MMKB

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MMKB
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{{Expand|Anime}}
In the ''[[MegaMan Battle Network series]]'', there exists a set of [[Battle Chips]] that each act as an enhancement to the [[Mega Buster]] for one shot. All the battle chips in this family are of normal element. Note: no viruses drop any of the battle chips in this family.
 
  +
[[File:NTChip004.png|thumb|Spreader]]
  +
'''Spreader''', known as {{Nihongo|'''Spread Gun'''|スプレッドガン|Supureddo Gan}} in Japan, is a [[Battle Chip]] present in all games from the ''[[Mega Man Battle Network (series)|Mega Man Battle Network]]'' series. This chip, alongside a set of similar Battle Chips, act as an enhancement to the [[NetNavi]]'s buster for one shot, spreading damage to adjacent [[panel]]s.
   
  +
No [[viruses]] drop the non-elemental Battle Chips in this family, and in most games they cause 30 damage. [[Puffy (blowfish)|Puffy]] and [[Shrimpy]] drop chips of the Aqua element, and [[Puffy (blowfish)|Buffy]] and [[Spikey]] of the Fire element.
==Shot Gun==
 
[[File:ShotgunBattleChip.gif|thumb|Shotgun Battle Chip picture]]
 
Damage: 30<br />
 
Description:Explodes 1 square behind<br />
 
Games: BN 1-6<br />
 
   
==V-Gun==
+
==Battle Chips==
  +
===Shotgun===
Damage: 30<br />
 
  +
[[File:Shotgun.gif|right|Shotgun]]
Description:Explodes 2 diagonal squares<br />
 
  +
{{Nihongo|'''Shotgun'''|ショットガン|Shottogan|'''ShotGun''' in one game}}, known as '''Blaster''' in the English dub of the anime ''[[MegaMan NT Warrior]]'', that appears if the first three ''Mega Man Battle Network'' games. It is a Battle Chip that fires a projectile straight forward and hits both the target and the square behind it. In the anime, it fires several projectiles from the buster.
Games: BN 2,3<br />
 
   
  +
{{clr}}
==Side Gun==
 
Damage: 30<br />
 
Description:Explodes up, down on hit<br />
 
Games: BN 3<br />
 
   
==Cross Gun==
+
====Bubbler====
  +
[[File:Bubler.gif|right|Bubbler]]
Damage: 30<br />
 
  +
:''See Bubble Spread for the Bubbler chip in the first game.''
Description:Explodes 4 diagonal squares<br />
 
  +
'''Bubbler''', known as {{Nihongo|'''Bubble Shot'''|バブルショット|}} in Japan, is a stronger, Aqua element version of Shotgun that can be obtained from [[Shrimpy]].
Games: BN 1,2<br />
 
   
  +
{{clr}}
==Spreader==
 
[[File:Spreader.png|thumb|Spreader Battle chip]]
 
Damage: 30<br />
 
Description:Creates a large explosion<br />
 
Games: BN 1-5 (see below for BN 6 info)<br />
 
   
===Battle Network 6===
+
====Heat Shot====
  +
[[File:HeatShot.gif|right|HeatShot]]
In MegaMan Battle Network 6, there exist 3 forms of the battle chip Spreader.
 
  +
{{Nihongo|'''Heat Shot'''|ヒートショット|Hīto Shotto}} is a stronger, Fire element version of Shotgun that can be obtained from [[Spikey]].
   
  +
{{clr}}
'''Spreader 1'''<br />
 
Damage:<br />
 
Description:<br />
 
<br />
 
'''Spreader 2'''<br />
 
Damage:<br />
 
Description:<br />
 
<br />
 
'''Spreader 3'''<br />
 
Damage:<br />
 
Description:<br />
 
   
  +
===V-Gun===
==[[Program Advance]]==
 
  +
[[File:V-Gun.gif|right|V-Gun]]
'''Powered Cannon''':
 
  +
{{Nihongo|'''V-Gun'''|ブイガン|Bui Gan}} spreads in the two diagonal squares behind the target.
   
  +
{{clr}}
Damage:200
 
   
  +
====Bubble-V====
Description:giant cannon that attacks like a spreader.
 
  +
[[File:Bub-V.gif|right|Bubble-V]]
  +
{{Nihongo|'''Bubble-V'''|バブルブイ|Baburu Bui}} is a stronger, Aqua element version of V-Gun.
   
  +
{{clr}}
Battle Chips: Shotgun K , Cross gun K , spreader K and Mega Cannon K
 
   
  +
====Heat-V====
  +
[[File:Heat-V.gif|right|Heat-V]]
  +
{{Nihongo|'''Heat-V'''|ヒートブイ|Hīto Bui}} is a stronger, Fire element version of V-Gun.
   
  +
{{clr}}
'''H-Burst''' (Hyper Burst)<br />
 
Damage: 100<br />
 
Description: spreader attack that explodes multiple times after first impact.<br />
 
Battle Chips: 3 Spreaders with battle chips in alphabetical order.<br />
 
   
  +
===Side Gun===
  +
[[File:Sidegun.gif|right|Sidegun]]
  +
{{Nihongo|'''Side Gun'''|サイドガン|Saido Gan}} is a Battle Chip that only appeared in ''[[Mega Man Battle Network 3]]''. Its shot spreads in the panels to the side of the target.
   
