| This page is about the original Snake Man. To find information on his NetNavi counterpart, see SnakeMan.EXE. |
- "You dodged a bullet there. But you won't get a second chance, Rockman."
- ―Snake Man, Super Adventure Rockman
Snake Man (スネークマン Sunēkuman) is a Wily Number with a snake motif, created by Dr. Wily and Dr. Light to investigate narrow areas and survey topography on uninhabited planets marked for development. With his quick and lightweight body, Snake Man was well-suited for work on any kind of terrain. However, this caught the attention of Dr. Wily, who stole and modified him him into a combat robot, and sent him to work to fulfill his schemes.[1] Snake Man is also the first humanoid robot to have an animal-themed design.
His Special Weapon is the Search Snake, serpentine missiles that can move swiftly along the ground and even climb up walls. In Super Adventure Rockman, he is shown to be able to dig underground to stay out of sight and ambush opponents or avoid their attacks. Like a real snake, Snake Man is susceptible to temperature changes.[2]
Appearance[]
Snake Man is an average humanoid robot with a snake motif. He has a black body, red eyes, a helmet modeled like a snake, green and white armor, white pauldrons, a white left hand, a green bracer on his left arm, a green buster on his right arm, and white boots with a green diamond shape on the front of each.
Personality[]
Snake Man is intelligent and shrewd, but he can also be spiteful and tenacious. He is cautious and enjoys actively hunting and cornering his prey like a snake, which puts him at odds with the fair-minded Hard Man. He enjoys the company of Toad Man, for whom the feelings are unfortunately not mutual, and has a hatred of slugs.
Video game appearances[]
Mega Man 3[]
Snake Man is one of the eight bosses in the Stage Select Screen. Defeating him will reward the player with Search Snake.
Attack pattern[]
Snake Man's room is set up with three elevations: the middle is the highest, the two corners are at the middle level, and the areas between them are the lowest. He has a simple pattern of walking back and forth across the screen, jumping over the terrain in a predictable fashion. He also jumps to turn around when he reaches a wall. Every now and then, he jumps high in place and fires two Search Snakes, snake drones that will scale the landscape until they hit the ceiling.
In Mega Man: The Wily Wars, Snake Man's way of navigating the terrain has been changed slightly.
Weaknesses[]
Snake Man's weakness is Needle Cannon, which can defeat him in seven hits. The weapon can also instantly destroy his Search Snakes. Snake Man also has secondary weaknesses to Hard Knuckle, Top Spin, and Shadow Blade, the latter being the most useful of the three.
As with all other bosses in Mega Man 3, Snake Man is weak to his own weapon and goes down in seven hits to it, though it can only be used in the rematches. Search Snake can be useful, as Snake Man climbs along the ground and walls a lot.
Mega Man III[]
Snake Man is one of the four bosses from the first Stage Select Screen, which all come from Mega Man 3.
Attack pattern[]
Snake Man's pattern is similar to Mega Man 3, but his jumps are slightly shorter, he does not jump off the middle platform, and he can shoot Search Snakes in the lower ditches instead of from the middle platform. His movements are more difficult to avoid, but there are several methods of doing so, which are all pixel-perfect due to Snake Man's large hitbox and the random nature of his Search Snake:
- Get to the middle platform and hope Snake Man uses Search Snake before he gets there. If he does, they will be shot over Mega Man. Once he's done, try to jump over him.
- If Snake Man doesn't use Search Snake before the middle platform, try to jump over him from the middle platform (best done by pulling back before going right).
- If Mega Man is on the left side and Snake Man does not use Search Snake in the two lower ditches (damage is guaranteed if he does), try to slide under Snake Man when he jumps to Mega Man's position.
There is also a bug where, if one of the Search Snakes is destroyed (best done with Shadow Blade), Snake Man won't fire any more Search Snakes for the rest of the fight.
Weaknesses[]
Snake Man's weakness is Spark Shock, which does 3 damage. However, it bounces off the Search Snakes, so the player must be careful. Snake Man still retains a secondary weakness to Shadow Blade, which does 2 damage and can destroy the Search Snakes.
