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For the Mega Man Zero 4 EX Skill, see Time Stopper (EX Skill).
Not to be confused with Flash Stopper.

Time Stopper (タイムストッパー Taimu Sutoppā) is Flash Man's Special Weapon, which has the ability to stop time for a limited time.

Appearances[]

Mega Man 2[]

Time Stopper can be activated only once, quickly draining the weapon's energy as time passes. This can be used to stop enemies and hazards, such as Presses and the deadly Force Beams, to bypass them more easily. It also prevents the appearance of Claws, Fly Boys, M-445s, Moles, Pipis and Tellys, and can be used to skip up to two Frienders in Wood Man's stage.

A downside is that, unlike Flash Man, Mega Man cannot shoot while time is stopped, nor switch to another Special Weapon until all its energy is drained (later in the series, Bright Man's Flash Stopper remedied this dilemma to some extent). It only stops if the player loses a life while it is active, leaving some energy to be used later. The Time Stopper also stops when Quick Man is defeated, notably during Mega Man's second encounter in the Wily Castle rematch where weapon energy is not restored between stages. Due to this, Time Stopper is best saved for Quick Man in his stage and in the Wily Stages, unless the player is willing to refill it through farming or continues. However, in the Mega Man 2 port for the iPhone, the Time Stopper will turn itself off when moving onto another screen.

Another downside is that the eight Wily Numbers have devices that makes them immune to the Time Stopper, but Quick Man's device has a flaw.[1] This flaw may be the reason for Time Stopper being his weakness; he is the only enemy in Mega Man 2 to receive damage from this weapon. While they are said to be immune to it, this is not reflected in the gameplay as, with the exception of the Boobeam Trap, every boss and enemy in Mega Man 2 will stop with this weapon, including Flash Man himself, although his life gauge will be restored when Time Stopper is used against him.

Time Stopper is one of the few weapons in the series that the player doesn't have enough energy in one stock to eliminate the boss that it is strong against even if the weapon energy gauge is full, as Quick Man loses one unit of his life gauge for every two units of weapon energy Mega Man uses.

Mega Man: The Wily Wars[]

Appearing Blocks, lifts, conveyor belts and several projectiles are not affected by the Time Stopper, unlike the NES version.

In the Wily Tower mode, Foot Holder, Electric Gabyoall, Needle Press, and all bosses are unaffected by the Time Stopper, being able to move normally while it is active. While the bosses themselves are immune, if Time Stopper is activated before entering a boss room, the boss will only appear after its effect ends, except for the final boss as it is already present in the room when the player enters.

Mega Man: Dr. Wily's Revenge[]

Mega Man obtains Time Stopper after defeating Flash Man inside the Wily Castle. It functions like its appearance in Mega Man 2, stopping time and Quick Man being the only boss to receive damage from it, causing no harm to other bosses. Unlike the NES, the Time Stopper will deactivate if the player leave a screen, requiring to be activated again for continuous use.


Yamato Man's spear tip
PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT HAS NOT BEEN LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER ASIAN COUNTRIES, AND USES THE ORIGINAL TERMS AND NAMES.
Yamato Man

Super Adventure Rockman[]

Time Stopper works different in this game. When used by Flash Man, he fires a shot from his buster. If the bullet hits Rockman, the player's aim will slow down for a few seconds. Rockman obtains Time Stopper after defeating Flash Man in episode 1.

With Time Stopper equipped, Rockman fires a shot that usually causes the same amount of damage from the Rock Buster, stopping time for a few seconds with each shot. This allows him to fire several times on the frozen target, either with Time Stopper, or by switching to other weapons to save its energy and cause more damage, switching again either before the target moves to keep it frozen or after the effect ends, using it when needed. While Time Stopper is Quick Man's weakness and causes him twice the damage of a normal buster shot, a charge shot and the other three weapons obtained at the time cause more damage to him, but are difficult to hit due to his speed.


Yamato Man
END OF UNLOCALIZED MATERIAL.

Other appearances[]

  • In Mega Man 3, Doc Robot has the weapons and movements from the eight bosses from Mega Man 2, including Time Stopper, which is used in Gemini Man's stage. However, the player can't obtain it after defeating Doc Robot.
  • In Super Robot Wars X-Ω, Time Stopper is Flash Man's Special Skill. In normal battles it causes a small amount of damage to all enemies in range, has a high chance of causing Slow, and a medium chance of causing Stun. In VS (turn based) battles it causes damage and has a 50% chance of causing Stun to all enemies for 1 turn. Flash Man's support version gives the ally unit's normal attacks a chance of causing Stun and Stop. In the event story, Jeremiah Gottwald is able to nullify Time Stopper with his Geass Canceler.