  +
====Bubble Side====
  +
[[File:BN4Chip014.png|right|Bubble Side]]
  +
{{Nihongo|'''Bubble Side'''|バブルサイド|Baburu Saido}} is a stronger, Aqua element version of Side Gun.
   
  +
====Heat Side====
'''M-Burst '''(Mega Death Burst)
 
  +
[[File:BN4Chip011.png|right|Heat Side]]
  +
{{Nihongo|'''Heat Side'''|ヒートサイド|Hīto Saido}} is a stronger, Fire element version of Side Gun.
   
  +
{{clr}}
Damage:100
 
   
  +
===Cross Gun===
Description:spreader attack that explodes a large amount of times after first impact.
 
  +
[[File:CrossGun.gif|right|Cross Gun ]]
  +
{{Nihongo|'''Cross Gun'''|クロスガン|Kurosu Gan}} spreads in four diagonal squares, forming a cross.
   
  +
{{clr}}
Battle Chips:5 Spreaders whit battle chips in alphabetical order.
 
   
  +
====Bubble Cross====
==Trivia==
 
  +
[[File:BubCross.gif|right|Bubble Cross]]
*The battle chips in this family are very similar to those dropped the [[Spikey]] and [[Bubbler]] family.
 
  +
{{Nihongo|'''Bubble Cross'''|バブルクロス|Baburu Kurosu}} is a stronger, Aqua element version of Cross Gun.
   
