MMKB

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[[File:Mhx vilegrasp.jpg|220px|thumb|right]]
This is a list of '''[[Vile]]'s weaponry''' in the ''Mega Man X'' series, primarily in the game ''[[Mega Man Maverick Hunter X]]''. He can equip one weapon each to his arms, shoulders, and legs, and they are further divided by their weapon systems ([[#Vulcans|Vulcans]], [[#Missiles|Missiles]], [[#Rocket punches|Rocket punches]], [[#Cannons|Cannons]], [[#Lasers|Lasers]], [[#Cutters|Cutters]], [[#Napalms|Napalms]], [[#Balls|Balls]], and [[#Flamethrowers|Flamethrowers]]). Finally, each weapon system is ordered by weapon color — the first weapon is gold, then green, violet, indigo, and finally cyan. Each weapon has a cost to its use, and the total cost of all three equipped weapons must be less than Vile's available resources, which increase for each boss he defeats. Defeating the final boss (X and Zero) removes this limitation. Vile also frequently uses customized [[Ride Armor]]s which he nicknames "[[#Ride Armors|Goliath]]".
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This is a list of '''[[Vile]]'s weaponry''' in the ''Mega Man X'' series, primarily in the game ''[[Mega Man Maverick Hunter X]]''. He can equip one weapon each to his arms, shoulders, and legs, and they are further divided by their weapon systems ([[#Vulcans|Vulcans]], [[#Missiles|Missiles]], [[#Rocket punches|Rocket punches]], [[#Cannons|Cannons]], [[#Lasers|Lasers]], [[#Cutters|Cutters]], [[#Napalms|Napalms]], [[#Balls|Balls]], and [[#Flamethrowers|Flamethrowers]]). Finally, each weapon system is ordered by weapon color — the first weapon is gold, then green, violet, indigo, and finally cyan. Each weapon has a cost to its use, and the total cost of all three equipped weapons must be less than Vile's available resources, which increase for each boss he defeats. Defeating the final bosses ([[Mega Man X (character)|X]] and [[Zero]]) removes this limitation. Vile also frequently uses customized [[Ride Armor]]s which he nicknames "[[#Ride Armors|Goliath]]".
   
In ''MegaMan Maverick Hunter X'', Vile starts off with the Vulcan, Cannon, and Napalm weapon systems, equipped with the Cherry Blast, Front Runner, and Bumpity Boom weapons. The other weapon systems must be obtained by defeating specific bosses, and individual weapons are only revealed after both the boss holding the weapon system and the boss holding the weapon itself are defeated. For example, the "Straight Nightmare", a Laser-type weapon obtained from Storm Eagle, will only be made available after both Sting Chameleon and Storm Eagle are defeated.
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In ''Mega Man Maverick Hunter X'', Vile starts off with the Vulcan, Cannon, and Napalm weapon systems, equipped with the Cherry Blast, Front Runner, and Bumpity Boom weapons. The other weapon systems must be obtained by defeating specific bosses, and individual weapons are only revealed after both the boss holding the weapon system and the boss holding the weapon itself are defeated. For example, the "Straight Nightmare", a Laser-type weapon obtained from Storm Eagle, will only be made available after both Sting Chameleon and Storm Eagle are defeated.
   
 
==Arm Weapons==
 
==Arm Weapons==
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===[[File:MHX-Icon-Vile-VulcanIcon.png]] Vulcans===
 
===[[File:MHX-Icon-Vile-VulcanIcon.png]] Vulcans===
 
Vulcans are Vile's standard Arm Weapons. While individually weak, they have good rapid-fire ability.
 
Vulcans are Vile's standard Arm Weapons. While individually weak, they have good rapid-fire ability.
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|[[File:MHX-Icon-Vile-Arm-CherryBlast.png]] {{nihongo|'''Cherry Blast'''<br>|チェリーブラスト|<br>Cherī Burasuto}}||Available from start.||2 units||With a range of approximately 25 feet, this vulcan is easy to use.
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|[[File:MHX-Icon-Vile-Arm-CherryBlast.png]] {{nihongo|'''[[Cherry Blast]]'''<br>|チェリーブラスト|<br>Cherī Burasuto}}||Available from start.||2 units||With a range of approximately 25 feet, this vulcan is easy to use.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-ZipZapper.png]] {{nihongo|'''Zip Zapper'''<br>|ジプザッパー|<br>Jīpu Zappā}}||[[Armored Armadillo]]||8 units||Though boasting extreme accuracy, this vulcan lacks extensive range.
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|[[File:MHX-Icon-Vile-Arm-ZipZapper.png]] {{nihongo|'''[[Zip Zapper]]'''<br>|ジプザッパー|<br>Jīppu Zappā}}||[[Armored Armadillo]]||8 units||Though boasting extreme accuracy, this vulcan lacks extensive range.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-BuckshotDance.png]] {{nihongo|'''Buckshot Dance'''<br>|バックショットダンス|<br>Bakkushotto Dansu}}||[[Sting Chameleon]]||12 units||The scattering power of this vulcan results in less than perfect aiming.
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|[[File:MHX-Icon-Vile-Arm-BuckshotDance.png]] {{nihongo|'''[[Buckshot Dance]]'''<br>|バックショットダンス|<br>Bakkushotto Dansu}}||[[Sting Chameleon]]||12 units||The scattering power of this vulcan results in less than perfect aiming.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-DistanceNeedler.png]] {{nihongo|'''Distance Needler'''<br>|ディスタンスニードラー|<br>Disutansu Nīdorā}}||[[Chill Penguin]]||6 units||This vulcan has good range and speed, but cannot fire rapidly. It is effective against Spark Mandrill.
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|[[File:MHX-Icon-Vile-Arm-DistanceNeedler.png]] {{nihongo|'''[[Distance Needler]]'''<br>|ディスタンスニードラー|<br>Disutansu Nīdorā}}||[[Chill Penguin]]||6 units||This vulcan has good range and speed, but cannot fire rapidly. It is effective against Spark Mandrill.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-Triple7.png]] {{nihongo|'''Triple 7'''<br>|トリプルセブン|<br>Toripuru Sebun}}||[[Flame Mammoth]]||16 units||Boasting both power and spread, this vulcan consumes much power.
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|[[File:MHX-Icon-Vile-Arm-Triple7.png]] {{nihongo|'''[[Triple 7]]'''<br>|トリプルセブン|<br>Toripuru Sebun}}||[[Flame Mammoth]]||16 units||Boasting both power and spread, this vulcan consumes much power. Ironically, this is also the Vulcan Weapon used when Vile rides the Goliath Ride Armor in the game, albeit without using any weapon energy.
 
|}
 
|}
   
 
===[[File:MHX-Icon-Vile-MissleIcon.png]] Missiles===
 
===[[File:MHX-Icon-Vile-MissleIcon.png]] Missiles===
 
Missiles offer more power than vulcans, but consume more energy. This weapon system is obtained from [[Launch Octopus]].
 