As with most other bosses, Snake Man takes 3 damage from a fully charged buster shot.
Snake Man also has a secondary weakness to Drill Bomb and takes 2 damage from it, but as there are no rematches, this can only be discovered with a cheat device.
Mega Man's Soccer[]
Snake Man is a balanced player with a good tackle. In Tournament mode, he is a member of the Cut Man, Wood Man, Needle Man, Pharaoh Man, Enker, and Proto Man teams. In League mode he is part of the Elec Man and Dust Man teams.
Super Adventure Rockman[]
Snake Man is one of the robots revived by Ra Moon in the Lanfront Ruins. He is the fourth boss in Episode 2, attacking Rockman in an underground area.
Snake Man attacks with Search Snakes and uses two rocks as cover. If the rocks are destroyed, Snake Man will dig underground to stay out of Rockman's range. His weakness is the Clash Bomb.
Later, in Episode 3, Snake Man is revived again, but Wily is betrayed by Ra Moon, and his robots are attacked until they collapse. Snake Man and the other robots are apparently destroyed alongside Ra Moon's temple.
Other appearances[]

- Snake Man has a cameo appearance in Mega Man 7 as one of the robots on display in the Robot Museum. Also, the museum's background music is a remix of the stage music from Snake Man, Heat Man, and Guts Man.
- Snake Man has a brief appearance in the opening scene of Mega Man 8.
- Snake Man appears in the CD database in Mega Man & Bass.
- Snake Man appears in Battle Memory in Rockman ×over.
- Snake Man appears as an enemy in the arcade game Adventure Quiz: Capcom World 2.
- Snake Man appeared as an event character in Otoranger.
Data[]
Mega Man & Bass CD data[]
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Rockman Complete Works data[]
ヘビのようにしつこく、じわじわ敵をおいつめる...かってに動きまわるので、こっちは動かずに攻撃しよう。
Mega Man Legacy Collection text: Like a tenacious snake, he steadily drives his prey into a corner... He moves about a lot, so stand still and attack.
Stage[]
Damage data chart[]
Amount of damage in units that Snake Man receives from each Special Weapon in Mega Man 3.
| Mega Man 3 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Mega Buster | Needle Cannon | Magnet Missile | Gemini Laser | Hard Knuckle | Top Spin | Search Snake | Spark Shock | Shadow Blade | |||
| 1 | 4 | -- | 1 | 2 | 2 | 4 | 1 | 2 | |||
* For Magnet Missile, there is no value as the projectile bounces off Snake Man rather than hitting and dealing 0 damage.
* For Gemini Laser, it is possible to hit Snake Man with the projectile once it has bounced off a wall. If fired directly at him, the laser reflects and splits in two.
Other media[]
Mega Man (Ruby-Spears)[]
Snake Man from the cartoon show.
In Ruby-Spears' Mega Man animated series, the design of Snake Man's head and arm cannon is different. His eyes are yellow with red, slitted pupils, and instead of lips, his mouth is a plate that opens and closes when he talks. He often hisses when speaking. The eyes on his helmet are also different, and he has circular ears like other robots. The Search Snakes are fired as projectiles that can chew through many surfaces and objects.
Aside from Proto Man, Cut Man and Guts Man, Snake Man had the most appearances in the series of any of Dr. Wily's robots, appearing in the episodes "Bot Transfer," "Campus Commandos," "Showdown at Red Gulch," "Brain Bots," and "Mega X."
A recurring joke is the use of the line "Try this/these on for size!" whenever the Search Snake is first used in an episode by a character, be it Snake Man, Mega Man, or even Mega Man X.
Snake Man is voiced by Ian James Corlett, who also voiced Mega Man and Rush.
Mega Man Megamix[]
Snake Man appeared in Rockman Remix, Mega Man Megamix and Mega Man Gigamix.
