ride Armor''' (known as '''Brown Bear''' in Japan), weak against the [[Parasitic Bomb]] or the [[Tornado Fang]], and when that armor is destroyed, he will fight X one-on-one.
 
   
Vile V uses the '''Devil Bear''' in ''[[Mega Man X8]]'', a modified black Golem Ride Armor, when the Hunters fight against him in the entrance hall of [[Sigma Palace]]. The Devil Bear armor is nearly indestructible, but executing a Guard Break knocks Vile off of it, albeit temporarily, allowing the characters to fight him normally.
+
[[Vile V]] uses the '''Devil Bear''' in ''[[Mega Man X8]]'', a modified black Ride Armor Golem, when the Hunters face him in the [[Sigma Palace]]'s entrance hall. The Devil Bear armor is indestructible, but executing a Guard Break temporarily knocks Vile off of it, allowing the characters to fight him normally until he returns to piloting it again. In Hard Mode, Vile and his Devil Bear preoccupy the reserve character after the boss battle, forcing the other character to traverse the rest of the Sigma Palace alone.
   
  +
When appearing as a boss in ''[[Mega Man X DiVE]]'', Vile pilots Goliath to fight the player. As a playable Hunter Program, Vile MK-II is also able to summon Goliath and pilot it as one of his Active Skills.
After the battle in Hard Mode, Vile and his Ride Armor survive (alhough one can easily see that the armor is spouting out smoke at the moment Vile reappears, suggesting that the Ride Armor isn't at all invincible), and preoccupies the reserve character while the other character must traverse the rest of Sigma's Palace alone.
 
   
 
<gallery widths="180">
 
<gallery widths="180">
 
VAVARideArmorMMX.jpg|Vile's first Ride Armor in ''Mega Man X''.
 
VAVARideArmorMMX.jpg|Vile's first Ride Armor in ''Mega Man X''.
Vile_Machine_Gun_Ride_Armor.jpg|Vile's Ride Armor with a Machine Gun in ''[[Mega Man Maverick Hunter X]]''.
+
Maverick Hunter X Vile catches X.png|Vile's Ride Armor as a boss in ''Mega Man Maverick Hunter X''.
  +
Vile_Machine_Gun_Ride_Armor.jpg|Vile's Ride Armor as a playable character in ''Mega Man Maverick Hunter X''.
VAVAMkIIBrownBear.jpg|Vile Mk-II in his Goliath (Brown Bear) Ride Armor.
 
VileDevilBear.png|Vile V in his Devil Bear Ride Armor.
+
VAVAMkIIBrownBear.jpg|Vile Mk-II in his Goliath (Brown Bear).
  +
VileDevilBear.png|Vile V in his Devil Bear.
RideArmorDevilBear.png|Empty Devil Bear Ride Armor.
+
RideArmorDevilBear.png|Empty Devil Bear.
  +
Mega Man X DiVE Boss Vile on Goliath.png|Vile in the Goliath in ''Mega Man X DiVE''
  +
Mega Man X DiVE Boss Vile MK2 on Goliath.png|Unused Vile MK-II art from ''Mega Man X DiVE''.
  +
TEPPEN TFS 092 art.png|Vile's first Ride Armor in the ''TEPPEN'' card [[w:c:teppen:Merciless Destroyer Vile (TFS 092)|Merciless Destroyer Vile]].
 
</gallery>
 
</gallery>
   
==Gallery==
+
==Other media==
  +
Ride Armors appeared in the ''[[Rockman X (manga)|Rockman X]]'' manga series, ''[[Irregular Hunter Rockman X]]'' and ''[[Rockman X7 4Koma Manga Kingdom]]''.
<gallery>
 
X1RideArmors.jpg|X using a Ride Armor in the ''[[Rockman X (manga)|Rockman X]]'' manga.
 
X4RideArmor.jpg|A Ride Armor in the ''Rockman X4'' manga.
 
IHRXFlameArmor.png|[[Flame Mammoth]] using a Ride Armor in ''[[Irregular Hunter Rockman X]]''.
 