Missiles offer more power than vulcans, but consume more energy. This weapon system is obtained from [[Launch Octopus]].
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! Description
 
! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-HumerusCrush.png]] {{nihongo|'''Humerus Crush'''<br>|ヒューメラスクラッシュ|<br>Hyūmerasu Kurasshu}}||[[Launch Octopus]]||4 units||Missiles offer more power than vulcans, but consume more energy. It is effective against Boomerang Kuwanger.
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|[[File:MHX-Icon-Vile-Arm-HumerusCrush.png]] {{nihongo|'''[[Humerus Crush]]'''<br>|ヒューメラスクラッシュ|<br>Hyūmerasu Kurasshu}}||[[Launch Octopus]]||4 units||Missiles offer more power than vulcans, but consume more energy. It is effective against Boomerang Kuwanger.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-PopcornDemon.png]] {{nihongo|'''Popcorn Demon'''<br>|ポップコーンデーモン|<br>Poppukōn Dēmon}}||[[Sting Chameleon]]||6 units||This missile splits into 3 and can cause great damage.
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|[[File:MHX-Icon-Vile-Arm-PopcornDemon.png]] {{nihongo|'''[[Popcorn Demon]]'''<br>|ポップコーンデーモン|<br>Poppukōn Dēmon}}||[[Sting Chameleon]]||6 units||This missile splits into 3 and can cause great damage.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-BanzaiBeetle.png]] {{nihongo|'''Banzai Beetle'''<br>|バンザイビートル|<br>Banzai Bītoru}}||[[Storm Eagle]]||6 units||A set of wings allows this missile to glide, contacting many enemies. It is effective against Flame Mammoth and Boomerang Kuwanger.
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|[[File:MHX-Icon-Vile-Arm-BanzaiBeetle.png]] {{nihongo|'''[[Banzai Beetle]]'''<br>|バンザイビートル|<br>Banzai Bītoru}}||[[Storm Eagle]]||6 units||A set of wings allows this missile to glide, contacting many enemies. It is effective against Flame Mammoth and Boomerang Kuwanger.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-LostLamb.png]] {{nihongo|'''Lost Lamb'''<br>|ロストラム|<br>Rosuto Ramu}}||[[Boomerang Kuwanger]]||6 units||This missile travels at an odd angle but can be very useful. It is effective against Boomerang Kuwanger.
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|[[File:MHX-Icon-Vile-Arm-LostLamb.png]] {{nihongo|'''[[Lost Lamb]]'''<br>|ロストラム|<br>Rosuto Ramu}}||[[Boomerang Kuwanger]]||6 units||This missile travels at an odd angle but can be very useful. It is effective against Boomerang Kuwanger.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-SerotinalBullet.png]] {{nihongo|'''Serotinal Bullet'''<br>|セロティナルバレット|<br>Serotinaru Buretto}}||[[Chill Penguin]]||4 units||This missile is extremely slow, but can be set as a trap. It is effective against Boomerang Kuwanger and Spark Mandrill.
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|[[File:MHX-Icon-Vile-Arm-SerotinalBullet.png]] {{nihongo|'''[[Serotinal Bullet]]'''<br>|セロティナルバレット|<br>Serotinaru Baretto}}||[[Chill Penguin]]||4 units||This missile is extremely slow, but can be set as a trap. It is effective against Boomerang Kuwanger and Spark Mandrill.
 
|}
 
|}
   
 
===[[File:MHX-Icon-Vile-RocketPunchIcon.png]] Rocket Punches===
 
===[[File:MHX-Icon-Vile-RocketPunchIcon.png]] Rocket Punches===
 
Vile's Rocket Punch weapons are similar to the [[Hard Knuckle]] from ''Mega Man 3'' and the [[Mega Arm]] from ''Mega Man V''. They are extremely powerful, but can only be fired once at a time. This weapon system is obtained from [[Spark Mandrill]].
 
Vile's Rocket Punch weapons are similar to the [[Hard Knuckle]] from ''Mega Man 3'' and the [[Mega Arm]] from ''Mega Man V''. They are extremely powerful, but can only be fired once at a time. This weapon system is obtained from [[Spark Mandrill]].
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! Description
 
! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-GoGetterRight.png]] {{nihongo|'''Go-Getter Right'''<br>|ゴーゲッターライト|<br>Gō Gettā Raito}}||[[Spark Mandrill]]||6 units||A rocket punch sends your fist flying to teach enemies a lesson. It is effective against Armored Armadillo.
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|[[File:MHX-Icon-Vile-Arm-GoGetterRight.png]] {{nihongo|'''[[Go-Getter Right]]'''<br>|ゴーゲッターライト|<br>Gō Gettā Raito}}||[[Spark Mandrill]]||6 units||A rocket punch sends your fist flying to teach enemies a lesson. It is effective against Armored Armadillo.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-SpoiledBrat.png]] {{nihongo|'''Spoiled Brat'''<br>|スポイルドブラット|<br>Supoirudo Buratto}}||[[Launch Octopus]]||6 units||Though lacking in power, this rocket punch offers intense speed.
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|[[File:MHX-Icon-Vile-Arm-SpoiledBrat.png]] {{nihongo|'''[[Spoiled Brat]]'''<br>|スポイルドブラット|<br>Supoirudo Buratto}}||[[Launch Octopus]]||6 units||Though lacking in power, this rocket punch offers intense speed.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-EgoisticPill.png]] {{nihongo|'''Egoistic Pill'''<br>|エゴイスティックピル|<br>Egoisutikku Piru}}||[[Armored Armadillo]]||12 units||This punch can pierce enemies and objects, but can be stubborn. It is effective against Armored Armadillo.
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|[[File:MHX-Icon-Vile-Arm-EgoisticPill.png]] {{nihongo|'''[[Egoistic Pill]]'''<br>|エゴイスティックピル|<br>Egoisutikku Piru}}||[[Armored Armadillo]]||12 units||This punch can pierce enemies and objects, but can be stubborn. It is effective against Armored Armadillo.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-GoldenRight.png]] {{nihongo|'''Golden Right'''<br>|ゴールデンライト|<br>Gōruden Raito}}||[[Launch Octopus]]||20 units||Though suffering from a short range, this weapon is among the strongest.
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|[[File:MHX-Icon-Vile-Arm-GoldenRight.png]] {{nihongo|'''[[Golden Right]]'''<br>|ゴールデンライト|<br>Gōruden Raito}}||[[Flame Mammoth]]||20 units||Though suffering from a short range, this weapon is among the strongest.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Arm-InfinityGig.png]] {{nihongo|'''Infinity Gig'''<br>|インフィニティーギグ|<br>Infinitī Gigu}}||[[Chill Penguin]]||16 units||Advanced homing technology can be difficult to get a handle on. It is effective against Spark Mandrill and Armored Armadillo.
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|[[File:MHX-Icon-Vile-Arm-InfinityGig.png]] {{nihongo|'''[[Infinity Gig]]'''<br>|インフィニティーギグ|<br>Infinitī Gigu}}||[[Chill Penguin]]||16 units||Advanced homing technology can be difficult to get a handle on. It is effective against Spark Mandrill and Armored Armadillo.
 
|}
 
|}
   
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===[[File:MHX-Icon-Vile-CannonIcon.png]] Cannons===
 
===[[File:MHX-Icon-Vile-CannonIcon.png]] Cannons===
 
Cannons are Vile's standard Shoulder Weapons.
 