  +
{{clr}}
  +
  +
====Heat Cross====
  +
[[File:HeatCros.gif|right|Heat Cross]]
  +
{{Nihongo|'''Heat Cross'''|ヒートクロス|Hīto Kurosu}} is a stronger, Fire element version of Cross Gun.
  +
  +
{{clr}}
  +
  +
===Spreader===
  +
[[File:Spreader.gif|right|Spreader]]
  +
'''Spreader''', known as {{Nihongo|'''Spread Gun'''|スプレッドガン|Supureddo Gan}} in Japan, is a Battle Chip that hits all panels around the target.
  +
  +
[[File:BN4DChip005.png|left|DrkSpred]]
  +
In ''[[Mega Man Battle Network 4]]'' it has a [[Dark Chip]] named {{Nihongo|'''Dark Spread'''|ダークスプレッド|}} that causes 400 damage, but has negative side effects to the user.
  +
  +
[[File:BN6Chip009.png|left|Spreadr1]]
  +
In ''[[Mega Man Battle Network 6]]'' Spreader appears as three Battle Chips with different attack power.
  +
  +
{{clr}}
  +
  +
====Bubble Spread====
  +
[[File:Bubbler.gif|right|Bubble Spread]]
  +
{{Nihongo|'''Bubble Spread'''|バブルスプレッド|Baburu Supureddo}}, named '''Bubbler''' in the English version of the first ''[[Mega Man Battle Network (video game)|Mega Man Battle Network]]'' game, is an Aqua element version of Spreader, dropped by the [[Puffy (blowfish)|Puffy]] virus.
  +
  +
{{clr}}
  +
  +
====Heat Spread====
  +
[[File:HeatSprd.gif|right|Heat Spread (1-2,BCC)]]
  +
{{Nihongo|'''Heat Spread'''|ヒートスプレッド|Hīto Supureddo}}, named '''Heater''' in the English version of the first ''Mega Man Battle Network'' game, is a Fire element version of Spreader, dropped by the [[Puffy (blowfish)|Buffy]] virus.
  +
  +
{{clr}}
  +
  +
===3-Way===
  +
[[File:NTChip069.png|right|3-Way]]
  +
{{Nihongo|'''3-Way'''|3ウエイ|3 Uei}} is a Battle Chip from ''Mega Man Network Transmission''. Instead of a single shot splitting after hitting the target, it fires buster shots in three directions.
  +
  +
{{clr}}
  +
  +
==[[Program Advance]]s==
  +
===Powered Cannon===
  +
'''Powered Cannon''' is formed by combining Shotgun, CrossGun, Spreader, and [[Cannon (Battle Chip)|Mega Cannon]] in K code, and only appears in the first ''Mega Man Battle Network''. MegaMan summons a massive cannon that explodes a 3x3 area for 200 damage on a successful hit.
  +
  +
===Hyper/Mega Burst===
  +
'''Hyper Burst''', shortened to '''H-Burst''', is formed by combining Spreader chips in three consecutive codes. It functions like a Spreader, but it explodes multiple times in place (even if the target moves), alternating between a X-shape and a +-shape. In the first four games, this does 5 hits of 100; in ''[[Mega Man Battle Network 5]]'', it's 6 hits of 50, and in ''[[Mega Man Battle Network 6]]'' it's 10 hits of 60. In the sixth game, all three Spreader chips form the same Program Advance.
  +
  +
'''Mega-Burst''', shortened to '''M-Burst''' and known as {{Nihongo|'''Mega Death Burst'''|メガデスバースト}} in Japan, is an upgraded version of H-Burst in the first two games. It uses all five codes of Spreader and hits 10 times instead of 5.
  +
  +
===Bubble/Heat Spreads===
  +
'''Bubble Spread''', and its Fire-element counterpart '''Heat Spread''', are found in ''Mega Man Battle Network 3'' and ''4''. They are identical to the Battle Chips of the same name from the first two games, except that they deal 300 damage. In both games, they are formed by combining the lesser chips of their kind (Bubbler/Bub-V/BublSide and HeatShot/Heat-V/HeatSide, respectively), either as a single type of chip in three consecutive chip codes or by combining one of each chip in the same code.
  +
  +
==Battle Chips by game==
  +
===''Mega Man Battle Network''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |<!--Chip!!-->#
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="75px" |Name
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Description
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="75px" |Attack
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Element
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Codes
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Rarity
  +
|-
  +
|004||[[File:Shotgun.gif]]||Shotgun
  +
|Hits enemy and keeps going 1pnl||30||[[File:BC Element Null.png]] None
  +
|K,M,N,Q,R||*
  +
|-
  +
|005||[[File:CrossGun.gif]]||CrossGun
  +
|4-panel diagonal blast||30||[[File:BC Element Null.png]] None
  +
|C,E,F,J,K||*
  +
|-
  +
|006||[[File:Spreader.gif]]||Spreader
  +
|Gun with a 1-panel blast||30||[[File:BC Element Null.png]] None
  +
|H,I,J,K,L||**
  +
|-
  +
|007||[[File:Bubbler.gif]]||Bubbler
  +
|Bubbles w/ a 1-panel blast||50||[[File:BC Element Aqua.png]] Aqua
  +
|A,K,L,P,S||*
  +
|-
  +
|008||[[File:HeatSprd.gif]]||Heater
  +
|Fire with a 1-panel blast||70||[[File:BC Element Heat.png]] Fire
  +
|C,F,G,K,O||**
  +
|}
  +
  +
===''Mega Man Battle Network 2''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Name
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Description
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Element
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Codes
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Rarity
  +
|-
  +
|004||[[File:Shotgun.gif]]||Shotgun
  +
|Explodes 1 square behind||30||[[File:BC Element Null.png]] None
  +
|B,F,H,J,N,*||4 MB||*
  +
|-
  +
|005||[[File:V-Gun.gif]]||V-Gun
  +
|Explodes 2 diagonal squares||30||[[File:BC Element Null.png]] None
  +
|A,F,G,L,P,*||4 MB||*
  +
|-
  +
|006||[[File:CrossGun.gif]]||CrossGun
  +
|Explodes 4 diagonal squares||30||[[File:BC Element Null.png]] None
  +
|H,J,M,Q,S,*||8 MB||*