RX7RideArmor.png|Ride Armor in ''[[Rockman X7 4Koma Manga Kingdom]]''.
 
</gallery>
 
   
 
=== ''[[Rockman X Mega Mission 4]]'' ===
  +
[[File:Rockman X Mega Mission 4 Card EX04.png|thumb|right|200px|Zero's Gazelle Custom]]
  +
''Rockman X Mega Mission 4'' features '''[[Gazelle Custom]]''', a [[Ride Chaser]] able to transform into a Ride Armor. There are two variations piloted by X and Zero respectively.
  +
  +
[[Confuse A Stoner]] Himmel and Berg are capable of combining into a Ride Armor for [[X (iX)|Grow X]].
  +
  +
==Merchandise==
  +
[[File:Super Minipla Ride Armor Chimera.png|thumb|right|180px|Ride Armor Chimera from ''Super Minipla'' series]]
  +
[[File:Super Minipla VAVA Ride Armor.png|thumb|right|180px|Vile's second Ride Armor from ''Super Minipla'' series]]
  +
*The Chimera and Hawk Ride Armors from ''Mega Man X3'' were made into a single convertable model kit for Bandai's ''[[Mega Armor]]'' model series.
 
*An apparent prototype for a D-Arts Ride Armor modeled after Vile's original Ride Armor from ''Mega Man X'' was displayed at a convention, but ultimately no toy was ever released.
  +
*[[Bandai]] has released miniatures of Ride Armor in various toylines: ''[[Rockman Machine]]'' (regular version packed with X and [[#Vile's Ride Armors|Vile's Ride Armor]] packed with [[Vile]]), ''[[Rockman Ride]]'' (featuring all player's Ride Armors from the first three games), ''[[Rockman Select]]'' (Rabbit, packed with X).
 
*In September 2018, the Chimera and Kangaroo Ride Armors from ''Mega Man X3'', along with Vile's second Ride Armor from ''Mega Man X'' (which also comes with Hawk Ride Armor parts) were made into convertable model kits for Bandai's ''[[Super Minipla]]'' series. They are compatible with X and Vile minifigures from the ''[[66 Action Dash]]'' Volume 2 set.
  +
*In June 2019, Good Smile Company released a [[Nendoroid]] version of Ride Armor Rabbit.
  +
 
{{-}}
 
==Trivia==
 
==Trivia==
*In the iPhone port of ''Mega Man X'', the player can earn an achievement for hitting Vile's Blue Ride Armor 32 times.
+
*In the iPhone port of ''Mega Man X'', the player can earn an achievement for hitting Vile's blue Ride Armor 32 times.
 
*Vile's Ride Armor in ''Mega Man X8'', the Devil Bear, is shown to be capable of movement without Vile physically sitting at the controls. Vile spends the entirety of his time controlling the Devil Bear standing atop its cockpit, and rising on its own to return to him after it has recovered, implying a remote-controlled connection.
 
*Vile's Ride Armor in ''Mega Man X8'', the Devil Bear, is shown to be capable of movement without Vile physically sitting at the controls. Vile spends the entirety of his time controlling the Devil Bear standing atop its cockpit, and rising on its own to return to him after it has recovered, implying a remote-controlled connection.
 
*In ''Mega Man X8'', the Ride Armor has its own theme, which plays for as long as the player controls it.
 
*In ''Mega Man X8'', the Ride Armor has its own theme, which plays for as long as the player controls it.
*The Chimera and Hawk Ride Armors from ''Mega Man X3'' were made into a single convertable model kit for Bandai's Mega Armor Model series. The Ride Armor's default configuration is the Chimera, and therefore maintains the Chimera's colors when changed into the Hawk Ride Armor. The model kit also contains some features not seen in ''Mega Man X3'', such as miniature guns hidden in the Chimera's fist and the ability to combine the Hawk's Missile Launchers and hover dish into a small aircraft. Ironically, the standard Mega Man X model from the same line can fit in the Ride Armor, but Vile MK.II cannot without partial disassembly, due to the size of the leg armor pieces.
 
