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{{Nihongo|'''Super Arm'''|スーパーアーム|Sūpā Āmu}} is [[Guts Man]]'s special weapon. In the first [[Mega Man (video game)|Mega Man]] game, the Super Arm does not fire on its own. Instead, [[Mega Man (character)|Mega Man]] must walk up to certain blocks, and if they can be picked up by the Super Arm, they will flash. Pressing the attack button causes Mega Man to pick them up (Mega Man cannot climb ladders when performing this move), and pressing it again causes him to throw them. If there is not enough room available to create an arc, or if/when they land on the ground, the blocks will scatter. In the two arcade games [[Mega Man: The Power Battle]] and [[Mega Man 2: The Power Fighters]], boulders appear for the player.
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{{Nihongo|'''Super Arm'''|スーパーアーム|Sūpā Āmu}} is [[Guts Man]]'s special weapon. In the first [[Mega Man (video game)|Mega Man]] game, the Super Arm does not fire on its own. Instead, [[Mega Man (character)|Mega Man]] must walk up to certain blocks, and if they can be picked up by the Super Arm, they will flash. Pressing the attack button causes Mega Man to pick them up (Mega Man cannot climb ladders while performing this move), and pressing it again causes him to throw them. If there is not enough room available to create an arc, or if/when they land on the ground, the blocks will scatter. In the two arcade games [[Mega Man: The Power Battle]] and [[Mega Man 2: The Power Fighters]], boulders appear for the player.
   
 
==Damage Data Chart==
 
==Damage Data Chart==

Revision as of 17:40, 19 April 2013

Super Arm (スーパーアーム Sūpā Āmu) is Guts Man's special weapon. In the first Mega Man game, the Super Arm does not fire on its own. Instead, Mega Man must walk up to certain blocks, and if they can be picked up by the Super Arm, they will flash. Pressing the attack button causes Mega Man to pick them up (Mega Man cannot climb ladders while performing this move), and pressing it again causes him to throw them. If there is not enough room available to create an arc, or if/when they land on the ground, the blocks will scatter. In the two arcade games Mega Man: The Power Battle and Mega Man 2: The Power Fighters, boulders appear for the player.

Damage Data Chart

Known damage values for the original Mega Man.

MMWW-MM1-SuperArm-Icon Super Arm (G)
Boss Damage
Cut Man 14
Guts Man 1
Ice Man --
Bomb Man --
Fire Man --
Elec Man 4
Yellow Devil --
Copy Robot --
CWU-01P 4
Wily Machine No. 1: 1st Phase --
Wily Machine No. 1: 2nd Phase --

Bosses Weak Against Super Arm

Bosses That Can't Be Attacked By Super Arm

Other media

Mega Man animated series

Cartoonsuperarm

Proto Man obtaining Super Arm in the cartoon show

Proto Man uses the Super Arm against Mega Man in the first episode of the Mega Man animated series. After showing annoyance at the Robot Masters' lack of success in defeating Mega Man, Proto Man chose to go after Mega Man himself, copying Guts Man's power in order to help him to do so.

After chasing down Mega Man, he used the Super Arm's power to punch him through a hangar wall, before following him through to continue attacking. Eventually, Mega Man was able to get the upper hand against Proto Man, defeating him by knocking him into an aeroplane turbine, which fired him into a wall with immense force.

Its only visible effect was enlarging the size of Proto Man's right forearm, presumably to visually convey the extra strength granted by it. Interestingly, it was also the only special weapon Proto Man ever copied from a Robot Master on the show.

Mega Man comic

Mega Man uses the Super Arm in the Archie Mega Man comic.

Street Fighter x Tekken

Bad Box Art Mega Man uses the Super Arm as his forward throw, lifting his opponent above his head and throwing them.


Gallery

Screenshots

Artwork

Trivia

  • Wily Machine is actually programmed to take 1 unit of damage from the Super Arm, however it is impossible to do this during normal gameplay because there are no blocks in the battlefield -- this can only be accomplished using an external cheating device such as Game Genie.
  • The Super Arm is the only weapon in the classic series that can't be activated without another item present, in this case blocks are needed.

See also

Similar Weapons