Cannons are Vile's standard Shoulder Weapons.
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! style="width: 140px;"| Name
 
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! Description
 
! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-FrontRunner.png]] {{nihongo|'''Front Runner'''<br>|フロントランナー|<br>Furonto Ran'nā}}||Available from start.||2 units||This cannon not only offers power, but can be aimed up and down.
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|[[File:MHX-Icon-Vile-Shoulder-FrontRunner.png]] {{nihongo|'''[[Front Runner]]'''<br>|フロントランナー|<br>Furonto Ran'nā}}||Available from start.||2 units||This cannon not only offers power, but can be aimed up and down.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-TridentLine.png]] {{nihongo|'''Trident Line'''<br>|トライデントライン|<br>Toraidento Rain}}||[[Sting Chameleon]]||6 units||This weapon fires 3 rounds, but leaves you open for a moment.
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|[[File:MHX-Icon-Vile-Shoulder-TridentLine.png]] {{nihongo|'''[[Trident Line]]'''<br>|トライデントライン|<br>Toraidento Rain}}||[[Sting Chameleon]]||6 units||This weapon fires 3 rounds, but leaves you open for a moment.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-Fatboy.png]] {{nihongo|'''Fatboy'''<br>|ファットボーイ|<br>Fattobōi}}||[[Boomerang Kuwanger]]||10 units||The most powerful cannon around, it consumes a lot of energy.
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|[[File:MHX-Icon-Vile-Shoulder-Fatboy.png]] {{nihongo|'''[[Fatboy]]'''<br>|ファットボーイ|<br>Fattobōi}}||[[Boomerang Kuwanger]]||10 units||The most powerful cannon around, it consumes a lot of energy.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-FireMurrain.png]] {{nihongo|'''Fire Murrain'''<br>|ファイヤーマーレイン|<br>Faiyā Mārein}}||[[Flame Mammoth]]||8 units||This weapon spreads explosions on contact, damaging lots of enemies. It is effective against Launch Octopus.
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|[[File:MHX-Icon-Vile-Shoulder-FireMurrain.png]] {{nihongo|'''[[Fire Murrain]]'''<br>|ファイヤーマーレイン|<br>Faiyā Mārein}}||[[Flame Mammoth]]||8 units||This weapon spreads explosions on contact, damaging lots of enemies. It is effective against Launch Octopus.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-LongshotGizmo.png]] {{nihongo|'''Longshot Gizmo'''<br>|ロングショットギズモ|<br>Rongushotto Gizumo}}||[[Storm Eagle]]||14 units||This cannon fires 5 shots at once, but leaves you open to attack. It is effective against Flame Mammoth.
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|[[File:MHX-Icon-Vile-Shoulder-LongshotGizmo.png]] {{nihongo|'''[[Longshot Gizmo]]'''<br>|ロングショットギズモ|<br>Rongushotto Gizumo}}||[[Storm Eagle]]||14 units||This cannon fires 5 shots at once, but leaves you open to attack. It is effective against Flame Mammoth.
 
|}
 
|}
   
 
===[[File:MHX-Icon-Vile-LasersIcon.png]] Lasers===
 
===[[File:MHX-Icon-Vile-LasersIcon.png]] Lasers===
 
Lasers are similar to Cannons, but can pierce enemy shields. This weapon system is obtained from [[Sting Chameleon]].
 
Lasers are similar to Cannons, but can pierce enemy shields. This weapon system is obtained from [[Sting Chameleon]].
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! Description
 
! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-CerberusPhantom.png]] {{nihongo|'''Cerberus Phantom'''<br>|ケルベロスファントム|<br>Keruberosu Fantomu|<br>lit. "Kerberos Phantom"}}||[[Sting Chameleon]]||6 units||Not as powerful as other weapons, this laser fires in 3 directions. It is effective against Storm Eagle.
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|[[File:MHX-Icon-Vile-Shoulder-CerberusPhantom.png]] {{nihongo|'''[[Cerberus Phantom]]'''<br>|ケルベロスファントム|<br>Keruberosu Fantomu}}||[[Sting Chameleon]]||6 units||Not as powerful as other weapons, this laser fires in 3 directions. It is effective against Storm Eagle.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-NervousGhost.png]] {{nihongo|'''Nervous Ghost'''<br>|ナーバスゴースト|<br>Nābasu Gōsuto}}||[[Spark Mandrill]]||8 units||This laser can be aimed with the up and down directional buttons. It is effective against Storm Eagle.
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|[[File:MHX-Icon-Vile-Shoulder-NervousGhost.png]] {{nihongo|'''[[Nervous Ghost]]'''<br>|ナーバスゴースト|<br>Nābasu Gōsuto}}||[[Spark Mandrill]]||8 units||This laser can be aimed with the up and down directional buttons. It is effective against Storm Eagle.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-RisingSpecter.png]] {{nihongo|'''Rising Specter'''<br>|ライジングスペクター|<br>Raijingu Supekutā}}||[[Flame Mammoth]]||18 units||It cannot be aimed, but its wide shape covers a large area. It is effective against Storm Eagle.
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|[[File:MHX-Icon-Vile-Shoulder-RisingSpecter.png]] {{nihongo|'''[[Rising Specter]]'''<br>|ライジングスペクター|<br>Raijingu Supekutā}}||[[Flame Mammoth]]||18 units||It cannot be aimed, but its wide shape covers a large area. It is effective against Storm Eagle.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-StraightNightmare.png]] {{nihongo|'''Straight Nightmare'''<br>|ストレートナイトメア|<br>Sutorēto Naitomea}}||[[Storm Eagle]]||14 units||Though slow, this laser can burn through multiple enemies in a row. It is effective against Flame Mammoth.
+
|[[File:MHX-Icon-Vile-Shoulder-StraightNightmare.png]] {{nihongo|'''[[Straight Nightmare]]'''<br>|ストレートナイトメア|<br>Sutorēto Naitomea}}||[[Storm Eagle]]||14 units||Though slow, this laser can burn through multiple enemies in a row. It is effective against Flame Mammoth.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-NecroBurst.png]] {{nihongo|'''Necro Burst'''<br>|ネクロバースト|<br>Nekuro Bāsuto}}||[[Launch Octopus]]||28 units||Use up all your energy at once to unleash a powerful energy burst.
+
|[[File:MHX-Icon-Vile-Shoulder-NecroBurst.png]] {{nihongo|'''[[Necro Burst]]'''<br>|ネクロバースト|<br>Nekuro Bāsuto}}||[[Launch Octopus]]||28 units||Use up all your energy at once to unleash a powerful energy burst.
 
|}
 
|}
   
 
===[[File:MHX-Icon-Vile-CuttersIcon.png]] Cutters===
 
===[[File:MHX-Icon-Vile-CuttersIcon.png]] Cutters===
 
Cutters fly around the screen on arcing paths. This weapon system is obtained from [[Boomerang Kuwanger]]. All Cutters can cut off [[Launch Octopus]]'s tentacles and [[Flame Mammoth]]'s trunk.
 
