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PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT WAS NOT LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER COUNTRY, AND USES THE ORIGINAL TERMS AND NAMES.

The Railroad Kingdom
Rockman.EXE Beast episode 15
BeastTitleCard15.png
Air date January 14, 2006 (Japan)
Episode Guide
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Beyondard 2
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Cooking is Love!
Themes
Opening Theme Shouri no Uta
Ending Theme Ashiato

The Railroad Kingdom (鉄路てつろ王国おうこく Tetsuro no Ōkoku) is the 15th episode of Rockman.EXE Beast.

Summary

Enzan Ijuin and Meiru Sakurai continue walking through the post-apocalyptic world of Beyondard hoping to reunite with their friends. The two of them have been traveling for some time but had yet to see a single living person. Eventually, they found a railway track that seem to be in use and decides to follow it hoping to find a settlement or such. Nearby, they notice a group of viruses attacking a train station and at the same time, a train is approaching their way. Meiru attempts to plug Roll into a nearby signal to stop the train but as she does so, Roll materialized instead. Realizing that Beyondard is a world where NetNavis and humans coexist, Enzan does the same for Blues and the two Navis defeat the viruses before the train arrive. Once the viruses are dealt with, the train stopped and the engineer pick up the two of them.

The engineer introduce himself as Kunio Kurogane, operator of ChargeMan who controls the train they are in. Kunio carries the children to his destination, Shirokuni Town, the railway city. The town serve as the centre hub for delivering supplies to other towns and transporting refugees in hopes of rebuilding the world. Once they reach the town, Kunio treats the children lunch for helping him. At the restaurant, Enzan and Meiru ask Kunio whether had he seen their friends though he states he didn't know but will try to ask the other engineers if any of them had any knowledge about them. Enzan later leaves to take a look around the town while Meiru follow Kunio and watch him inspecting his most prized possession, a steam locomotive.

Meanwhile, Zoano JunkMan received a message from his search party about Shirokuni Town and decides to capture the city and convert it as a base of operations for the forces of Glaga. He and his forces march towards the town and attack an approaching train before scrapping it down to the last bolt. Luckily, nobody were injured from the attack. Enzan notice the attack and inform Meiru and Kunio to alert the town while Blues handle the viruses. Very soon, the alarm was sounded and an evacuation was commenced. At the control station, Meiru found where Enzan is and decide to head there as well to help him. Before she leaves, Kunio gives her his Beast Link Gate with ChargeMan in it.

Blues continue battling the viruses but he was heavily outnumbered and couldn't sustained any longer as he wasn't fully charge after the previous battle. Just as Zoano JunkMan is about to deal the finishing blow, ChargeMan arrives and challenge the Zoanoroid. After a hard battle, ChargeMan came out victorious but was heavily injured. Still alive, Zoano JunkMan refuse to accept his defeat and throw a bomb at the heroes before retreating by becoming invisible. ChargeMan attempts to carry the bomb away from the town but he had lost too much HP to remain sustain and had no choice but to return to his Beast Link Gate.

ChargeMan inform Kunio about their current situation. With the power plant down, rendering all electric trains useless, Kunio decides to use his steam locomotive to carry the bomb away. Once he connect the car containing the bomb to his train, Kunio direct it to the nearest exit and order one of his engineer to help him change the tracks. However, the track near the exit has been destroyed and the engineer is unable to reach there in time to switch lane. Luckily, Enzan is nearby and manage to switch the track before Kunio arrives. With the bomb still ticking, Kunio spotted Zoano JunkMan in front of him and begin to accelerate his train at full speed. Zoano JunkMan is unable to escape in time and was hit with full force just as the bomb finishes the countdown, enveloping the train in a powerful blast. However, Kunio manage to survive the explosion with only minor injuries.

Kunio thanked the children for helping him to protect him town. As a token of appreciation, Kunio gives them a lift to the next town as well as giving them several provisions for their journey including food and money. En route, Enzan express disappointment as they aren't be able to find any clues about their friends but Meiru tell him not to give their hopes up. As she eats her lunch, she commented about the delicious curry flavor which reminds her about her childhood friend. Meanwhile, Netto had been walking along several old tracks hoping to find someone along the way to no avail. Already tired and hungry, Netto drop to his knees. Without their knowledge, the track he is following is connected to the track ChargeMan is travelling on.

Characters

In order of appearance:

Viruses

Battle Chips

Home Media

This episode was released on 5th volume of the anime in Japan on DVD.

Gallery


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