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{{robotmaster |
{{robotmaster |
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+ | |imagebg=#FFF |
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⚫ | |||
+ | |name=Robbit |
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− | |image= |
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+ | |image=[[File:MM2RoboRabbitArt.jpg|150px|Robbit]] |
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− | |appearances=[[Mega Man 2]]<br>[[Superadventure Rockman]] |
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⚫ | |||
− | |sprite=[[Image:mm2roborabbitsprite.png]] |
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+ | |script=ロビット |
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⚫ | |||
+ | |romaji=Robitto |
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+ | |hp='''''Mega Man 2:'''''<br>5:10<br>'''''Mega Man II:'''''<br>6 |
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+ | |at='''''Mega Man 2:'''''<br>2 (carrot missile)<br>4 (contact) |
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+ | |weak=[[Crash Bomber]] |
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+ | |appearances=''[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man II]]<br>[[Super Adventure Rockman]]<br/>[[Mega Man Universe]]'' |
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+ | |sprite=[[File:Mm2roborabbitsprite.png|2]] |
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+ | }}{{Nihongo|'''Robbit'''|ロビット|Robitto}}, also known as '''Robo-Rabbit''' in the ''[[Mega Man 2]]'' instruction manual for the U.S., is a robot rabbit originally created to patrol forests, working alongside [[Kukku]]s. They have two legs used for hopping and they can shoot carrot-shaped missiles at different angles. They are mainly found in [[Wood Man]]'s stage in ''Mega Man 2'' and ''[[Mega Man II]]''. They also appear deep inside [[Buster Rod G]]'s stage in ''[[Mega Man: The Wily Wars]]'' and in the first episode of ''[[Super Adventure Rockman]], ''if Mega Man dodges to the right of the boulder. |
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+ | ==Variants== |
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− | '''Robo-Rabbits''' are found at [[Wood Man]]'s stage. They have two legs used for hopping and they can shoot carrot blades at different angles. In [[Mega Man Legends 2]], there is a [[Reaverbot]] named the [[Sunorubitto]] which is similar to the Robo-Rabbit. |
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+ | ''[[Mega Man 11]]'' features two new variants of the Robbit that have the same jumping ability as the original, but lack the ability to shoot carrot missiles. |
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+ | |||
+ | |||
+ | |||
+ | ===Snow Robbit=== |
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+ | |||
+ | |||
+ | |||
+ | {{Robotmaster|name = Snow Robbit|image = MM11_Snow_Robbit.png|weak = [[Scramble Thunder]]|stage = [[Tundra Man]]'s Stage|appear = [[Mega Man 11]]}} |
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+ | An ice-themed Robbit created to simulate a wintry environment. It appears in [[Tundra Man]]'s stage. |
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+ | |||
+ | ====Data==== |
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+ | Another winter simulation robot, this one looks like a gentle rabbit bounding through the snow. It was designed with impressive jump legs to help it navigate the deep snow and ice. |
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+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===Wild Robbit=== |
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+ | {{Robotmaster|name = Wild Robbit|image = MM11_Wild_Robbit.png|weak = [[Scramble Thunder]], [[Tundra Storm]]|stage = [[Torch Man]]'s Stage|appear = [[Mega Man 11]]}}A forest-themed Robbit created to simulate a forest environment and help educate campers about wildlife. It appears in [[Torch Man]]'s stage. |
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+ | |||
+ | ====Data==== |
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+ | A robot for forest simulations, this robbit was designed to educate campers. Since it's supposed to simulate a wild animal in the woods, it was designed with more natural colors than other models. |
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+ | |||
+ | ==Hits Data Chart== |
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+ | Amount of shots/hits from Special Weapons it takes to destroy a Robbit. |
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+ | {|cellpadding="3" cellspacing="1" align="center" style="width: 100%; line-height: normal; font-size:95%; -moz-border-radius:5px; border-radius:5px; border: 2px solid #2DA894; background-color: #2DA894;" |
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+ | ! colspan="12" style="font-size: 16px; color: white; background-color: #2DA894;"|'''''Mega Man 2''''' |
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+ | |- |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-right: 2px solid #2DA894; border-bottom: 1px solid #2DA894;"|'''Mode''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Mega Buster]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Metal Blade]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Air Shooter]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Bubble Lead]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Quick Boomerang]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Crash Bomber]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Time Stopper]]''' |
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+ | | style="text-align:center; width: 120px; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Atomic Fire]]''' |
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+ | | style="width: 120px; text-align: center; background-color: #C5E8E1; border-bottom: 1px solid #2DA894;"|'''[[Leaf Shield]]''' |
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+ | |- |
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+ | | style="text-align: center; width: 120px; white-space: nowrap; background-color: #E0EFFF; border-right: 2px solid #2DA894;"|'''Normal''' |
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+ | | style="text-align: center; background: #FCFCFC;"|5 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"|0 |
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+ | | style="text-align: center; background: #FCFCFC;"|2 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"|1 |
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+ | | style="text-align: center; background: #FCFCFC;"|Y |
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+ | | style="text-align: center; background: #FCFCFC;"|5:2:1 |
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+ | | style="text-align: center; background: #FCFCFC;"|1 |
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+ | |- |
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+ | | style="text-align: center; width: 120px; white-space: nowrap; background-color: #E0EFFF; border-right: 2px solid #2DA894;"|'''Difficult''' |
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+ | | style="text-align: center; background: #FCFCFC;"|10 |
