MMKB

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*Turbo > Burst > Cloud > Junk > Freeze > Slash > Spring > Shade > Turbo > Slash > ...
 
*Turbo > Burst > Cloud > Junk > Freeze > Slash > Spring > Shade > Turbo > Slash > ...
   
The circles don't close. --[[Special:Contributions/189.77.208.108|189.77.208.108]] 21:24, February 16, 2010 (UTC)
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The circles don't close.
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Also, it's true that Crash Bombs hit several times and causes good damage, but there is a delay between the shots and newbies could miss because Flash Man keeps moving. Metal Blade, in the other hand, can be fired rapidly, causes more damage and uses less energy. --[[Special:Contributions/189.77.208.108|189.77.208.108]] 21:24, February 16, 2010 (UTC)

Revision as of 21:29, 16 February 2010

Flash Man was never in Captain N O.o

There was a distant silhouette of an 8th Robot Master, but no close up to tell if it was Flash Man.

Crash Bombs

If you follow the boss order in Mega Man 2, it's Flash > Quick > Metal > Bubble > Heat > Wood > Air > Crash. Logically, Crash Bombs should be Flash Man's weakness, but it is true that Metal Blades do more damage. That's not to say Crash Bombs are utterly useless against him, though - heck no! Keep in mind that a single Crash Bomb can hit multiple times. I don't think the inclusion of the Bubble Lead was a good idea (they only do 2 points of damage, and Bob & George is not an authority on Mega Man Weaknesses), but is it so bad to list the Crash Bombs as an alternative? Metal Man's weakness is listed as the "Metal Blade" in the official MM2 database, but we still list the Quick Boomerang (and for good reason! You can't use the Metal Blade when you first fight Metal Man!) --131.107.0.69 19:58, February 16, 2010 (UTC)

Does the boss weaknesses need to be in a perfect circle? What about the weaknesses from other games, like Mega Man 3 and 7?

Mega Man 3:

  • Shadow > Spark > Magnet > Hard > Top > Shadow
  • Snake > Gemini > Needle > Snake

Mega Man 7:

  • Freeze > Burst > Cloud > Junk > Freeze
  • Slash > Spring > Shade > Turbo > Slash
  • Turbo > Burst > Cloud > Junk > Freeze > Slash > Spring > Shade > Turbo > Slash > ...

The circles don't close.

Also, it's true that Crash Bombs hit several times and causes good damage, but there is a delay between the shots and newbies could miss because Flash Man keeps moving. Metal Blade, in the other hand, can be fired rapidly, causes more damage and uses less energy. --189.77.208.108 21:24, February 16, 2010 (UTC)