  +
|-
  +
|007||[[File:Spreader.gif]]||Spreader
  +
|Creates a large explosion||30||[[File:BC Element Null.png]] None
  +
|M,N,O,P,Q,*||20 MB||**
  +
|-
  +
|008||[[File:Bubler.gif]]||Bubbler
  +
|Explodes 1 square behind||40||[[File:BC Element Aqua.png]] Aqua
  +
|B,G,H,P,R,*||12 MB||*
  +
|-
  +
|009||[[File:Bub-V.gif]]||Bub-V
  +
|Explodes 2 diagonal squares||40||[[File:BC Element Aqua.png]] Aqua
  +
|C,D,J,N,S,*||16 MB||*
  +
|-
  +
|010||[[File:BubCross.gif]]||BubCross
  +
|Explodes 4 diagonal squares||40||[[File:BC Element Aqua.png]] Aqua
  +
|K,O,P,T,V,*||20 MB||**
  +
|-
  +
|011||[[File:Bubbler.gif]]||BubSprd
  +
|Creates a large explosion||40||[[File:BC Element Aqua.png]] Aqua
  +
|E,F,I,L,M,*||32 MB||***
  +
|-
  +
|012||[[File:HeatShot.gif]]||HeatShot
  +
|Explodes 1 square behind||50||[[File:BC Element Heat.png]] Fire
  +
|B,G,H,P,R,*||14 MB||*
  +
|-
  +
|013||[[File:Heat-V.gif]]||Heat-V
  +
|Explodes 2 diagonal squares||50||[[File:BC Element Heat.png]] Fire
  +
|C,D,J,N,S,*||18 MB||*
  +
|-
  +
|014||[[File:HeatCros.gif]]||HeatCros
  +
|Explodes 4 diagonal squares||50||[[File:BC Element Heat.png]] Fire
  +
|K,O,P,T,V,*||22 MB||**
  +
|-
  +
|015||[[File:HeatSprd.gif]]||HeatSprd
  +
|Creates a large explosion||50||[[File:BC Element Heat.png]] Fire
  +
|E,F,I,L,M,*||36 MB||***
  +
|}
  +
  +
===''Mega Man Battle Network 3''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Name
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Description
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Element
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Codes
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Rarity
  +
|-
  +
|Standard Chip 11||[[File:Shotgun.gif]]||ShotGun
  +
|Explodes 1 square behind||30||[[File:BC Element Null.png]] None
  +
|B,F,J,N,T,*||8 MB||*
  +
|-
  +
|Standard Chip 12||[[File:V-Gun.gif]]||V-Gun
  +
|Explodes 2 diag. squares||30||[[File:BC Element Null.png]] None
  +
|D,G,L,P,V,*||8 MB||*
  +
|-
  +
|Standard Chip 13||[[File:Sidegun.gif]]||SideGun
  +
|Explodes up, down on hit||30||[[File:BC Element Null.png]] None
  +
|C,H,M,S,Y,*||8 MB||*
  +
|-
  +
|Standard Chip 14||[[File:Spreader.gif]]||Spreader
  +
|Creates a large explosion||30||[[File:BC Element Null.png]] None
  +
|M,N,O,P,Q,*||16 MB||**
  +
|-
  +
|Standard Chip 15||[[File:Bubler.gif]]||Bubbler
  +
|Explodes 1 square behind||60||[[File:BC Element Aqua.png]] Aqua
  +
|A,C,D,E,P,*||14 MB||*
  +
|-
  +
|Standard Chip 16||[[File:Bub-V.gif]]||Bub-V
  +
|Explodes 2 diag. squares||60||[[File:BC Element Aqua.png]] Aqua
  +
|D,E,F,S,V,*||22 MB||**
  +
|-
  +
|Standard Chip 17||[[File:BublSide.gif]]||BublSide
  +
|Explodes up, down on hit||60||[[File:BC Element Aqua.png]] Aqua
  +
|B,E,F,G,R,*||30 MB||***
  +
|-
  +
|Standard Chip 18||[[File:HeatShot.gif]]||HeatShot
  +
|Explodes 1 square behind||40||[[File:BC Element Heat.png]] Fire
  +
|B,H,I,J,P,*||16 MB||*
  +
|-
  +
|Standard Chip 19||[[File:Heat-V.gif]]||Heat-V
  +
|Explodes 2 diag. squares||40||[[File:BC Element Heat.png]] Fire
  +
|F,I,J,K,V,*||24 MB||**
  +
|-
  +
|Standard Chip 20||[[File:HeatSide.gif]]||HeatSide
  +
|Explodes up, down on hit||40||[[File:BC Element Heat.png]] Fire
  +
|C,J,K,L,T,*||32 MB||***
  +
|}
  +
  +
===''Mega Man Battle Network 4''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Name
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Description
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Element
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Codes
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Rarity
  +
|-
  +
|Standard Chip 8||[[File:BN4Chip008.png]]||Spreader
  +
|Creates a large explosion||30||[[File:BC Element Null.png]] None
  +
|L,M,N,*||10 MB||**
  +
|-
  +
|Standard Chip 9||[[File:BN4Chip009.png]]||HeatShot
  +
|Explodes 1 square behind||40||[[File:BC Element Heat.png]] Fire
  +
|B,C,D,*||8 MB||*
  +
|-
  +
|Standard Chip 10||[[File:BN4Chip010.png]]||Heat-V
  +
|Explodes 2 diag. squares||70||[[File:BC Element Heat.png]] Fire
  +
|C,D,E||22 MB||**
  +
|-
  +
|Standard Chip 11||[[File:BN4Chip011.png]]||HeatSide
  +
|Explodes up, down on hit||100||[[File:BC Element Heat.png]] Fire
  +
|D,E,F||44 MB||***
  +
|-
  +
|Standard Chip 12||[[File:BN4Chip012.png]]||Bubbler
  +
|Explodes 1 square behind||50||[[File:BC Element Aqua.png]] Aqua
  +
|P,Q,R,*||12 MB||*
  +
|-
  +
|Standard Chip 13||[[File:BN4Chip013.png]]||Bub-V
  +
|Explodes 2 diag. squares||80||[[File:BC Element Aqua.png]] Aqua
  +
|C,D,E||22 MB||**
  +
|-
  +
|Standard Chip 14||[[File:BN4Chip014.png]]||BublSide
  +
|Explodes up, down on hit||110||[[File:BC Element Aqua.png]] Aqua
  +
|D,E,F||44 MB||***
  +
|-
  +
|Dark Chip||[[File:BN4DChip005.png]]||DrkSpred
  +
|DARKCHIP CREATED BY DESIRE||400||[[File:BC Element Null.png]] None
  +
| - ||99 MB|| -
  +
|}
  +
  +
===''Mega Man Battle Network 5''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Name
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Description
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Element
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Codes
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Rarity
  +
|-
  +
|Standard Chip 8||[[File:BN5Chip008.png]]||Spreader
  +
|Creates a large explosion||30||[[File:BC Element Null.png]] None
  +
|C,D,E,*||10 MB||**
  +
|}
  +
  +
===''Mega Man Battle Network 6''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Name