In the story "Metal Heart" from Mega Man Megamix, Wily orders his robots from Mega Man 3 to go after Yellow Devil MK-II, which is out of control, and they make a truce with Mega Man to stop him. When Yellow Devil MK-II creates a tunnel to escape, Snake Man, Beat, and Tango go after him, but they argue and lose sight of him. Later, Snake Man, Top Man, and Spark Man help Shadow Man save Mega Man when he is thrown from the building.
In Mega Man Gigamix story "Asteroid Blues," which is based on the events from Mega Man 3, Snake Man uses Search Snakes to map the ship going to Alpha and shares the data with the other Wily Numbers before they attack. In the story "White Nightmare", Snake Man, alongside the other Numbers from Mega Man 3 and 7, are the first robots from Wily's army defeated by the alien robot in Wily City. They are later repaired and give support in the battle against the Stardroids during the story "To a Shining Morrow".
Mega Man (Archie Comics)[]
Rockman World 3[]
After Snake Man spots Rockman in the woods, he sends his minions to attack and later appears himself, surprising Rockman with his Search Snakes. He is the first boss defeated by Rockman.
Other appearances[]
- Snake Man has brief appearances in Rockman: Yomigaeru Blues as a member of the Wily Patrol.
- Snake Man has a brief appearance in the beginning of the Rockman 4 manga.
- Snake Man has a cameo appearance in the robot museum in the Rockman 7 manga.
- Snake Man appeared in some of the shorts in Rockman 4Koma Dai Koushin.
Gallery[]
Artwork[]
Screenshots[]
Miscellaneous[]
Trivia[]
Snake Man action figure from the cartoon show.
- Snake Man's arm cannon is on his left arm, but due to technical limitations, its position change sides whenever his sprite turns around in 8-bit and 16-bit games.
- The arm cannon from Snake Man's version in Mega Man Megamix is on his right arm.
- In the Archie Comics, Snake Man's arm cannon is usually drawn on his left arm, but in Mega Man #31 and #41 he appeared with normal hands in both arms, and in the latter his cannon was drawn on his right arm, suggesting he can change his arms like Mega Man's Mega Buster.
- Snake Man is described as liking Toad Man and disliking slugs; this most likely comes from Sansunumi-ken, the Japanese original version of Rock Paper Scissors, where Snake eats Toad, Toad eats Slug, and Slug scares Snake. This would also explain why Toad Man is described as disliking Snake Man. Also, some snakes eat toads in real life.
- Archie Comics makes a nod to this in Sonic the Hedgehog #250, where Snake Man is seen waving at Toad Man while the latter stares at him suspiciously.
- Hyleg Ourobockle and Burble Hekelot from Mega Man Zero 2 have a similar relationship to Snake Man and Toad Man.
- Shark Man's mugshot from the DOS game Mega Man 3 is an edit of Snake Man's mugshot.
References[]
- ↑ Mega Man: Robot Master Field Guide page 99
- ↑ Rockman Perfect Memories page 127.
| Super Adventure Rockman | |
|---|---|
| Characters | |
| Mega Man • Beat • Rush • Dr. Light • Roll • Proto Man • Dr. Wily • Ra Moon Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man | |
| Bosses | |
| Metal Man • Bubble Man • Heat Man • Flash Man • Quick Man • Shadow Man Wood Man • Air Man • Crash Man • Snake Man • Needle Man • Gemini Man Magnet Man • Hard Man • Top Man • Spark Man • Ra Thor • New Yellow Devil | |
| Special Weapons | |
| Metal Blade • Bubble Lead • Atomic Fire • Time Stopper • Quick Boomerang • Shadow Blade Leaf Shield • Air Shooter • Crash Bomber • Search Snake • Needle Cannon • Gemini Laser Magnet Missile • Hard Knuckle • Top Spin • Spark Shock | |
| Miscellaneous | |
| Enemies • Energy Tank • Information Card • Item Box • Lanfront Ruins • Proto Shield | |
















