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[[Category:Mega Man 5 enemies]]
 
[[Category:Mega Man 5 enemies]]
 
[[Category:Mega Man 6 bosses]]
 
[[Category:Mega Man 6 bosses]]
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[[Category:Robots made by Dr. Wily]]

Revision as of 20:52, 28 November 2018

For the enemy virus known as Rounder in Japan, see Boomer.

Rounder (ラウンダー Raundā) is a flying enemy in Mega Man 5, which basically looks like a flying eye. They appear in groups of three at the end of the first stage from Proto Man's Castle, right before the boss gates. Rounders were supposed to attack enemies while moving around them, but as attack functions were forgotten to be installed, they just circle around Mega Man and interfere with his shots (which could be dangerous since it appears along with Subeils that also appear near the end of said stage). Rounders can also crash into Mega Man if he jumps before they begin to circle completely. They can be easily destroyed with the Mega Buster or Water Wave, but if ignored for a sufficient amount of time, they will eventually fly away.

Hits Data Chart

Amount of shots/hits from Special Weapons it takes to destroy a Rounder.

Mega Man 5
Mega Buster Gravity Hold Water Wave Power Stone Gyro Attack Star Crash Charge Kick Napalm Bomb Crystal Eye Super Arrow Beat
5:5:2 5 1 5 3 5:5 -- 5 3:3 5 2

Rounder II

Rounder II (ラウンダー2 Raundā 2) is a modified version of the Rounder in Mega Man 6. A pair of Rounder II are the boss for the first stage of Mr. X's Castle, at the top of what seems to be the outer wall. They run back and forth on a rail while dropping bombs and trying to hit Mega Man. They are vulnerable to the Flame Blast, Knight Crush, and a charged attack from the Power Adapter, which is able to change their direction.

Other media

R6Rounder2

Rounder II in the Rockman 6 manga.

Rounder appears in the first episode of Mega Man: Upon a Star, being one of the robots that attacks an amusement park in Japan and combines into Samurai Man. Rounder II appeared in the Rockman 6 manga.