The Teleporter Base (大型転送基地 "Large Transfer Base") is a stage in Mega Man Zero 4.
Description[]
The Teleporter Base was designed to transport Neo Arcadian troops to various locations on the planet. However, by the time Zero visited the location, it was running on emergency power due to Neo Arcadia's earlier destruction from Ragnarok's particle beam by Craft. Zero visited the location in order to access Ragnarok's core area, as they needed to access that area to shut down the core before Ragnarok crashes into Area Zero. In the Teleporter Base, Zero disables the base's protection by pulling four switches and then returning to the middle and destroying Randam Bandam, gaining access to the Teleporter Circuit.
Enemies[]
Image | Name |
---|---|
Randam Bandam (boss) | |
Variant Fire | |
Variant Fencer | |
GangaGun | |
Crossbyne | |
Kerosh | |
NeedBalloon | |
NicosCrabB | |
Telly Bomb |
Mega Man Zero 4 | |
---|---|
Einherjar Eight Warriors | |
Pegasolta Eclair • Sol Titanion • Fenri Lunaedge • Noble Mandrago • Mino Magnus • Heat Genblem • Tech Kraken • Popla Cocapetri | |
Other bosses | |
SubDesert Core • Carnage Force 0 • Craft • Hell the Giant • Randam Bandam • Cyball • Dr. Weil | |
Zero's Weaponry and EX Skills | |
Buster Shot • Z-Saber • Zero Knuckle Tractor Shot • Burning Shot • Ice Javelin • Time Stopper Thunder Stab • Flame Fang • Ice Blade • Sky Chaser | |
Areas | |
Caravan in the Wilderness • Resistance Trailer • Area Zero Hanging Gardens • Artificial Sun • Hibernation Chamber • Underground Forest • Magnetic Zone • Particle Beam • Deep Sea • Living City Human Settlement • The Prison • Ragnarok Control Room • Teleporter Base • Teleporter Circuit • Ragnarok Core | |
Miscellaneous | |
Game Script • Mega Man Zero 4 database • List of Mega Man Zero 4 enemies |