Damage data chart[]

Known damage values in units for Mega Man 2.

Timestoppericon Time Stopper (F)
Boss Damage
Metal Man 0
Air Man 0
Bubble Man 0
Quick Man 1-14
Crash Man 0
Flash Man +
Heat Man 0
Wood Man 0
Mecha Dragon 0
Picopico-kun 0
Guts-Dozer 0
Boobeam Trap 0
Wily Machine 2:
1st Phase
0
Wily Machine 2:
2nd Phase
0
Alien +
*Any data with a "+" represents the weapon actually restoring the boss's health.
*Actual damage to Quick Man depends on how much Weapon Energy is left when Time Stopper is used

Other media[]

Time Stopper appeared in most media with Flash Man. While Mega Man is unable to attack while using Time Stopper in most games, in other media he is usually able to attack while it is active, as well as disable it to save energy.

Mega Man (Archie Comics)[]

In issue 11, Quick Man takes down Flash Man with his Quick Boomerang so he can fight against Mega Man. While Quick Man helps the hero recover, he copies the Time Stopper without Quick Man noticing it. With the new weapon, Mega Man can keep up with Quick Man and easily defeats him with a Charge Shot.

Flash Man utilized it during his first fight with Mega Man, as well as during their rematch in issue 30. Notably, he used it to escape from Bomb Man's grip, resulting in Cut Man accidentally shearing Bomb Man in the arms instead with his Rolling Cutter (as he had attempted to use it on Flash Man at Bomb Man's command). Flash Man later used the ability again during the fight against Ra Moon, where he used it to pin down Shadow Man and demanded that any Robot Masters use the opportunity to take him down. In issues 30 and 32 it is shown that he can use Time Stopper to stop a single target.

Flash Man later utilized it to halt all but Dr. Wily at Light Labs to give the latter a status update regarding Wily Castle and recruiting Shadow Man, to ensure no one else listened in. He mentions he's gotten pretty good at sparing individual targets from the Time Stopper due to Quick Man insisting on it.

Time Stopper is used by Doc Robot to stop Mega Man and give him a fatal shot, but the Robot Masters in his mind aren't able to decide which weapon to use to finish him and the conflict causes the robot to malfunction, returning Mega Man to normal. Mega Man would then recopy the weapon and use during the fight against Gamma to search for a weak spot. During Worlds Unite, Flash Man attempts to stop Sonic Man with Time Stopper, but the supersonic Roboticized Master isn't affected by it, suggesting that he is either immune to it, or his speed is such that even Time Stopper is, as he said, "too slow" for him.

Mega Man Megamix[]

Time Stopper is a system which allows Flash Man to control the speed of light, which in effect halts the flow of time for those affected.

Mega Man uses the Time Stopper off-panel to escape from the Skull Satellite's explosion in "R Destruction Order".

Little Mega Man[]

Time Stopper was used by Mega Man in chapter 24.


Yamato Man's spear tip
PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT HAS NOT BEEN LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER ASIAN COUNTRIES, AND USES THE ORIGINAL TERMS AND NAMES.
Yamato Man

Rockman: Dr. Wily no Inbou[]

Rockman obtains Time Stopper from Flash Man and uses it to defeat Quick Man. Time Stopper was also used to avoid the lasers before Quick Man.

Rockman World[]

Rockman faces Flash Man, Quick Man, Heat Man, and Bubble Man at the same time, and his defeat appears to be certain. However, he manages to take down Flash Man when he lowers his guard and obtains the Time Stopper, using it to stop the other three robots and defeat them.

=Rockman 4Koma Dai Koushin[]

Time Stopper was used by Flash Man to do mischief in some of the shorts.

Rock'n Game Boy[]

Time Stopper was used by Hajime (as Rockman) against the member of the Bit Benders controlling Quick Man.


Yamato Man
END OF UNLOCALIZED MATERIAL.