Cutters fly around the screen on arcing paths. This weapon system is obtained from [[Boomerang Kuwanger]]. All Cutters can cut off [[Launch Octopus]]'s tentacles and [[Flame Mammoth]]'s trunk.
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{| cellpadding="3" cellspacing="0" border="1" style="font-size: 95%; line-height: normal; border: 2px solid #dbdbdb; border-collapse: collapse; width: 100%;"
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! style="width: 140px;"| Name
 
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! Description
 
! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-MetalCrescent.png]] {{nihongo|'''Metal Crescent'''<br>|メタルクレセント|<br>Metaru Kuresento}}||[[Boomerang Kuwanger]]||4 units||Use the directional buttons to aim this weapon that fires 3 cutters. It is effective against Sting Chameleon.
+
|[[File:MHX-Icon-Vile-Shoulder-MetalCrescent.png]] {{nihongo|'''[[Metal Crescent]]'''<br>|メタルクレセント|<br>Metaru Kuresento}}||[[Boomerang Kuwanger]]||4 units||Use the directional buttons to aim this weapon that fires 3 cutters. It is effective against Sting Chameleon.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-QuickHomesick.png]] {{nihongo|'''Quick Homesick'''<br>|クイックホームシック|<br>Kuikku Hōmushikku}}||[[Spark Mandrill]]||4 units||This cutter travels in an arc like a boomerang. Use it to pick up items! It is effective against Spark Mandrill and Sting Chameleon.
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|[[File:MHX-Icon-Vile-Shoulder-QuickHomesick.png]] {{nihongo|'''[[Quick Homesick]]'''<br>|クイックホームシック|<br>Kuikku Hōmushikku}}||[[Spark Mandrill]]||4 units||This cutter travels in an arc like a boomerang. Use it to pick up items! It is effective against Spark Mandrill and Sting Chameleon.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-ParasiteSword.png]] {{nihongo|'''Parasite Sword'''<br>|パラサイトソード|<br>Parasaito Sōdo}}||[[Chill Penguin]]||6 units||Fires cutters that grow as they fly and can pierce enemies. It is effective against Sting Chameleon.
+
|[[File:MHX-Icon-Vile-Shoulder-ParasiteSword.png]] {{nihongo|'''[[Parasite Sword]]'''<br>|パラサイトソード|<br>Parasaito Sōdo}}||[[Chill Penguin]]||6 units||Fires cutters that grow as they fly and can pierce enemies. It is effective against Sting Chameleon.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-TwoHeadedSlash.png]] {{nihongo|'''Two Headed Slash'''<br>|ツーヘッドスラッシュ|<br>Tsū Heddo Surasshu|<br>lit. "Two Head Slash"}}||[[Launch Octopus]]||6 units||This specialized weapon unleashes 2 cutters at once. It is effective against Sting Chameleon.
+
|[[File:MHX-Icon-Vile-Shoulder-TwoHeadedSlash.png]] {{nihongo|'''[[Two Headed Slash]]'''<br>|ツーヘッドスラッシュ|<br>Tsū Heddo Surasshu|<br>lit. "Two Head Slash"}}||[[Launch Octopus]]||6 units||This specialized weapon unleashes 2 cutters at once. It is effective against Sting Chameleon.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Shoulder-MaroonedTomahawk.png]] {{nihongo|'''Marooned Tomahawk'''<br>|マルーンドトマホーク|<br>Marūndo Tomahōku}}||[[Armored Armadillo]]||12 units||This long-lasting weapon spins in place and goes through objects. It is effective against Sting Chameleon.
+
|[[File:MHX-Icon-Vile-Shoulder-MaroonedTomahawk.png]] {{nihongo|'''[[Marooned Tomahawk]]'''<br>|マルーンドトマホーク|<br>Marūndo Tomahōku}}||[[Armored Armadillo]]||12 units||This long-lasting weapon spins in place and goes through objects. It is effective against Sting Chameleon.
 
|}
 
|}
   
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===[[File:MHX-Icon-Vile-NapalmIcon.png]] Napalms===
 
===[[File:MHX-Icon-Vile-NapalmIcon.png]] Napalms===
 
Napalms are Vile's standard Leg Weapons. They fire powerful explosives that activate after bouncing a few times.
 
Napalms are Vile's standard Leg Weapons. They fire powerful explosives that activate after bouncing a few times.
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! Description
 
! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-BumpityBoom.png]] {{nihongo|'''Bumpity Boom'''<br>|バンピティブーム|<br>Banpiti Būmu}}||Available from start.||2 units||This powerful leg weapon launches hot napalm, but leaves you open.
+
|[[File:MHX-Icon-Vile-Leg-BumpityBoom.png]] {{nihongo|'''[[Bumpity Boom]]'''<br>|バンピティブーム|<br>Banpiti Būmu}}||Available from start.||2 units||This powerful leg weapon launches hot napalm, but leaves you open.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-RumblingBang.png]] {{nihongo|'''Rumbling Bang'''<br>|ランブリングバン|<br>Ranburingu Ban}}||[[Spark Mandrill]]||12 units||This napalm sports a wide horizontal range but cannot attack upward.
+
|[[File:MHX-Icon-Vile-Leg-RumblingBang.png]] {{nihongo|'''[[Rumbling Bang]]'''<br>|ランブリングバン|<br>Ranburingu Ban}}||[[Spark Mandrill]]||12 units||This napalm sports a wide horizontal range but cannot attack upward.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-SplashHit.png]] {{nihongo|'''Splash Hit'''<br>|スプラッシュヒット|<br>Supurasshu Hitto}}||[[Launch Octopus]]||8 units||This napalm can attack foes above, but has a narrow horizontal range. It is effective against Flame Mammoth.
+
|[[File:MHX-Icon-Vile-Leg-SplashHit.png]] {{nihongo|'''[[Splash Hit]]'''<br>|スプラッシュヒット|<br>Supurasshu Hitto}}||[[Launch Octopus]]||8 units||This napalm can attack foes above, but has a narrow horizontal range. It is effective against Flame Mammoth.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-TerritorialPow.png]] {{nihongo|'''Territorial Pow'''<br>|テリトリアルパウ|<br>Teritoriaru Pau}}||[[Armored Armadillo]]||4 units||Though offensively weak, this napalm destroys some enemy shots.
+
|[[File:MHX-Icon-Vile-Leg-TerritorialPow.png]] {{nihongo|'''[[Territorial Pow]]'''<br>|テリトリアルパウ|<br>Teritoriaru Pau}}||[[Armored Armadillo]]||4 units||Though offensively weak, this napalm destroys some enemy shots.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-BangAwayBomb.png]] {{nihongo|'''Bang Away Bomb'''<br>|バンナウェイボム|<br>Ban'nawei Bomu}}||[[Storm Eagle]]||4 units||This napalm travels along the ground, laying a path of fire. It is effective against Flame Mammoth.
+
|[[File:MHX-Icon-Vile-Leg-BangAwayBomb.png]] {{nihongo|'''[[Bang Away Bomb]]'''<br>|バンナウェイボム|<br>Ban'nawei Bomu}}||[[Storm Eagle]]||4 units||This napalm travels along the ground, laying a path of fire. It is effective against Flame Mammoth.
 
