Rush Coil (ラッシュコイル Rasshu Koiru) is a recurring item in the original Mega Man series. When used, Rush appears and a coil platform emerges from his body, which can be used to propel Mega Man to higher areas by jumping on the coil.
Appearances[]
As an item[]
Rush Coil appears as an item in the games listed below. In Mega Man 3 and Mega Man II, the Rush Coil used three units of weapon energy per jump. In later games, it only used two units. In most games Rush is able to stand on spikes, Mega Man 11 being an exception. In Mega Man 7, Rush will retreat if he is hit by enemies.
Games | Acquisition |
---|---|
Mega Man 3, 4, 7, 9, 10, 11 | Default |
Mega Man 5 and Mega Man (Game Gear) | Default (New Coil) |
Mega Man II | Defeat Crash Man. |
Mega Man III | Defeat Snake Man. |
Mega Man IV | Defeat Toad Man. |
Mega Man V | Defeat Venus. |
Rockman & Forte: Mirai Kara no Chōsensha | Purchase in the shop. |
Other appearances[]
In the opening scene from Mega Man 8, Mega Man used Rush Coil in the air to avoid an attack from Bass.
In Mega Man 2: The Power Fighters, Rush Coil can be used by Mega Man to jump higher while Rush is present.
In Wily & Right's RockBoard: That's Paradise, Rush Coil is used to send a player to a different panel.
In Castle & Dragon, Rush Coil is a special move from Mega Man. Mega Man calls Rush, jumps on him, and fires a Charge Shot mid-air, hitting a large area.
Super Smash Bros. series[]
In Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, Rush Coil appears as Mega Man's up special move. Like in the original games, when Mega Man jumps over him, he gains a very high altitude upon jumping. However, unlike in the games, he can be used mid-air, so he can be used as a recovery move, and it doesn't leave Mega Man helpless upon using it. Bouncing off him a second time makes Mega Man jump higher. Opponents can also jump over him, even when mid-air. After a while, Rush teleports away, and can be used again. It acts similar to Sonic's Spring (his up Special move).[1] In Super Smash Bros. for Nintendo 3DS and Wii U it can be customized by swapping it out for two variants: Tornado Hold and Beat. However, they must be unlocked before it can be swapped out.
New Rush Coil[]
New Rush Coil (ニューラッシュコイル) is a modification of the Rush Coil that only appeared in Mega Man 5, being available from the beginning of the game. The coil appears below Rush, and Rush is propelled with Mega Man. Mega Man can leap off Rush to reach his target, allowing even higher jumps. Each jump uses four units of weapon energy.
Other media[]
Rush Coil appeared in the Archie Comics Mega Man comic series, in the Rockman manga series, and in Rockman Remix.
New Rush Coil appeared in the Rockman 5 manga.
Gallery[]
See also[]
References[]
Mega Man II | |
---|---|
The eight bosses | |
Metal Man • Air Man • Crash Man • Wood Man • Needle Man • Magnet Man • Hard Man • Top Man | |
Other bosses | |
Quint • Wily Machine II | |
Special Weapons | |
Metal Blade • Air Shooter • Crash Bomber • Leaf Shield • Needle Cannon • Magnet Missile • Hard Knuckle • Top Spin • Sakugarne | |
Support Items | |
Rush Coil • Rush Jet • Rush Marine | |
Locations | |
Metal Man Stage • Air Man Stage • Crash Man Stage • Wood Man Stage • Wily Castle Needle Man Stage • Magnet Man Stage • Hard Man Stage • Top Man Stage • Wily Station | |
Miscellaneous | |
Damage Data Chart • Enemies |
Mega Man IV | |
---|---|
Robot Masters | |
Bright Man • Toad Man • Pharaoh Man • Ring Man Stone Man • Charge Man • Napalm Man • Crystal Man | |
Other bosses | |
"Satellite Cannon" • Ballade • "Bridge" • Hunter • Wily Robo Iron Golem | |
Special Weapons | |
Flash Stopper • Rain Flush • Pharaoh Shot • Ring Boomerang Power Stone • Charge Kick • Napalm Bomb • Crystal Eye • Ballade Cracker | |
Support items | |
Rush Coil • Rush Jet • Beat | |
Locations | |
Dr. Light's Laboratory • Bright Man Stage • Toad Man Stage • Pharaoh Man Stage • Ring Man Stage Wily Station • Stone Man Stage • Charge Man Stage • Napalm Man Stage • Crystal Man Stage • Wily Battleship | |
Miscellaneous | |
Damage Data Chart • Enemies • Script |
Mega Man (Game Gear) | |
---|---|
Robot Masters | |
Bright Man • Stone Man • Star Man • Napalm Man • Wave Man • Toad Man | |
Other Bosses | |
Wily Capsule II | |
Mega Man's Special Weapons | |
Mega Buster • Flash Stopper • Power Stone • Star Crash • Napalm Bomb • Water Wave • Rain Flush | |
List of Enemies | |
100 Watton • Apache Joe • Asteroid • B Bitter • Baby Metall • Battan • Bomb Thrown • Bounder • Changkey Maker • Dachone • Daidine • Dompan • Gas • Giree • Gyotot • Hirarian 427 • Irucan • Jet Bomb • Lyric • Metall Cannon • Metall Mommy • Minoan • Mizzile • Mousubeil Power Muscler • Puyoyon • Rackaser • Ratton • Rider Joe • Rock Thrown • Rolling Drill • Scworm • Sniper Armor • Space Metall Springer • Swallown • Subeil • Sumatran • Taban • Tatepakkan • Teckyun • Tondeall • Toss Machine • Totem Polen Twin Cannon • Yudon • V | |
- Sub-Bosses - | |
Escaroo • Octoper OA | |
Locations | |
Bright Man Stage • Stone Man Stage • Star Man Stage • Napalm Man Stage • Wave Man Stage • Toad Man Stage | |
Miscellaneous | |
Mega Man (Game Gear) Damage Data Chart |
Rockman & Forte: Mirai Kara no Chōsensha | |
---|---|
Playable Characters | |
Rockman • Forte | |
List of Bosses | |
Dangan Man • Konro Man • Aircon Man • Komuso Man • Clock Men • Compass Man | |
Other Bosses | |
Grey Devil • Rockman Shadow | |
Rockman's Special Weapons | |
Rock'n Vulcan • Flame Shower • Barrier Wind • Doppel Crash • Time Switch | |
Forte's Special Weapons | |
Forte Vulcan • Flame Mixer • Forte Cyclone • Doppler Attack • Time Bomb | |
Support Items | |
Rush Coil • Tango • Beat • Eddie Gospel Boost • Reggae | |
Miscellaneous | |
Damage Data Chart • Game Script |