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But, there's alway's quick man's boomerang that take's two hits. Just pointing that out. But I never thought to use his weapon against him. Bassium!

Oh, i forgot. Well, we should say Metal blade for hatcjhes...goes off to fix that.


I don't know the exact origin of Light's phrase (「未来の歯医者さん」 "Mirai no haisha san"), but it's mentioned in some sites, including Metal Man's page from The Mega Man Network and the Rockman 2 page from the Japanese Wikipedia. I guess it's from one of the Rockman books released in Japan, most likely from Rockman & Rockman X Big Picture Book, Rockman & Rockman X Secret Big Encyclopedia, Rockman Memories, or Rockman Perfect Memories. --Quick 16:18, April 15, 2010 (UTC)

We'll add the MM Network as the source, it seems credible enough. If something more from-Capcom-ish (lol) comes up, we'll use that. Zalbaag 19:19, April 15, 2010 (UTC)


"His lightweight design also grants him high agility, but because of a design flaw, Metal Man is vulnerable to Mega Man's Mega Buster."

Um, what? Buster shots do 1 damage to him in every game he's in (excluding normal mode on the NES version, where all of Mega Man's weapons do double damage).

Unless the person who added that text meant he's vulnerable to his own Metal Blades rather the Mega Buster. Heihachi 73 (talk) 21:47, February 15, 2016 (UTC)

- The above is not true. Metal Man takes three points of damage from the Mega Buster in MM2, last I checked. It's the reason why I, personally, always start with him. Dudeman42 (talk) 21:49, February 15, 2016 (UTC)

Gameplay-wise he isn't, but story-wise it is pointed that he is vulnerable to the Mega Buster. It is shown in his Japanese Mega Man & Bass CD data and in his SAR data (the later due to him being the 1st boss). Probably in Japanese books too. --Quick (ut) 17:33, February 16, 2016 (UTC)