|}
 
|}
   
 
===[[File:MHX-Icon-Vile-BallsIcon.png]] Balls===
 
===[[File:MHX-Icon-Vile-BallsIcon.png]] Balls===
 
Balls produce spheres of energy which roll and bounce on walls, or produce waves of fire that crawl along surfaces. This weapon system is obtained from [[Armored Armadillo]].
 
Balls produce spheres of energy which roll and bounce on walls, or produce waves of fire that crawl along surfaces. This weapon system is obtained from [[Armored Armadillo]].
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|[[File:MHX-Icon-Vile-Leg-DeadstarHug.png]] {{nihongo|'''Deadstar Hug'''<br>|デッドスターハグ|<br>Deddosutā Hagu}}||[[Armored Armadillo]]||4 units||Unleash balls of energy which bounce once when contacting walls. It is effective against Launch Octopus.
+
|[[File:MHX-Icon-Vile-Leg-DeadstarHug.png]] {{nihongo|'''[[Deadstar Hug]]'''<br>|デッドスターハグ|<br>Deddosutā Hagu}}||[[Armored Armadillo]]||4 units||Unleash balls of energy which bounce once when contacting walls. It is effective against Launch Octopus.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-PeaceOutRoller.png]] {{nihongo|'''Peace Out Roller'''<br>|ピースアウトローラー|<br>Pīsu Auto Rōrā}}||[[Spark Mandrill]]||6 units||This ball of energy splits into two upon contact with the ground. It is effective against Armored Armadillo.
+
|[[File:MHX-Icon-Vile-Leg-PeaceOutRoller.png]] {{nihongo|'''[[Peace Out Roller]]'''<br>|ピースアウトローラー|<br>Pīsu Auto Rōrā}}||[[Spark Mandrill]]||6 units||This ball of energy splits into two upon contact with the ground. It is effective against Armored Armadillo.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-SwordBouquet.png]] {{nihongo|'''Sword Bouquet'''<br>|ソードブーケット|<br>Sōdo Būketto}}||[[Flame Mammoth]]||16 units||Unleash a wave that follows the ground and stops at walls.
+
|[[File:MHX-Icon-Vile-Leg-SwordBouquet.png]] {{nihongo|'''[[Sword Bouquet]]'''<br>|ソードブーケット|<br>Sōdo Būketto}}||[[Flame Mammoth]]||16 units||Unleash a wave that follows the ground and stops at walls.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-HotIcicle.png]] {{nihongo|'''Hot Icicle'''<br>|ホットアイシクル|<br>Hotto Aishikuru}}||[[Sting Chameleon]]||10 units||Send destructive energy upward in areas with ceilings. It is effective against Storm Eagle.
+
|[[File:MHX-Icon-Vile-Leg-HotIcicle.png]] {{nihongo|'''[[Hot Icicle]]'''<br>|ホットアイシクル|<br>Hotto Aishikuru}}||[[Sting Chameleon]]||10 units||Send destructive energy upward in areas with ceilings.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-StubbornCrawler.png]] {{nihongo|'''Stubborn Crawler'''<br>|スタボーンクロウラー|<br>Sutabōn Kurourā}}||[[Boomerang Kuwanger]]||12 units||This energy ball travels over terrain, but uses much energy. It is effective against Armored Armadillo and Launch Octopus.
+
|[[File:MHX-Icon-Vile-Leg-StubbornCrawler.png]] {{nihongo|'''[[Stubborn Crawler]]'''<br>|スタボーンクロウラー|<br>Sutabōn Kurourā}}||[[Boomerang Kuwanger]]||12 units||This energy ball travels over terrain, but uses much energy. It is effective against Armored Armadillo and Launch Octopus.
 
|}
 
|}
   
 
===[[File:MHX-Icon-Vile-FlamethrowerIcon.png]] Flamethrowers===
 
===[[File:MHX-Icon-Vile-FlamethrowerIcon.png]] Flamethrowers===
 
Flamethrowers are among the most powerful of the Leg Weapons. They produce jets of flame from Vile's leg that continuously fire for several seconds. Unlike X's [[Fire Wave]], they do not continue to fire as long as the button is held, but have a set duration. This weapon system is obtained from [[Flame Mammoth]].
 
Flamethrowers are among the most powerful of the Leg Weapons. They produce jets of flame from Vile's leg that continuously fire for several seconds. Unlike X's [[Fire Wave]], they do not continue to fire as long as the button is held, but have a set duration. This weapon system is obtained from [[Flame Mammoth]].
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! Description
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-WildHorseKick.png]] {{nihongo|'''Wild Horse Kick'''<br>|ワイルドホースキック|<br>Wairudo Hōsu Kikku}}||[[Flame Mammoth]]||6 units||Shoot jets of flame from your leg. Strong, but not energy efficient. It is effective against Chill Penguin.
+
|[[File:MHX-Icon-Vile-Leg-WildHorseKick.png]] {{nihongo|'''[[Wild Horse Kick]]'''<br>|ワイルドホースキック|<br>Wairudo Hōsu Kikku}}||[[Flame Mammoth]]||6 units||Shoot jets of flame from your leg. Strong, but not energy efficient. It is effective against Chill Penguin.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-Dragon'sWrath.png]] {{nihongo|'''Dragon's Wrath'''<br>|ドラゴンズワース|<br>Doragonzu Wāsu}}||[[Storm Eagle]]||8 units||A long-range arcing flamethrower useful against far away enemies. It is effective against Chill Penguin.
+
|[[File:MHX-Icon-Vile-Leg-Dragon'sWrath.png]] {{nihongo|'''[[Dragon's Wrath]]'''<br>|ドラゴンズワース|<br>Doragonzu Wāsu}}||[[Storm Eagle]]||8 units||A long-range arcing flamethrower useful against far away enemies. It is effective against Chill Penguin.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-GreenEyedLamp.png]] {{nihongo|'''Green-Eyed Lamp'''<br>|グリーンアイドランプ|<br>Gurīn Aido Ranpu}}||[[Sting Chameleon]]||10 units||Powerful, but with a short range, this weapon consumes much energy. It is effective against Chill Penguin.
+
|[[File:MHX-Icon-Vile-Leg-GreenEyedLamp.png]] {{nihongo|'''[[Green-Eyed Lamp]]'''<br>|グリーンアイドランプ|<br>Gurīn Aido Ranpu}}||[[Sting Chameleon]]||10 units||Powerful, but with a short range, this weapon consumes much energy. It is effective against Chill Penguin.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-SeaDragon'sRage.png]] {{nihongo|'''Sea Dragon's Rage'''<br>|シードラゴンズレイジ|<br>Shī Doragonzu Reiji}}||[[Chill Penguin]]||12 units||This powerful flamethrower can even be used underwater.
+
|[[File:MHX-Icon-Vile-Leg-SeaDragon'sRage.png]] {{nihongo|'''[[Sea Dragon's Rage]]'''<br>|シードラゴンズレイジ|<br>Shī Doragonzu Reiji}}||[[Chill Penguin]]||12 units||This powerful freezing gas can even be used underwater. It is effective against Spark Mandrill.
 