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Description
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Element
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Codes
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Rarity
  +
|-
  +
|Standard Chip 9||[[File:BN6Chip009.png]]||Spreadr1
  +
|Spreads damg to adj panls||30||[[File:BC Element Null.png]] None
  +
|L,M,N,*||10 MB||*
  +
|-
  +
|Standard Chip 10||[[File:BN6Chip010.png]]||Spreadr2
  +
|Spreads damg to adj panls||60||[[File:BC Element Null.png]] None
  +
|A,B,C,*||18 MB||**
  +
|-
  +
|Standard Chip 11||[[File:BN6Chip011.png]]||Spreadr3
  +
|Spreads damg to adj panls||90||[[File:BC Element Null.png]] None
  +
|Q,R,S,*||26 MB||***
  +
|}
  +
  +
===''Mega Man Network Transmission''===
  +
{{Section-stub}}
  +
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Name
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Description
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Element
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Rarity
  +
|-
  +
|004||[[File:NTChip004.png|004]]||Shotgun
  +
|Explosion spreads forward after hitting||40||[[File:BC Element Null.png]] None
  +
|8 MB||*
  +
|-
  +
|005||[[File:NTChip005.png|005]]||V-Gun
  +
|Spreads diagonally in two directions||50||[[File:BC Element Null.png]] None
  +
|8 MB||*
  +
|-
  +
|006||[[File:NTChip006.png|006]]||CrossGun
  +
| ||60||[[File:BC Element Null.png]] None
  +
|
  +
|-
  +
|007||[[File:NTChip007.png|007]]||Spreader
  +
| ||70||[[File:BC Element Null.png]] None
  +
|
  +
|-
  +
|008||[[File:NTChip008.png|008]]||Bubbler
  +
|Explosion spreads forward after hitting||50||[[File:BC Element Aqua.png]] Aqua
  +
|8 MB||*
  +
|-
  +
|009||[[File:NTChip009.png|009]]||Bub-V
  +
| ||60||[[File:BC Element Aqua.png]] Aqua
  +
|-
  +
|010||[[File:NTChip010.png|010]]||BubCross
  +
| ||70||[[File:BC Element Aqua.png]] Aqua
  +
|-
  +
|011||[[File:NTChip011.png|011]]||BubSprd
  +
| ||80||[[File:BC Element Aqua.png]] Aqua
  +
|-
  +
|012||[[File:NTChip012.png|012]]||HeatShot
  +
| ||50||[[File:BC Element Heat.png]] Fire
  +
|-
  +
|013||[[File:NTChip013.png|013]]||Heat-V
  +
| ||60||[[File:BC Element Heat.png]] Fire
  +
|-
  +
|014||[[File:NTChip014.png|014]]||HeatCros
  +
| ||70||[[File:BC Element Heat.png]] Fire
  +
|-
  +
|015||[[File:NTChip015.png|015]]||HeatSprd
  +
| ||80||[[File:BC Element Heat.png]] Fire
  +
|-
  +
|069||[[File:NTChip069.png|069]]||3-Way
  +
|Fires busters in three directions||60||[[File:BC Element Null.png]] None
  +
|16 MB||*
  +
|}
  +
  +
===''Mega Man Battle Chip Challenge''===
  +
{{Section-stub}}
  +
  +
===''Rockman.EXE 4.5 Real Operation''===
  +
{| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #F8F8FF; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
  +
! width="10px" style="color: black; border:1px solid #FFC233; background-color: #FFC233;" |ID
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="56px" |Image
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="75px" |Name
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Description translation
  +
! style="color:#FCFCFC; background-color: #104E8B;" width="75px" |Damage
  +
! style="color:#FCFCFC; background-color: #104E8B;" |Type
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Memory
  +
! style="color:#FCFCFC; background-color: #104E8B;"|Rarity
  +
|-
  +
|Standard Chip 8||[[File:BN45Chip008.png]]||Spread Gun
  +
| ||30||[[File:BC Element Null.png]] None
  +
|10 MB||**
  +
|-
  +
|Standard Chip 9||[[File:BN45Chip009.png]]||Heat Shot
  +
| ||40||[[File:BC Element Heat.png]] Fire
  +
|8 MB||*
  +
|-
  +
|Standard Chip 10||[[File:BN45Chip010.png]]||Heat V
  +
| ||70||[[File:BC Element Heat.png]] Fire
  +
|22 MB||**
  +
|-
  +
|Standard Chip 11||[[File:BN45Chip011.png]]||Heat Side
  +
| ||100||[[File:BC Element Heat.png]] Fire
  +
|44 MB||***
  +
|-
  +
|Standard Chip 12||[[File:BN45Chip012.png]]||Bubble Shot
  +
| ||50||[[File:BC Element Aqua.png]] Aqua
  +
|12 MB||*
  +
|-
  +
|Standard Chip 13||[[File:BN45Chip013.png]]||Bubble V
  +
| ||80||[[File:BC Element Aqua.png]] Aqua
  +
|22 MB||**
  +
|-
  +
|Standard Chip 14||[[File:BN45Chip014.png]]||Bubble Side
  +
| ||110||[[File:BC Element Aqua.png]] Aqua
  +
|44 MB||***
  +
|}
  +
  +
===[[Advanced PET]]===
  +
{|border=1
  +
!style="color:#FCFCFC; background-color: #104E8B;"|ID
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Battle Chip
  +
|-
  +
|018||Spread Gun (Spreader)
  +
|-
  +
|019||Heat Shot (HeatShot)
  +
|-
  +
|020||Heat V
  +
|-
  +
|021||Heat Side (HeatSide)
  +
|-
  +
|022||Bubble Shot (Bubbler)
  +
|-
  +
|023||Bubble V
  +
|-
  +
|024||Bubble Side
  +
|}
  +
  +
===[[Link PET_EX]]===
  +
{|border=1
  +
!style="color:#FCFCFC; background-color: #104E8B;"|ID
  +
!style="color:#FCFCFC; background-color: #104E8B;"|Battle Chip
  +
|-
  +
|009||Spread Gun 1
  +
|-
  +
|010||Spread Gun 2
  +
|-
  +
|011||Spread Gun 3
  +
|}
  +
  +
==Gallery==
  +
<gallery>
  +
MMNTWBlaster.png|Shotgun in the anime.
  +
MMNTWSpreader.png|Spreader in the anime.
  +
MMNTWHyperBurst.png|Hyper Burst in the anime.
  +
MMNTWMegaDeathBurst.png|Mega Death Burst in the anime.
  +
MMNTWMegaDeathBurstB.png|Mega Death Burst in the anime.
  +
BeastHyperBurst.png|Hyper Burst in the anime.
  +
SpreaderConcept.jpg|Concept art.
  +
</gallery>
  +
  +
==See also==
  +
*[[Spikey]]
  +
*[[Puffy (blowfish)|Puffy]]
  +
*[[Shrimpy]]
  +
*[[Air Spread]]
  +
  +
{{-}}
 