*An apparant prototype for a D-arts Ride Armor modeled after Vile's original Ride Armor from ''Mega Man X'' was displayed at a convention, but ultimately no toy was ever released.
 
*In September 2018, the Chimera and Kangaroo Ride Armors from ''Mega Man X3'', along with Vile's second Ride Armor from ''Mega Man X'' (which also comes with Hawk Ride Armor parts) were made into convertable model kits for Bandai's Super Mini Pla series. They are compatible with X and Vile minifigures from the 66 Action Dash Mega Man Volume 2 set.
 
 
==References==
 
<references />
 
   
 
==See also==
 
==See also==
 
*[[Ride Chaser]]
 
*[[Ride Chaser]]
*[[List of Ride Armor enemies]]
 
   
 
==References==
  +
{{Reflist}}
 
{{-}}
 
{{-}}
 
{{X}}
 
{{X}}
[[Category:Mega Man X]]
+
[[Category:Mega Man X series]]
[[Category:Technology]]
+
[[Category:Mega Man X items]]
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[[Category:Mega Man X7 items]]
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[[Category:Mega Man X8 items]]
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[[Category:Ride Armors| ]]

Latest revision as of 15:01, 10 April 2023

MMX Armor Soldier

Armor Soldier using a Ride Armor

Ride Armor (ライドアーマー) is a giant mechanical armor that Reploids such as X, Zero, Vile, and Axl can ride in the Mega Man X series. Originally intended for civil engineering and transportation, it is also used for combat due to its strength and endurance. As the series went on, combat Ride Armors were also developed, each with different strengths and uses.

The player's character is safe in a Ride Armor, with the armor taking damage in their place. However, Ride Armors are not invincible, breaking down and exploding after taking several hits. In most appearances, Ride Armors can only be used in specific areas that ends with an obstacle impeding its passage, requiring the user to leave the Ride Armor behind due to it being unable to fit through a gap or climb a wall.

Appearances

Mega Man X

Red and green-hued Ride Armors.

X can find two variations of civil engineering Ride Armor (土木作業用ライドアーマー)[1] to pilot: a green version in Chill Penguin's stage, and a red version in Sting Chameleon's stage and Sigma Stage 2.

This Ride Armor can walk, dash, and jump, but cannot climb walls. Since it wasn't created for combat, it can only attack with punches. It can take a maximum of 16 hits before breaking down; this makes the Ride Armor begin flashing white, until it eventually explodes and leaves the player unscathed. No more damage can be taken while flashing, meaning it is a good opportunity to "go berserk", as nothing else can negatively affect the Ride Armor.

The Armor Soldier enemies pilot Ride Armors as well, though with much less health. If the player destroys an Armor Soldier from afar before it can enter its Ride Armor, they can hijack it for themselves.

Vile also uses his own Ride Armors in boss battles. See the Vile's Ride Armors section for details.

Mega Man Maverick Hunter X

Maverick Hunter X Ride Armors

Ride Armor in Maverick Hunter X.

In Mega Man Maverick Hunter X, the Ride Armors are redesigned to resemble the ones from Mega Man X8, utilizing piston punches similar to the Ride Armor Cyclops. They have the same orange color in all stages. Once their energy is depleted, they stop moving instead of going berserk, leaving X no choice other than abandon it to explode.

Vile also pilots his own Ride Armor as a boss in Central Highway, and has access to a unique Ride Armor as a playable character. See the Vile's Ride Armors section for details.

Mega Man X2

Ride Armor Rabbit
Main article: Rabbit

Mega Man X2 introduces the Ride Armor type EG-2 custom "Rabbit" (ライドアーマータイプEG-2カスタム 「ラビット」), also known as Mobile Attack Armor,[2] a modified mining Ride Armor model once used for rock drilling.[1] Due to its higher destructive power and short-range flight, it was deployed for combat by Sigma's Mavericks, being used by the Rideroid G enemies.

The Ride Armor Rabbit is also available in both Mega Man Xtreme and Mega Man Xtreme 2, and as enemies in Mega Man X DiVE.