|-
 
|-
|[[File:MHX-Icon-Vile-Leg-BurningDrive.png]] {{nihongo|'''Burning Drive'''<br>|バーニングドライブ|<br>Bāningu Doraibu}}||[[Boomerang Kuwanger]]||16 units||Create a powerful ball of flame using nearby oxygen as fuel. It is effective against Chill Penguin.
+
|[[File:MHX-Icon-Vile-Leg-BurningDrive.png]] {{nihongo|'''[[Burning Drive]]'''<br>|バーニングドライブ|<br>Bāningu Doraibu}}||[[Boomerang Kuwanger]]||16 units||Create a powerful ball of flame using nearby oxygen as fuel. It is effective against Chill Penguin.
 
|}
 
|}
   
 
==Ride Armors==
 
==Ride Armors==
Vile's unique Ride Armor can be found throughout ''Maverick Hunter X''. It functions similarly to the standard Ride Armor, but in addition to the inherent punching attack, it possesses a rapid-fire vulcan able to quickly destroy most enemies. Vile's Ride Armor also possesses time limit; once mounted, the Ride Armor has thirty seconds before it runs out of energy and detonates. Fuel consumption is increased when damage is taken, but decreased when [[weapon energy capsule]]s are picked up. The Ride Armor also automatically detonates when dismounted.
+
Vile's unique [[Ride Armor#Vile's Ride Armors|Ride Armor]] can be found throughout ''Maverick Hunter X''. It functions similarly to the standard Ride Armor, but in addition to the inherent punching attack, it possesses a rapid-fire vulcan able to quickly destroy most enemies. Vile's Ride Armor also possesses a time limit; once mounted, the Ride Armor has thirty-two seconds (analogous to the maximum 32 units of weapon energy) before it runs out of energy and detonates. Time decreases when damage is taken, but increases accordingly when weapon energy capsules are picked up. The Ride Armor also automatically detonates when dismounted.
   
 
==Other==
 
==Other==
Vile can also obtain two armor upgrades similar to X's "Parts", the Frozen Castle and the Speed Devil.
+
Vile can also obtain two armor upgrades similar to X's "[[Parts]]", the Frozen Castle and the Speed Devil.
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*[[Zero's weaponry]]
 
*[[Zero's weaponry]]
 
*[[Axl's weaponry]]
 
*[[Axl's weaponry]]
  +
*[[Mega Man Maverick Hunter X Damage Data Chart (Vile)]]
  +
<br style="clear:both;"/>
  +
{{vile}}
  +
{{x}}
 
[[Category:Special Weapons| ]]
 
[[Category:Special Weapons| ]]
 
[[Category:Maverick Hunter X items| ]]
 
[[Category:Maverick Hunter X items| ]]

Revision as of 01:39, 29 December 2018

Mhx vilegrasp

This is a list of Vile's weaponry in the Mega Man X series, primarily in the game Mega Man Maverick Hunter X. He can equip one weapon each to his arms, shoulders, and legs, and they are further divided by their weapon systems (Vulcans, Missiles, Rocket punches, Cannons, Lasers, Cutters, Napalms, Balls, and Flamethrowers). Finally, each weapon system is ordered by weapon color — the first weapon is gold, then green, violet, indigo, and finally cyan. Each weapon has a cost to its use, and the total cost of all three equipped weapons must be less than Vile's available resources, which increase for each boss he defeats. Defeating the final bosses (X and Zero) removes this limitation. Vile also frequently uses customized Ride Armors which he nicknames "Goliath".

In Mega Man Maverick Hunter X, Vile starts off with the Vulcan, Cannon, and Napalm weapon systems, equipped with the Cherry Blast, Front Runner, and Bumpity Boom weapons. The other weapon systems must be obtained by defeating specific bosses, and individual weapons are only revealed after both the boss holding the weapon system and the boss holding the weapon itself are defeated. For example, the "Straight Nightmare", a Laser-type weapon obtained from Storm Eagle, will only be made available after both Sting Chameleon and Storm Eagle are defeated.

Arm Weapons

Arm Weapons are generally the weakest of Vile's weapons, but their high firing rate and low WE usage means that they can deal a large amount of damage in a short period of time.

MHX-Icon-Vile-VulcanIcon Vulcans

Vulcans are Vile's standard Arm Weapons. While individually weak, they have good rapid-fire ability.

Name Boss Cost Description
MHX-Icon-Vile-Arm-CherryBlast Cherry Blast
(チェリーブラスト
Cherī Burasuto
)
Available from start. 2 units With a range of approximately 25 feet, this vulcan is easy to use.
MHX-Icon-Vile-Arm-ZipZapper Zip Zapper
(ジップザッパー
Jīppu Zappā
)
Armored Armadillo 8 units Though boasting extreme accuracy, this vulcan lacks extensive range.
MHX-Icon-Vile-Arm-BuckshotDance Buckshot Dance
(バックショットダンス
Bakkushotto Dansu
)
Sting Chameleon 12 units The scattering power of this vulcan results in less than perfect aiming.
MHX-Icon-Vile-Arm-DistanceNeedler Distance Needler
(ディスタンスニードラー
Disutansu Nīdorā
)
Chill Penguin 6 units This vulcan has good range and speed, but cannot fire rapidly. It is effective against Spark Mandrill.
MHX-Icon-Vile-Arm-Triple7 Triple 7
(トリプルセブン
Toripuru Sebun
)
Flame Mammoth 16 units Boasting both power and spread, this vulcan consumes much power. Ironically, this is also the Vulcan Weapon used when Vile rides the Goliath Ride Armor in the game, albeit without using any weapon energy.