{{BattleChips}}
 
{{BattleChips}}
 
[[Category:Battle Chips]]
 
[[Category:Battle Chips]]
[[Category:Normal Battle Chips]]
 
[[Category:MegaMan Battle Network]]
 

Revision as of 06:09, 18 August 2020

X8NavigatorAlertIconEdit This article is in need of more information.
Anime
More information or suggestions about the issue might be found in a section of the talk page.
NTChip004

Spreader

Spreader, known as Spread Gun (スプレッドガン Supureddo Gan) in Japan, is a Battle Chip present in all games from the Mega Man Battle Network series. This chip, alongside a set of similar Battle Chips, act as an enhancement to the NetNavi's buster for one shot, spreading damage to adjacent panels.

No viruses drop the non-elemental Battle Chips in this family, and in most games they cause 30 damage. Puffy and Shrimpy drop chips of the Aqua element, and Buffy and Spikey of the Fire element.

Battle Chips

Shotgun

Shotgun

Shotgun (ショットガン Shottogan, ShotGun in one game), known as Blaster in the English dub of the anime MegaMan NT Warrior, that appears if the first three Mega Man Battle Network games. It is a Battle Chip that fires a projectile straight forward and hits both the target and the square behind it. In the anime, it fires several projectiles from the buster.

Bubbler

Bubbler
See Bubble Spread for the Bubbler chip in the first game.

Bubbler, known as Bubble Shot (バブルショット) in Japan, is a stronger, Aqua element version of Shotgun that can be obtained from Shrimpy.

Heat Shot

HeatShot

Heat Shot (ヒートショット Hīto Shotto) is a stronger, Fire element version of Shotgun that can be obtained from Spikey.

V-Gun

V-Gun

V-Gun (ブイガン Bui Gan) spreads in the two diagonal squares behind the target.

Bubble-V

Bubble-V

Bubble-V (バブルブイ Baburu Bui) is a stronger, Aqua element version of V-Gun.

Heat-V

Heat-V

Heat-V (ヒートブイ Hīto Bui) is a stronger, Fire element version of V-Gun.

Side Gun

Sidegun

Side Gun (サイドガン Saido Gan) is a Battle Chip that only appeared in Mega Man Battle Network 3. Its shot spreads in the panels to the side of the target.

Bubble Side

Bubble Side

Bubble Side (バブルサイド Baburu Saido) is a stronger, Aqua element version of Side Gun.

Heat Side

Heat Side

Heat Side (ヒートサイド Hīto Saido) is a stronger, Fire element version of Side Gun.

Cross Gun

Cross Gun

Cross Gun (クロスガン Kurosu Gan) spreads in four diagonal squares, forming a cross.

Bubble Cross

Bubble Cross

Bubble Cross (バブルクロス Baburu Kurosu) is a stronger, Aqua element version of Cross Gun.

Heat Cross

Heat Cross

Heat Cross (ヒートクロス Hīto Kurosu) is a stronger, Fire element version of Cross Gun.

Spreader

Spreader

Spreader, known as Spread Gun (スプレッドガン Supureddo Gan) in Japan, is a Battle Chip that hits all panels around the target.

DrkSpred

In Mega Man Battle Network 4 it has a Dark Chip named Dark Spread (ダークスプレッド) that causes 400 damage, but has negative side effects to the user.

Spreadr1

In Mega Man Battle Network 6 Spreader appears as three Battle Chips with different attack power.

Bubble Spread

Bubble Spread

Bubble Spread (バブルスプレッド Baburu Supureddo), named Bubbler in the English version of the first Mega Man Battle Network game, is an Aqua element version of Spreader, dropped by the Puffy virus.