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+ | | style="text-align: center; background: #FCFCFC;"|5 |
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+ | | style="text-align: center; background: #FCFCFC;"|0 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"|5 |
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+ | | style="text-align: center; background: #FCFCFC;"|1 |
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+ | | style="text-align: center; background: #FCFCFC;"|Y |
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+ | | style="text-align: center; background: #FCFCFC;"|10:4:1 |
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+ | | style="text-align: center; background: #FCFCFC;"|1 |
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⚫ | |||
+ | {|cellpadding="3" cellspacing="1" align="center" style="width: 100%; line-height: normal; font-size:95%; -moz-border-radius:5px; border-radius:5px; border: 2px solid #00990F; background-color: #51BC5B;" |
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+ | ! colspan="12" style="font-size: 16px; color: white; background-color: #51BC5B;"|'''''Mega Man: The Wily Wars''''' |
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+ | |- |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Mega Buster]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Rolling Cutter]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Super Arm]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Ice Slasher]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Hyper Bomb]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Fire Storm]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Thunder Beam]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"| |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"| |
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+ | |- |
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+ | | style="text-align: center; background: #FCFCFC;"|10 |
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+ | | style="text-align: center; background: #FCFCFC;"|6 |
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+ | | style="text-align: center; background: #FCFCFC;"|? |
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+ | | style="text-align: center; background: #FCFCFC;"| Y |
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+ | | style="text-align: center; background: #FCFCFC;"|1 |
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+ | | style="text-align: center; background: #FCFCFC;"|4 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"| |
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+ | | style="text-align: center; background: #FCFCFC;"| |
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+ | |- |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"| |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Needle Cannon]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Magnet Missile]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Gemini Laser]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Hard Knuckle]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Top Spin]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Search Snake]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Spark Shock]]''' |
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+ | | style="text-align: center; width: 120px; background-color: #A0EFA9; border-bottom: 1px solid #1466B8; border-bottom: 1px solid #6FE26F;"|'''[[Shadow Blade]]''' |
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+ | |- |
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+ | | style="text-align: center; background: #FCFCFC;"| |
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+ | | style="text-align: center; background: #FCFCFC;"|5 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"|1 |
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+ | | style="text-align: center; background: #FCFCFC;"|0 |
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+ | | style="text-align: center; background: #FCFCFC;"|3 |
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+ | | style="text-align: center; background: #FCFCFC;"| Y |
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+ | | style="text-align: center; background: #FCFCFC;"|5 |
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+ | |} |
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+ | |||
+ | |||
+ | *Damage values for ''Mega Man 2'''s weapons in ''The Wily Wars'' are equivalent to those of its "Difficult" setting. |
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+ | |||
+ | {{clr}} |
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+ | |||
+ | ==Other media== |
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+ | Robbit has short appearances in ''[[Mega Man Issue 9 (Archie Comics)|Mega Man #9]]'', ''[[Mega Man Megamix]]'', ''[[Rockman: Dr. Wily no Inbou]]'', and ''[[Rockman: Yomigaeru Blues]]''. |
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+ | |||
+ | ==Trivia== |
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+ | *Robbit shares its name with [[w:c:jumping-flash:Robbit|another robotic rabbit]] who serves as the protagonist of the video game ''[[w:c:jumping-flash:Jumping Flash!|Jumping Flash!]]'' for the PlayStation. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | ArchieWoodRobots.png|Robbit in ''Mega Man #9''. |
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+ | MegamixForestBots.png|Robbit in ''Mega Man Megamix''. |
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+ | R2WoodRobotsA.png|Robbit in ''Rockman: Dr. Wily no Inbou''. |
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+ | RYBMM2Robots.png|Robbit in ''Rockman: Yomigaeru Blues''. |
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+ | Snow_Robbit.png|Snow Robbit |
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+ | Wild_Robbit.png|Wild Robbit |
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+ | SAR Robbit.png|Robbit in Super Adventure Rockman. |
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+ | </gallery> |
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+ | |||
+ | {{-}} |
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+ | |||
+ | {{Mm2}} |
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+ | {{MM11}} |
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+ | {{MMII}} |
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+ | {{MmTWW}} |
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+ | {{SAR}} |
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+ | {{Classic}} |
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[[Category:Mega Man 2 enemies]] |
[[Category:Mega Man 2 enemies]] |
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− | [[Category: |
+ | [[Category:Mega Man 11 enemies]] |
Revision as of 02:57, 20 May 2020
Robbit (ロビット Robitto), also known as Robo-Rabbit in the Mega Man 2 instruction manual for the U.S., is a robot rabbit originally created to patrol forests, working alongside Kukkus. They have two legs used for hopping and they can shoot carrot-shaped missiles at different angles. They are mainly found in Wood Man's stage in Mega Man 2 and Mega Man II. They also appear deep inside Buster Rod G's stage in Mega Man: The Wily Wars and in the first episode of Super Adventure Rockman, if Mega Man dodges to the right of the boulder.
