Hey there. I'm an editor on this wiki. I like this series a lot, especially the X and Zero series, so expect me to edit lots of content on this wiki. However, they may be slow, so be patient.
I specialise in calculating in game data form the Zero series, particularly mid-bosses and fortress bosses. Lets not forget the Muto Reploids as well! Also I love the mid-bosses so much, so if there's anything you want me to find out about in this series, let me know.
Stuff I made in my spare time. Most of these are sprites, and I made them into animations. The characters are mostly from this series, or from a game called Azure Striker Gunvolt, a successor to this series. All animations are made by me, characters from Capcom and Inti Creates.
Mega Man X
Animations I made from the game series Mega Man X. Some of them were made to kill time, but you can use them if you want, I don't mind (to users that don't operate this wiki, this is not the case). You don't have to give credit either, some of them were made for this wiki.
Note: Be patient. These animations take time to build. Also, these galleries will be expanded from time to time, so expect updates.
Zero, idling. This one was quite tricky, as I has to fit the blinking animation in too.
Serpent, in his Model W Fusion. Now this took a really long time to make, about 2-3 weeks. He didn't have as much layers as Nova in his Glaived form, but still very challenging nonetheless. I'll be using this (and his 1st fusion) to update Serpent's boss fight section page someday. (Also PS: Credit to Quick for the base sprite of Serpent in this form.)
:Merak The Slothful Conjurer. It was a bit hard to get his floating animation down, but after that it became easier.
Jota the Prideful Silhouette. He was without a doubt, the hardest for the lot, with a whopping TWENTY EIGHT frames, he was no joke. Fortunately, his floating animation looks really good.A bit tacky, but still good. Easily one of my best animations.
Carrera the Magnetic Avarice. He was the easiest of the lot, only 6 franes. His animation looks quite smooth though.
Viper the Burning Wrath (edited).Probably the second hardest to make. Only sixteen frames this time. This was the first animation I made actually, so yeah. (I fixed this one by duplicating a few frames and speeding it up)
Stratos the Gluttonous Fly. My favorite member of the Sumeragi Seven. He had 8 frames (I think) but he was no sweat.
Elise the Eternal Envy. Submissive Alter/First Elise. She was easier to do than her dominative alter, but still hard, nontheless.
Elise the Eternal Envy. Crazy Alter/Second Elise. Much easier than the other two, because she only has six frames.
Elise the Eternal Envy. Dominative Alter/Third Elise. As I said, harder than the original.
Copen, the Adept Slayer (unhooded) (edited).The easiest animation to make, only five frames.
Copen, the Adept Slayer (hooded). Same as the last one, but with his hood.
Nova Tsukuyomi the Mighty. Not hard because he had looping frames.
Nova Tsukuyomi the Mighty, Glaived. GOOD LORD. He was so much harder than Jota, Merak and Elise because I had to layer everything PERFECTLY. It took almost forever because I kept messing up, but it was really worth it in the end. Best animation I made from the game so far.
Asimov, the true final boss of the game. A little hard, but it came out really good.
Asimov. Same as the last one, but with the lightning effects.