MMKB

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MMKB
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Spy Larue I can either be the easiest or a slightly harder Spy Larue to defeat. Its attacks are similar to the other two Spy Larues, but its elemental attack is it creating icicle shards in up to four sets (see below for patterns and how to dodge),
 
Spy Larue I can either be the easiest or a slightly harder Spy Larue to defeat. Its attacks are similar to the other two Spy Larues, but its elemental attack is it creating icicle shards in up to four sets (see below for patterns and how to dodge),
   
Its weaknesses provide a excellent offence stratey against it. Burning Shot can be used for range (and also has a high damage output, like Ice Javelin) and even Flame Fang can be used offensively (provided Zero does not get '''too '''close to use it).
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Its weaknesses provide a excellent offence strategy against it. Burning Shot can be used for range (and also has a high damage output, like Ice Javelin) and even Flame Fang can be used offensively (provided Zero does not get '''too '''close to use it).
   
 
==Gallery==
 
==Gallery==
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[[Category:Mega Man Zero 4 enemies]]
 
[[Category:Mega Man Zero 4 enemies]]
 
[[Category:Sub-bosses]]
 
[[Category:Sub-bosses]]
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[[Category:Mega Man Zero series Sub-bosses]]

Revision as of 17:53, 21 May 2020

Spy Larue I (スパイ ラリューI) is the sub-boss of Tech Kraken's stage in Mega Man Zero 4. It is an ice type Spy Larue.

Strategy

Spy Larue I can either be the easiest or a slightly harder Spy Larue to defeat. Its attacks are similar to the other two Spy Larues, but its elemental attack is it creating icicle shards in up to four sets (see below for patterns and how to dodge),

Its weaknesses provide a excellent offence strategy against it. Burning Shot can be used for range (and also has a high damage output, like Ice Javelin) and even Flame Fang can be used offensively (provided Zero does not get too close to use it).

Gallery

Ice Shard patterns