Gallery[]

Video games[]

Other media[]

See also[]

Similar Weapons[]

References[]


Time / Space / Holographic Special Weapons and Techniques
Special Weapons
Mega Man series Time Stopper (2) • Flash Stopper (4) • Gravity Hold (5) • Star Crash (5) • Centaur Flash (6) • Astro Crush (8) • Black Hole Bomb (9) • Black Hole (V) • Copy Vision (M&B) • Time Slow (PU) • Doppler Attack (R&F) • Time Switch/Time Bomb (R&F)
Mega Man X series Gravity Well (X3) • Soul Body (X4) • Dark Hold (X5) • Squeeze Bomb (X8)
Zero's Techniques and EX Skills
Techniques W-Shredder (X5) • Dark Hold (X5) • Twin Dream (X5)
EX Skills Time Stopper (Z4)
Mega Man 2
Bosses
Metal ManAir ManBubble ManQuick ManCrash ManFlash ManHeat ManWood Man
Mecha DragonPicopico-kunGuts TankBoobeam TrapWily Machine 2Alien
Mega Man's Special Weapons
Metal BladeAir ShooterBubble LeadQuick BoomerangCrash BomberTime StopperAtomic FireLeaf Shield
Mega Man's Support Items
Item-1Item-2Item-3
List of enemies
AnkoBattonBig FishBlockyChangkeyChangkey MakerCopipiClawFly BoyGoblinKaminari GoroKerog
KukkuM-445MatasaburoMoleMonkingNeo MetallPetit Goblin • "Petit Kerog" • PierrobotPipiPressReturning Sniper Joe
RobbitScwormShotmanShrinkSniper ArmorSpringerTanishiTelly
- Mid-bosses -
Friender
Locations
Metal Man StageAir Man StageBubble Man StageQuick Man Stage
Crash Man StageFlash Man StageHeat Man StageWood Man StageWily Castle
Miscellaneous
ScriptList of enemiesDamage data chartMiscellaneous data
Mega Man: Dr. Wily's Revenge
Bosses
Cut ManIce ManFire ManElec ManBubble ManQuick ManFlash ManHeat ManEnkerWily Machine I
Special Weapons
Rolling CutterIce SlasherFire StormThunder BeamBubble LeadQuick BoomerangTime StopperAtomic FireMirror Buster
Support Item
Carry
Locations
Cut Man StageIce Man StageFire Man StageElec Man StageWily CastleWily Station
Miscellaneous
Damage Data ChartMega Man: Dr. Wily's Revenge ScriptEnemies
Mega Man: The Wily Wars
Genesis Unit
Buster Rod G (rod) • Mega Water SHyper Storm H
Wily Tower Bosses
Fire SnakeyIron BallBuster Rod G (buster) • "Wily Machine"
Enemies
Adhering SuzyBattonBlasterBig EyeBig FishBikkyBunby HeliBolton and NuttonBomb FlierBubukanChangkey
Changkey MakerCannonCopipiFoot HolderGabyoallGiant SpringerHammer JoeHari HarryJamacyJunk Golem
Kaminari GoroKerogKomasaburoM-445MatasaburoMechakkeroMetallMetall DXMoleNew ShotmanParasyu
PeterchyPetit SnakeyPickelman BullPickelmanPipiPoleReturning MonkingRobbit
ScrewdriverShotmanShrinkSniper ArmorSniper JoeSpringerTanishiTellyYambow
- Mid-bosses -
AnkoBig SnakeyFriender
Special Weapons
Air ShooterAtomic FireBubble LeadCrash BombFire StormGemini LaserHard KnuckleHyper BombIce Slasher
Leaf ShieldMagnet MissileMega BusterMetal BladeNeedle CannonQuick BoomerangRolling CutterSearch Snake
Shadow BladeSpark ShockSuper ArmThunder BeamTime StopperTop Spin
Support items
Magnet BeamItem-1Item-2Item-3Rush CoilRush MarineRush Jet
Items
Extra LifeLife EnergyWeapon EnergyEnergy Tank
Miscellaneous
Appearing BlockBottomless PitBlocksFire BlockNeedle PressPressRed liquidScrapSpikesMega Man: The Wily Wars Damage Data Chart
Super Adventure Rockman
Characters
Mega ManBeatRushDr. LightRollProto ManDr. WilyRa Moon
Cut ManGuts ManIce ManBomb ManFire ManElec Man
Bosses
Metal ManBubble ManHeat ManFlash ManQuick ManShadow Man
Wood ManAir ManCrash ManSnake ManNeedle ManGemini Man
Magnet ManHard ManTop ManSpark ManRa ThorNew Yellow Devil
Special Weapons
Metal BladeBubble LeadAtomic FireTime StopperQuick BoomerangShadow Blade
Leaf ShieldAir ShooterCrash BomberSearch SnakeNeedle CannonGemini Laser
Magnet MissileHard KnuckleTop SpinSpark Shock
Miscellaneous
EnemiesEnergy TankInformation CardItem BoxLanfront RuinsProto Shield