Variants
Mega Man 11 features two new variants of the Robbit that have the same jumping ability as the original, but lack the ability to shoot carrot missiles.
Snow Robbit
An ice-themed Robbit created to simulate a wintry environment. It appears in Tundra Man's stage.
Data
Another winter simulation robot, this one looks like a gentle rabbit bounding through the snow. It was designed with impressive jump legs to help it navigate the deep snow and ice.
Wild Robbit
A forest-themed Robbit created to simulate a forest environment and help educate campers about wildlife. It appears in Torch Man's stage.
Data
A robot for forest simulations, this robbit was designed to educate campers. Since it's supposed to simulate a wild animal in the woods, it was designed with more natural colors than other models.
Hits Data Chart
Amount of shots/hits from Special Weapons it takes to destroy a Robbit.
Mega Man 2 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Mega Buster | Metal Blade | Air Shooter | Bubble Lead | Quick Boomerang | Crash Bomber | Time Stopper | Atomic Fire | Leaf Shield | ||
Normal | 5 | 3 | 0 | 2 | 3 | 1 | Y | 5:2:1 | 1 | ||
Difficult | 10 | 5 | 0 | 3 | 5 | 1 | Y | 10:4:1 | 1 |
Mega Man: The Wily Wars | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mega Buster | Rolling Cutter | Super Arm | Ice Slasher | Hyper Bomb | Fire Storm | Thunder Beam | |||||
10 | 6 | ? | Y | 1 | 4 | 3 | |||||
Needle Cannon | Magnet Missile | Gemini Laser | Hard Knuckle | Top Spin | Search Snake | Spark Shock | Shadow Blade | ||||
5 | 3 | 3 | 1 | 0 | 3 | Y | 5 |
- Damage values for Mega Man 2's weapons in The Wily Wars are equivalent to those of its "Difficult" setting.
Other media
Robbit has short appearances in Mega Man #9, Mega Man Megamix, Rockman: Dr. Wily no Inbou, and Rockman: Yomigaeru Blues.
Trivia
- Robbit shares its name with another robotic rabbit who serves as the protagonist of the video game Jumping Flash! for the PlayStation.
Gallery
Mega Man II | |
---|---|
The eight bosses | |
Metal Man • Air Man • Crash Man • Wood Man • Needle Man • Magnet Man • Hard Man • Top Man | |
Other bosses | |
Quint • Wily Machine II | |
Special Weapons | |
Metal Blade • Air Shooter • Crash Bomber • Leaf Shield • Needle Cannon • Magnet Missile • Hard Knuckle • Top Spin • Sakugarne | |
Support Items | |
Rush Coil • Rush Jet • Rush Marine | |
Locations | |
Metal Man Stage • Air Man Stage • Crash Man Stage • Wood Man Stage • Wily Castle Needle Man Stage • Magnet Man Stage • Hard Man Stage • Top Man Stage • Wily Station | |
Miscellaneous | |
Damage Data Chart • Enemies |
Super Adventure Rockman | |
---|---|
Characters | |
Mega Man • Beat • Rush • Dr. Light • Roll • Proto Man • Dr. Wily • Ra Moon Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man | |
Bosses | |
Metal Man • Bubble Man • Heat Man • Flash Man • Quick Man • Shadow Man Wood Man • Air Man • Crash Man • Snake Man • Needle Man • Gemini Man Magnet Man • Hard Man • Top Man • Spark Man • Ra Thor • New Yellow Devil | |
Special Weapons | |
Metal Blade • Bubble Lead • Atomic Fire • Time Stopper • Quick Boomerang • Shadow Blade Leaf Shield • Air Shooter • Crash Bomber • Search Snake • Needle Cannon • Gemini Laser Magnet Missile • Hard Knuckle • Top Spin • Spark Shock | |
Miscellaneous | |
Enemies • Energy Tank • Information Card • Item Box • Lanfront Ruins • Proto Shield |