Mega Man Xtreme and Xtreme 2

The Ride Armor Rabbit from Mega Man X2 also appears in both Game Boy Color games. In Mega Man Xtreme 2, a new enemy Ride Armor that resembles the Ride Armor Hawk from Mega Man X3, but without the jet on its back. In addition, Sigma's final form the Sigma Beast, is a large Ride Armor.

Mega Man X3

From left to right: Chimera, Frog, Hawk, Kangaroo.
Main article: Chimera

Mega Man X3 takes the Ride Armor system further than any other game in the series. The Ride Armor type DRA-00[3] was developed for general purpose in the Hunter Base[1] and can be customized by finding three upgrades scattered throughout the stages that allow X to use a new model of Ride Armor: Chimera (キメラ Kimera), Kangaroo (カンガルー Kangarū), Hawk (ホーク Hōku), and Frog (フロッグ Furoggu). In the North American SNES manual, Ride Armor is named Robot Ride Armor, and the four Ride Armors from the game are said to be creations from Dr. Light that he set out alongside the Armor Parts from his capsules.[4]

Ride Armor can be deployed at a Robot Ride platform,[4] a large transfer device found in several stages. When X steps on one, he is prompted to choose from the Ride Armors available. Recalling a Ride Armor in the transfer device restores its energy; a new addition is that the Ride Armors have visible life gauges, making it easier to keep track of their energy. If a Ride Armor is destroyed, another one cannot be recalled until the player leaves the stage. All Ride Armors except the Frog short out upon entering water.

There are also Ride Armors used only by enemies: the DRA-00 and Goliath used by Vile MK-II, and the REX-2000 used by a Mad Joey.

Mega Man X4, X5 and X6

Raidden Armor X4

Ride Armor Raiden

RAEagle

Ride Armor Eagle

Main articles: Raiden and Eagle

The Ride Armors in these three games is the same, and developed by the Repliforce.[1] There are two types, Raiden and Eagle, but only the Raiden appears in all three games, while the Eagle can only be used by the player in Mega Man X4.

Raiden (ライデン) - A melee combat Ride Armor. It is also used by enemies in Mega Man X4 and X5.

Eagle (イーグル) - A flight type Ride Armor that has higher stability in the air than the Ride Armor Hawk. A modified version named Eagle G appeared as an enemy in Mega Man X5.

In addition, though not referred as a Ride Armor, Iris' final form shares basic design with the Eagle.

Mega Man X7

Mega Man X7 features two Ride Armors, Gouden and Raiden II, that can be used by the player. There are also enemies with Ride Armors known as Proto Ride, and Vanishing Gungaroo uses a boxing Ride Armor, Kangaroo Ride (カンガルーライド), in the battle against him, modeled after a mother kangaroo and used in boxing competition.[5]

  • Raiden II (ライデンII) - An improvement of the Raiden from Mega Man X4-X6. It has four legs and a drill arm, increasing its power.
  • Gouden (ゴウデン) - A long range combat Ride Armor equipped with a cannon in the left arm and missile launchers in the back.


Mega Man X8

Mega Man X8 has five Ride Armors, two of which can be used by the player:

  • Cyclops (サイクロプス) - A blue Ride Armor located in Bamboo Pandamonium's stage. It is a Ride Armor used to control electronic disasters in large facilities, being equipped with an "electromagnetic napalm gun" (電磁ナパーム砲) on the shoulder that can disable the EMC of electronic devices.[6][7] In combat it can be used to temporarily paralyze enemies. It can also hover for a short time, use powerful piston punches, and destroy enemies with its weight by stomping on them.
  • Golem (ゴーレム) - A green Ride Armor used by enemy Guardroids in Bamboo Pandamonium's stage. It is similar to the Cyclops, but lacks the electromagnetic napalm gun on the shoulder. It is instead equipped with a drill as its right hand and a claw on the left hand. There is a small chance of only the pilot being destroyed, allowing the player to use the Ride Armor.
  • Devil Bear[8] (デビルベア[9][10]) - A modified Ride Armor Golem used by Vile.
  • Dice[11] (ダイス[12][13]) - Small Ride Armor used by the Metall Ride enemies in Earthrock Trilobyte's stage. It is used for civil engineering work. Naturally, this Ride Armor cannot be used by the player, since it is too small.
  • An unnamed Ride Armor that appears in the background of Earthrock Trilobyte's and Gigabolt Man-O-War's stages. Its physical structures are similar to Golem, but equipped with claws on both arms to help with excavation and construction.