Heat Spread

Heat Spread (1-2,BCC)

Heat Spread (ヒートスプレッド Hīto Supureddo), named Heater in the English version of the first Mega Man Battle Network game, is a Fire element version of Spreader, dropped by the Buffy virus.

3-Way

3-Way

3-Way (3ウエイ 3 Uei) is a Battle Chip from Mega Man Network Transmission. Instead of a single shot splitting after hitting the target, it fires buster shots in three directions.

Program Advances

Powered Cannon

Powered Cannon is formed by combining Shotgun, CrossGun, Spreader, and Mega Cannon in K code, and only appears in the first Mega Man Battle Network. MegaMan summons a massive cannon that explodes a 3x3 area for 200 damage on a successful hit.

Hyper/Mega Burst

Hyper Burst, shortened to H-Burst, is formed by combining Spreader chips in three consecutive codes. It functions like a Spreader, but it explodes multiple times in place (even if the target moves), alternating between a X-shape and a +-shape. In the first four games, this does 5 hits of 100; in Mega Man Battle Network 5, it's 6 hits of 50, and in Mega Man Battle Network 6 it's 10 hits of 60. In the sixth game, all three Spreader chips form the same Program Advance.

Mega-Burst, shortened to M-Burst and known as Mega Death Burst (メガデスバースト) in Japan, is an upgraded version of H-Burst in the first two games. It uses all five codes of Spreader and hits 10 times instead of 5.

Bubble/Heat Spreads

Bubble Spread, and its Fire-element counterpart Heat Spread, are found in Mega Man Battle Network 3 and 4. They are identical to the Battle Chips of the same name from the first two games, except that they deal 300 damage. In both games, they are formed by combining the lesser chips of their kind (Bubbler/Bub-V/BublSide and HeatShot/Heat-V/HeatSide, respectively), either as a single type of chip in three consecutive chip codes or by combining one of each chip in the same code.

Battle Chips by game

Mega Man Battle Network

# Image Name Description Attack Element Codes Rarity
004 Shotgun Shotgun Hits enemy and keeps going 1pnl 30 BC Element Null None K,M,N,Q,R *
005 CrossGun CrossGun 4-panel diagonal blast 30 BC Element Null None C,E,F,J,K *
006 Spreader Spreader Gun with a 1-panel blast 30 BC Element Null None H,I,J,K,L **
007 Bubbler Bubbler Bubbles w/ a 1-panel blast 50 BC Element Aqua Aqua A,K,L,P,S *
008 HeatSprd Heater Fire with a 1-panel blast 70 BC Element Heat Fire C,F,G,K,O **

Mega Man Battle Network 2

ID Image Name Description Damage Element Codes Memory Rarity
004 Shotgun Shotgun Explodes 1 square behind 30 BC Element Null None B,F,H,J,N,* 4 MB *
005 V-Gun V-Gun Explodes 2 diagonal squares 30 BC Element Null None A,F,G,L,P,* 4 MB *
006 CrossGun CrossGun Explodes 4 diagonal squares 30 BC Element Null None H,J,M,Q,S,* 8 MB *
007 Spreader Spreader Creates a large explosion 30 BC Element Null None M,N,O,P,Q,* 20 MB **
008 Bubler Bubbler Explodes 1 square behind 40 BC Element Aqua Aqua B,G,H,P,R,* 12 MB *
009 Bub-V Bub-V Explodes 2 diagonal squares 40 BC Element Aqua Aqua C,D,J,N,S,* 16 MB *
010 BubCross BubCross Explodes 4 diagonal squares 40 BC Element Aqua Aqua K,O,P,T,V,* 20 MB **
011 Bubbler BubSprd Creates a large explosion 40 BC Element Aqua Aqua E,F,I,L,M,* 32 MB ***
012 HeatShot HeatShot Explodes 1 square behind 50 BC Element Heat Fire B,G,H,P,R,* 14 MB *
013 Heat-V Heat-V Explodes 2 diagonal squares 50 BC Element Heat Fire C,D,J,N,S,* 18 MB *
014 HeatCros HeatCros Explodes 4 diagonal squares 50 BC Element Heat Fire K,O,P,T,V,* 22 MB **
015 HeatSprd HeatSprd Creates a large explosion 50 BC Element Heat Fire E,F,I,L,M,* 36 MB ***

Mega Man Battle Network 3

ID Image Name Description Damage Element Codes Memory Rarity
Standard Chip 11 Shotgun ShotGun Explodes 1 square behind 30 BC Element Null None B,F,J,N,T,* 8 MB *
Standard Chip 12 V-Gun V-Gun Explodes 2 diag. squares 30 BC Element Null None D,G,L,P,V,* 8 MB *
Standard Chip 13 Sidegun SideGun Explodes up, down on hit 30 BC Element Null None C,H,M,S,Y,* 8 MB *
Standard Chip 14 Spreader Spreader Creates a large explosion 30 BC Element Null None M,N,O,P,Q,* 16 MB **
Standard Chip 15 Bubler Bubbler Explodes 1 square behind 60 BC Element Aqua Aqua A,C,D,E,P,* 14 MB *
Standard Chip 16 Bub-V Bub-V Explodes 2 diag. squares 60 BC Element Aqua Aqua D,E,F,S,V,* 22 MB **
Standard Chip 17 BublSide BublSide Explodes up, down on hit 60 BC Element Aqua Aqua B,E,F,G,R,* 30 MB ***
Standard Chip 18 HeatShot HeatShot Explodes 1 square behind 40 BC Element Heat Fire B,H,I,J,P,* 16 MB *
Standard Chip 19 Heat-V Heat-V Explodes 2 diag. squares 40 BC Element Heat Fire F,I,J,K,V,* 24 MB **
Standard Chip 20 HeatSide HeatSide Explodes up, down on hit 40 BC Element Heat Fire C,J,K,L,T,* 32 MB ***

