Rockman X DiVE is an action-platforming video game in the Mega Man X series developed by Capcom Taiwan for iOS and Android. While mainly focusing on the X series, DiVE features elements from across the franchise including characters, stages, enemies and abilities as the player helps RiCO and ViA fix the Deep Log.
A closed beta test was held from September 12-16, 2019, before the full game was released in Japan and other territories on March 24, 2020. The game is confirmed to be coming to North America.
The story occurs within the cyberspace in a place called "Deep Log", which contains game data information and the memories of the players having fun with the games. There is a Deep Log for each game and player in the world, and they have been stored and managed for decades. After all this time, corruption and other problems may cause some program errors.
The Deep Log from the Mega Man X series, administrated by RiCO, is having unknown errors that are causing data corruption. It is the job of the "Player" to repair the data and get rid of the errors in order to protect the Deep Log, using Hunter Programs to get rid of the Irregular Data.
X DiVE features a wide array of characters from the X series as well several other characters from across the franchise. At launch, longtime playable characters Mega Man X, Zero, and Axl from the mainline games are joined by Alia and Pallette, previously playable in Mega Man X8, Vile, previously playable in Mega Man Maverick Hunter X, and Cinnamon, Steel Massimo, Marino and Ferham from Mega Man X: Command Mission; Cinnamon, Massimo, and Marino debuting in their first side-scrolling game and Ferham is making her first playable appearance. In addition, more characters such as Layer, Classic Mega Man, Proto Man and Roll, as well as alternate versions of X and Zero are also joining the roster.
DiVE is a 2D action-platformer made with a modified engine from Mega Man Maverick Hunter X. While the gameplay is largely similar to that of a typical side-scrolling Mega Man game, certain aspects are changed in that the player can attack enemies from all angles with an optional automatic aim system (similar to that of Mega Man X7), enemies don't drop any recovery items, and rather than a character using their own primary weapons along with Maverick/Robot Master Special Weapons, one has a primary weapon and a secondary weapon, ranging from busters, close combat weapons, rifles, mortars, and sprayers. A single-stage from a mainline game is split up into five different levels with a boss at the end of each of them, i.e., the Highway Stage from Mega Man X is split up into five chapters. Each level completion will reward players' stars, which have special requirements to achieve. Additional rewards can be earned when the player managed to get a specific number of stars on each stage.
Story - The single-player campaign story mode missions.
Co-op - Set of missions for 2 or more players at the same time.
Event - Special missions where the main objective is to reach the highest rank possible in order to obtain specific rewards.
Challenge - Boss refights that will award the player with materials and Memory for weapons and chips.
1v1 Practice - 2 players fight against each other.
1v1 Ranked Match Simulation - 2 players select 3 characters to fight against each other.
1v1 Ranked Match - Same as the above except with a ranking system.
3v3 Combat - A game mode in the Closed Beta Test, where 6 players fight against each other in teams. This mode was removed for the Open Beta.
Unlike the usual MegaMan X gameplay, all characters in this game had their own specific skills attached to them. For example, Zero has his Ryuenjin skill while Black Zero has a Raikosen skill. Players can also attach 2 powerful skills known as DiVE Trigger, which allows the player to use a powerful skill that can be used once per stage.
- Air Force
- Floating Ruins
- Cyberspace (Co-op only)
- Area Forest
- Military Train
- Jakob Orbital Elevator (Boss Challenge event only)
Bosses and sub-bosses
Bosses have Chips that can be equipped on a weapon to allow it to use a skill from the boss alongside the weapon's attack.
|Name||Story stage||Co-op stage||Chip|
|Bee Blader||1 (Highway)|
|Maoh the Giant||1 (Highway)||Iron Ball Impact|
|Mole Borer||2 (Gallery)|
6 (Floating Ruins)
|Mega Scorpio||2 (Gallery)||1 (Floating Ruins)||Electric Current Spiral Blade|
|Rangda Bangda W||3 (Factory)||None|
|Gigantic Mechaniloid CF-0||3 (Factory)||Steel Armor|
|RT-55J||4 (Air Force)||None|
|Chill Penguin||4 (Air Force)||2 (Cyberspace)||Shotgun Ice|
|4 (Military Train)||None|
|Overdrive Ostrich||6 (Floating Ruins)||Sonic Slicer|
|Sting Chameleon||7(Area Forest)||3 (Area Forest)||Transparency|
|Mad Nautilus||Electronic Virus|
|Boomerang Kuwanger||Boomerang Cutter|
|Gigantic Mechaniloid CF-0 Jealous-type||Re-taking Candy Factory||None|
|Storm Eagle||Prince of the Skies||Storm Tornado|
Multiple weapons are available for Hunter Programs, which are divided into five categories: Buster, Close Range Weapons/Sabers, Machine Gun, Sprayer, and Launchers.
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X DiVE uses voice clips recycled from previous Rockman X games and features no new lines for returning voice actors, with the only new voice actress with new lines being RiCO.
Lines recycled are form:
- X7: Axl, Zero, Black Zero
- X8: Axl, Alia, Pallette, X, Zero, Black Zero, Vile (Goliath Boss)
- Command Mission: X, Massimo, Marino, Ferham, Cinnamon
- Maverick Hunter X: X, Vile
- DiVE’s story of the player going into a digital world as avatars of characters from the series to combat a threat that uses settings and enemies from older games is similar to Mega Man Xtreme’s story, where X sends an avatar of himself into the Mother Computer’s network to stop an unknown enemy from resurrecting old Mavericks.
- Although considered part of the Mega Man X series, Rockman X DiVE incorporates elements from other series as well.
- Among the action/platform genre titles in the Mega Man franchise, Rockman X DiVE offers the largest roster of playable characters. Prior to this game, Mega Man X8 had the largest roster, with six playable chatacters.