Mega Man X DiVE

Mega Man X DiVE features a variation of the Ride Armor Golem from Mega Man X8 with two shoulder-mounted missile launchers. While using the Ride Armor, the default attack is a punch with the claw arm, the first skill is a dash punch with the drill arm, and the second skill fires two missiles from the shoulder cannons. The weapon switch button is replaced by a button to leave the Ride Armor.

The Hunter Program (playable character) Vile MK-II can temporarily pilot the Goliath by using one of his Active Skills, and Tron Bonne's Gustaff functions similarly to a Ride Armor. Their victory animations change when they complete a stage riding the vehicle.

The normal Golem (without cannons) appears as Maverick Data (enemy character), and in later updates the Ride Armor Rabbit was introduced as Maverick Data. Additionally, REX-2000 appears as a mid-boss and boss in the game, and Vile, with his original appearance, pilots the Goliath as a boss character.

In the Monster Hunter Rise: Sunbreak event stage, "Tremble under the King of the Blood Moon!", the player can ride a Tigrex variant of REX-2000.

Additionally, the weapon Beam Machine Gun, known as Gouden Rifle (ゴウデンライフル Gōden Raifuru) in Japanese, is based on Gouden's weapon; while the weapon Light Wave Cannon, known as Ride Launcher (ライドランチャー Raido Ranchā) in Japanese, is based on Cyclops' electromagnetic napalm gun. The missile launcher of the Mega Man X DiVE Ride Armor is featured as the standalone weapon Energy Cannon, known as Common Launcher (コモンランチャー Komon Ranchā) in Japanese, which fires an energy shell instead of a missile.

Other appearances

  • Ride Armors appeared in Battle Memory from Rockman Xover.
  • Ride Armors appeared in several cards from TEPPEN. Besides Mega Man X characters, Momo and Nico repaired and used a Kangaroo and Chimera Ride Armor, respectively, the latter customizing her Ride Armor.
  • The Ride Armor Rabbit appeared as a Support Card in Dragon Poker.

Vile's Ride Armors

Two unnamed Ride Armors, DRA-00 (modified Ride Armor Kangaroo), Goliath

Vile is infamous for using Ride Armor throughout the series. His very first appearance in Mega Man X is in a near-indestructible blue Ride Armor that can grab and destroy Reploids with ease. However, Zero blasts the arm off this one, forcing Vile to retreat into the Death Rogumer. Vile uses another Ride Armor against X and Zero in Sigma Stage 1, this one with a dark purple chassis. He captures Zero and overpowers X, but Zero breaks free and destroys this armor too by self-destructing.

In Mega Man Maverick Hunter X, Vile's usage of Ride Armor as a playable character differs from X. His custom Ride Armor, scattered throughout stages, is equipped with a powerful machine gun on the left hand similar to the Vulcan Triple 7; the trade-off is that Vile is can only pilot the armor for 32 seconds. The timer gauge depletes faster when the armor takes damage, but can be extended by collecting Weapon Energy. If the timer runs out, or if Vile jumps out of the Ride Armor, it self-destructs.

When Vile is resurrected as Vile MK-II in Mega Man X3, X can warp to his stage from capsules hidden throughout three Maverick stages. There X faces Vile, who pilots Ride Armor DRA-00,[14] a black Kangaroo, for the first bout. Once it is destroyed, Vile fights X on foot. If Vile is not destroyed with his weakness in this battle, he reappears in Doppler Stage B with a powerful new Ride Armor called Goliath (known as Brown Bear in Japan). X must destroy the Goliath Ride Armor before fighting Vile on foot once more.