Mega Man Battle Network 4

ID Image Name Description Damage Element Codes Memory Rarity
Standard Chip 8 BN4Chip008 Spreader Creates a large explosion 30 BC Element Null None L,M,N,* 10 MB **
Standard Chip 9 BN4Chip009 HeatShot Explodes 1 square behind 40 BC Element Heat Fire B,C,D,* 8 MB *
Standard Chip 10 BN4Chip010 Heat-V Explodes 2 diag. squares 70 BC Element Heat Fire C,D,E 22 MB **
Standard Chip 11 BN4Chip011 HeatSide Explodes up, down on hit 100 BC Element Heat Fire D,E,F 44 MB ***
Standard Chip 12 BN4Chip012 Bubbler Explodes 1 square behind 50 BC Element Aqua Aqua P,Q,R,* 12 MB *
Standard Chip 13 BN4Chip013 Bub-V Explodes 2 diag. squares 80 BC Element Aqua Aqua C,D,E 22 MB **
Standard Chip 14 BN4Chip014 BublSide Explodes up, down on hit 110 BC Element Aqua Aqua D,E,F 44 MB ***
Dark Chip BN4DChip005 DrkSpred DARKCHIP CREATED BY DESIRE 400 BC Element Null None - 99 MB -

Mega Man Battle Network 5

ID Image Name Description Damage Element Codes Memory Rarity
Standard Chip 8 BN5Chip008 Spreader Creates a large explosion 30 BC Element Null None C,D,E,* 10 MB **

Mega Man Battle Network 6

ID Image Name Description Damage Element Codes Memory Rarity
Standard Chip 9 BN6Chip009 Spreadr1 Spreads damg to adj panls 30 BC Element Null None L,M,N,* 10 MB *
Standard Chip 10 BN6Chip010 Spreadr2 Spreads damg to adj panls 60 BC Element Null None A,B,C,* 18 MB **
Standard Chip 11 BN6Chip011 Spreadr3 Spreads damg to adj panls 90 BC Element Null None Q,R,S,* 26 MB ***

Mega Man Network Transmission

X8NavigatorAlertIconEdit This section requires expansion.
ID Image Name Description Damage Element Memory Rarity
004 004 Shotgun Explosion spreads forward after hitting 40 BC Element Null None 8 MB *
005 005 V-Gun Spreads diagonally in two directions 50 BC Element Null None 8 MB *
006 006 CrossGun 60 BC Element Null None
007 007 Spreader 70 BC Element Null None
008 008 Bubbler Explosion spreads forward after hitting 50 BC Element Aqua Aqua 8 MB *
009 009 Bub-V 60 BC Element Aqua Aqua
010 010 BubCross 70 BC Element Aqua Aqua
011 011 BubSprd 80 BC Element Aqua Aqua
012 012 HeatShot 50 BC Element Heat Fire
013 013 Heat-V 60 BC Element Heat Fire
014 014 HeatCros 70 BC Element Heat Fire
015 015 HeatSprd 80 BC Element Heat Fire
069 069 3-Way Fires busters in three directions 60 BC Element Null None 16 MB *

Mega Man Battle Chip Challenge

X8NavigatorAlertIconEdit This section requires expansion.

Rockman.EXE 4.5 Real Operation

ID Image Name Description translation Damage Type Memory Rarity
Standard Chip 8 BN45Chip008 Spread Gun 30 BC Element Null None 10 MB **
Standard Chip 9 BN45Chip009 Heat Shot 40 BC Element Heat Fire 8 MB *
Standard Chip 10 BN45Chip010 Heat V 70 BC Element Heat Fire 22 MB **
Standard Chip 11 BN45Chip011 Heat Side 100 BC Element Heat Fire 44 MB ***
Standard Chip 12 BN45Chip012 Bubble Shot 50 BC Element Aqua Aqua 12 MB *
Standard Chip 13 BN45Chip013 Bubble V 80 BC Element Aqua Aqua 22 MB **
Standard Chip 14 BN45Chip014 Bubble Side 110 BC Element Aqua Aqua 44 MB ***

Advanced PET

ID Battle Chip
018 Spread Gun (Spreader)
019 Heat Shot (HeatShot)
020 Heat V
021 Heat Side (HeatSide)
022 Bubble Shot (Bubbler)
023 Bubble V
024 Bubble Side

Link PET_EX

ID Battle Chip
009 Spread Gun 1
010 Spread Gun 2
011 Spread Gun 3

Gallery

See also