MHX-Icon-Vile-MissleIcon Missiles

Missiles offer more power than vulcans, but consume more energy. This weapon system is obtained from Launch Octopus.

Name Boss Cost Description
MHX-Icon-Vile-Arm-HumerusCrush Humerus Crush
(ヒューメラスクラッシュ
Hyūmerasu Kurasshu
)
Launch Octopus 4 units Missiles offer more power than vulcans, but consume more energy. It is effective against Boomerang Kuwanger.
MHX-Icon-Vile-Arm-PopcornDemon Popcorn Demon
(ポップコーンデーモン
Poppukōn Dēmon
)
Sting Chameleon 6 units This missile splits into 3 and can cause great damage.
MHX-Icon-Vile-Arm-BanzaiBeetle Banzai Beetle
(バンザイビートル
Banzai Bītoru
)
Storm Eagle 6 units A set of wings allows this missile to glide, contacting many enemies. It is effective against Flame Mammoth and Boomerang Kuwanger.
MHX-Icon-Vile-Arm-LostLamb Lost Lamb
(ロストラム
Rosuto Ramu
)
Boomerang Kuwanger 6 units This missile travels at an odd angle but can be very useful. It is effective against Boomerang Kuwanger.
MHX-Icon-Vile-Arm-SerotinalBullet Serotinal Bullet
(セロティナルバレット
Serotinaru Baretto
)
Chill Penguin 4 units This missile is extremely slow, but can be set as a trap. It is effective against Boomerang Kuwanger and Spark Mandrill.

MHX-Icon-Vile-RocketPunchIcon Rocket Punches

Vile's Rocket Punch weapons are similar to the Hard Knuckle from Mega Man 3 and the Mega Arm from Mega Man V. They are extremely powerful, but can only be fired once at a time. This weapon system is obtained from Spark Mandrill.

Name Boss Cost Description
MHX-Icon-Vile-Arm-GoGetterRight Go-Getter Right
(ゴーゲッターライト
Gō Gettā Raito
)
Spark Mandrill 6 units A rocket punch sends your fist flying to teach enemies a lesson. It is effective against Armored Armadillo.
MHX-Icon-Vile-Arm-SpoiledBrat Spoiled Brat
(スポイルドブラット
Supoirudo Buratto
)
Launch Octopus 6 units Though lacking in power, this rocket punch offers intense speed.
MHX-Icon-Vile-Arm-EgoisticPill Egoistic Pill
(エゴイスティックピル
Egoisutikku Piru
)
Armored Armadillo 12 units This punch can pierce enemies and objects, but can be stubborn. It is effective against Armored Armadillo.
MHX-Icon-Vile-Arm-GoldenRight Golden Right
(ゴールデンライト
Gōruden Raito
)
Flame Mammoth 20 units Though suffering from a short range, this weapon is among the strongest.
MHX-Icon-Vile-Arm-InfinityGig Infinity Gig
(インフィニティーギグ
Infinitī Gigu
)
Chill Penguin 16 units Advanced homing technology can be difficult to get a handle on. It is effective against Spark Mandrill and Armored Armadillo.

Shoulder Weapons

Shoulder Weapons are of middling strength, and can be aimed to fire at 0°, 30°, and 60°. Because of this, they are best used against airborne enemies. Furthermore, if used in the air they will cause Vile to hover while firing, decreasing their firing time. This technique can also be used to extend the horizontal distance of Vile's jumps.

MHX-Icon-Vile-CannonIcon Cannons

Cannons are Vile's standard Shoulder Weapons.

Name Boss Cost Description
MHX-Icon-Vile-Shoulder-FrontRunner Front Runner
(フロントランナー
Furonto Ran'nā
)
Available from start. 2 units This cannon not only offers power, but can be aimed up and down.
MHX-Icon-Vile-Shoulder-TridentLine Trident Line
(トライデントライン
Toraidento Rain
)
Sting Chameleon 6 units This weapon fires 3 rounds, but leaves you open for a moment.
MHX-Icon-Vile-Shoulder-Fatboy Fatboy
(ファットボーイ
Fattobōi
)
Boomerang Kuwanger 10 units The most powerful cannon around, it consumes a lot of energy.
MHX-Icon-Vile-Shoulder-FireMurrain Fire Murrain
(ファイヤーマーレイン
Faiyā Mārein
)
Flame Mammoth 8 units This weapon spreads explosions on contact, damaging lots of enemies. It is effective against Launch Octopus.
MHX-Icon-Vile-Shoulder-LongshotGizmo Longshot Gizmo
(ロングショットギズモ
Rongushotto Gizumo
)
Storm Eagle 14 units This cannon fires 5 shots at once, but leaves you open to attack. It is effective against Flame Mammoth.

MHX-Icon-Vile-LasersIcon Lasers

Lasers are similar to Cannons, but can pierce enemy shields. This weapon system is obtained from Sting Chameleon.

Name Boss Cost Description
MHX-Icon-Vile-Shoulder-CerberusPhantom Cerberus Phantom
(ケルベロスファントム
Keruberosu Fantomu
)
Sting Chameleon 6 units Not as powerful as other weapons, this laser fires in 3 directions. It is effective against Storm Eagle.
MHX-Icon-Vile-Shoulder-NervousGhost Nervous Ghost
(ナーバスゴースト
Nābasu Gōsuto
)
Spark Mandrill 8 units This laser can be aimed with the up and down directional buttons. It is effective against Storm Eagle.
MHX-Icon-Vile-Shoulder-RisingSpecter Rising Specter
(ライジングスペクター
Raijingu Supekutā
)
Flame Mammoth 18 units It cannot be aimed, but its wide shape covers a large area. It is effective against Storm Eagle.
MHX-Icon-Vile-Shoulder-StraightNightmare Straight Nightmare
(ストレートナイトメア
Sutorēto Naitomea
)
Storm Eagle 14 units Though slow, this laser can burn through multiple enemies in a row. It is effective against Flame Mammoth.
MHX-Icon-Vile-Shoulder-NecroBurst Necro Burst
(ネクロバースト
Nekuro Bāsuto
)
Launch Octopus 28 units Use up all your energy at once to unleash a powerful energy burst.

MHX-Icon-Vile-CuttersIcon Cutters

Cutters fly around the screen on arcing paths. This weapon system is obtained from Boomerang Kuwanger. All Cutters can cut off Launch Octopus's tentacles and Flame Mammoth's trunk.