Vile V uses the Devil Bear in Mega Man X8, a modified black Ride Armor Golem, when the Hunters face him in the Sigma Palace's entrance hall. The Devil Bear armor is indestructible, but executing a Guard Break temporarily knocks Vile off of it, allowing the characters to fight him normally until he returns to piloting it again. In Hard Mode, Vile and his Devil Bear preoccupy the reserve character after the boss battle, forcing the other character to traverse the rest of the Sigma Palace alone.

When appearing as a boss in Mega Man X DiVE, Vile pilots Goliath to fight the player. As a playable Hunter Program, Vile MK-II is also able to summon Goliath and pilot it as one of his Active Skills.

Other media

Ride Armors appeared in the Rockman X manga series, Irregular Hunter Rockman X and Rockman X7 4Koma Manga Kingdom.

Rockman X Mega Mission 4

Rockman X Mega Mission 4 Card EX04

Zero's Gazelle Custom

Rockman X Mega Mission 4 features Gazelle Custom, a Ride Chaser able to transform into a Ride Armor. There are two variations piloted by X and Zero respectively.

Confuse A Stoner Himmel and Berg are capable of combining into a Ride Armor for Grow X.

Merchandise

Super Minipla Ride Armor Chimera

Ride Armor Chimera from Super Minipla series

Super Minipla VAVA Ride Armor

Vile's second Ride Armor from Super Minipla series

  • The Chimera and Hawk Ride Armors from Mega Man X3 were made into a single convertable model kit for Bandai's Mega Armor model series.
  • An apparent prototype for a D-Arts Ride Armor modeled after Vile's original Ride Armor from Mega Man X was displayed at a convention, but ultimately no toy was ever released.
  • Bandai has released miniatures of Ride Armor in various toylines: Rockman Machine (regular version packed with X and Vile's Ride Armor packed with Vile), Rockman Ride (featuring all player's Ride Armors from the first three games), Rockman Select (Rabbit, packed with X).
  • In September 2018, the Chimera and Kangaroo Ride Armors from Mega Man X3, along with Vile's second Ride Armor from Mega Man X (which also comes with Hawk Ride Armor parts) were made into convertable model kits for Bandai's Super Minipla series. They are compatible with X and Vile minifigures from the 66 Action Dash Volume 2 set.
  • In June 2019, Good Smile Company released a Nendoroid version of Ride Armor Rabbit.


Trivia

  • In the iPhone port of Mega Man X, the player can earn an achievement for hitting Vile's blue Ride Armor 32 times.
  • Vile's Ride Armor in Mega Man X8, the Devil Bear, is shown to be capable of movement without Vile physically sitting at the controls. Vile spends the entirety of his time controlling the Devil Bear standing atop its cockpit, and rising on its own to return to him after it has recovered, implying a remote-controlled connection.
  • In Mega Man X8, the Ride Armor has its own theme, which plays for as long as the player controls it.

See also

References

  1. 1.0 1.1 1.2 1.3 Compendium of Rockman X pages 184-185
  2. Mega Man X2 SNES manual of North America version
  3. Staff roll of Mega Max X3
  4. 4.0 4.1 Mega Man X3 SNES manual
  5. Rockman X7 Official Guidebook - pp. 130-134
  6. Compendium of Rockman X page 140
  7. Rockman X8 Kyūkyoku Complete Guide - p. 58
  8. Sepelak, Greg (2004) Mega Man X8 Official Strategy Guide. pg.90. BradyGAMES Publishing
  9. Rockman X8 Kyūkyoku Complete Guide - p. 179
  10. Rockman X8 Hisshou Kouryakuhou - p. 24
  11. Sepelak, Greg (2004) Mega Man X8 Official Strategy Guide. pg.107. BradyGAMES Publishing
  12. Rockman X8 Kyūkyoku Complete Guide - p. 155
  13. Rockman X8 Hisshou Kouryakuhou - p. 116
  14. Rockman X Chō Hyakka (ロックマンX 超百科), page 59.