Name Boss Cost Description
MHX-Icon-Vile-Shoulder-MetalCrescent Metal Crescent
(メタルクレセント
Metaru Kuresento
)
Boomerang Kuwanger 4 units Use the directional buttons to aim this weapon that fires 3 cutters. It is effective against Sting Chameleon.
MHX-Icon-Vile-Shoulder-QuickHomesick Quick Homesick
(クイックホームシック
Kuikku Hōmushikku
)
Spark Mandrill 4 units This cutter travels in an arc like a boomerang. Use it to pick up items! It is effective against Spark Mandrill and Sting Chameleon.
MHX-Icon-Vile-Shoulder-ParasiteSword Parasite Sword
(パラサイトソード
Parasaito Sōdo
)
Chill Penguin 6 units Fires cutters that grow as they fly and can pierce enemies. It is effective against Sting Chameleon.
MHX-Icon-Vile-Shoulder-TwoHeadedSlash Two Headed Slash
(ツーヘッドスラッシュ
Tsū Heddo Surasshu
,
lit. "Two Head Slash")
Launch Octopus 6 units This specialized weapon unleashes 2 cutters at once. It is effective against Sting Chameleon.
MHX-Icon-Vile-Shoulder-MaroonedTomahawk Marooned Tomahawk
(マルーンドトマホーク
Marūndo Tomahōku
)
Armored Armadillo 12 units This long-lasting weapon spins in place and goes through objects. It is effective against Sting Chameleon.

Leg Weapons

Leg Weapons are generally the most powerful of Vile's weapons, but they cause Vile to stop while launching them, leaving him open to attack. However, like Shoulder Weapons, if used in the air they will cause Vile to hover while firing, decreasing their firing time. This technique can also be used to extend the horizontal distance of Vile's jumps.

MHX-Icon-Vile-NapalmIcon Napalms

Napalms are Vile's standard Leg Weapons. They fire powerful explosives that activate after bouncing a few times.

Name Boss Cost Description
MHX-Icon-Vile-Leg-BumpityBoom Bumpity Boom
(バンピティブーム
Banpiti Būmu
)
Available from start. 2 units This powerful leg weapon launches hot napalm, but leaves you open.
MHX-Icon-Vile-Leg-RumblingBang Rumbling Bang
(ランブリングバン
Ranburingu Ban
)
Spark Mandrill 12 units This napalm sports a wide horizontal range but cannot attack upward.
MHX-Icon-Vile-Leg-SplashHit Splash Hit
(スプラッシュヒット
Supurasshu Hitto
)
Launch Octopus 8 units This napalm can attack foes above, but has a narrow horizontal range. It is effective against Flame Mammoth.
MHX-Icon-Vile-Leg-TerritorialPow Territorial Pow
(テリトリアルパウ
Teritoriaru Pau
)
Armored Armadillo 4 units Though offensively weak, this napalm destroys some enemy shots.
MHX-Icon-Vile-Leg-BangAwayBomb Bang Away Bomb
(バンナウェイボム
Ban'nawei Bomu
)
Storm Eagle 4 units This napalm travels along the ground, laying a path of fire. It is effective against Flame Mammoth.

MHX-Icon-Vile-BallsIcon Balls

Balls produce spheres of energy which roll and bounce on walls, or produce waves of fire that crawl along surfaces. This weapon system is obtained from Armored Armadillo.

Name Boss Cost Description
MHX-Icon-Vile-Leg-DeadstarHug Deadstar Hug
(デッドスターハグ
Deddosutā Hagu
)
Armored Armadillo 4 units Unleash balls of energy which bounce once when contacting walls. It is effective against Launch Octopus.
MHX-Icon-Vile-Leg-PeaceOutRoller Peace Out Roller
(ピースアウトローラー
Pīsu Auto Rōrā
)
Spark Mandrill 6 units This ball of energy splits into two upon contact with the ground. It is effective against Armored Armadillo.
MHX-Icon-Vile-Leg-SwordBouquet Sword Bouquet
(ソードブーケット
Sōdo Būketto
)
Flame Mammoth 16 units Unleash a wave that follows the ground and stops at walls.
MHX-Icon-Vile-Leg-HotIcicle Hot Icicle
(ホットアイシクル
Hotto Aishikuru
)
Sting Chameleon 10 units Send destructive energy upward in areas with ceilings.
MHX-Icon-Vile-Leg-StubbornCrawler Stubborn Crawler
(スタボーンクロウラー
Sutabōn Kurourā
)
Boomerang Kuwanger 12 units This energy ball travels over terrain, but uses much energy. It is effective against Armored Armadillo and Launch Octopus.

MHX-Icon-Vile-FlamethrowerIcon Flamethrowers

Flamethrowers are among the most powerful of the Leg Weapons. They produce jets of flame from Vile's leg that continuously fire for several seconds. Unlike X's Fire Wave, they do not continue to fire as long as the button is held, but have a set duration. This weapon system is obtained from Flame Mammoth.

Name Boss Cost Description
MHX-Icon-Vile-Leg-WildHorseKick Wild Horse Kick
(ワイルドホースキック
Wairudo Hōsu Kikku
)
Flame Mammoth 6 units Shoot jets of flame from your leg. Strong, but not energy efficient. It is effective against Chill Penguin.
MHX-Icon-Vile-Leg-Dragon'sWrath Dragon's Wrath
(ドラゴンズワース
Doragonzu Wāsu
)
Storm Eagle 8 units A long-range arcing flamethrower useful against far away enemies. It is effective against Chill Penguin.
MHX-Icon-Vile-Leg-GreenEyedLamp Green-Eyed Lamp
(グリーンアイドランプ
Gurīn Aido Ranpu
)
Sting Chameleon 10 units Powerful, but with a short range, this weapon consumes much energy. It is effective against Chill Penguin.
MHX-Icon-Vile-Leg-SeaDragon'sRage Sea Dragon's Rage
(シードラゴンズレイジ
Shī Doragonzu Reiji
)
Chill Penguin 12 units This powerful freezing gas can even be used underwater. It is effective against Spark Mandrill.
MHX-Icon-Vile-Leg-BurningDrive Burning Drive
(バーニングドライブ
Bāningu Doraibu
)
Boomerang Kuwanger 16 units Create a powerful ball of flame using nearby oxygen as fuel. It is effective against Chill Penguin.

Ride Armors

Vile's unique Ride Armor can be found throughout Maverick Hunter X. It functions similarly to the standard Ride Armor, but in addition to the inherent punching attack, it possesses a rapid-fire vulcan able to quickly destroy most enemies. Vile's Ride Armor also possesses a time limit; once mounted, the Ride Armor has thirty-two seconds (analogous to the maximum 32 units of weapon energy) before it runs out of energy and detonates. Time decreases when damage is taken, but increases accordingly when weapon energy capsules are picked up. The Ride Armor also automatically detonates when dismounted.

Other

Vile can also obtain two armor upgrades similar to X's "Parts", the Frozen Castle and the Speed Devil.

Name Boss Description
MHX-Icon-Vile-Misc-FrozenCastle Frozen Castle
(フローズンキャッスル
Furōzun Kyassuru
)
Chill Penguin By utilizing a thin layer of ice, this armor reduces damage by half.
MHX-Icon-Vile-Misc-SpeedDevil Speed Devil
(スピードデビル
Supīdo Debiru
)
Storm Eagle A layer of atmospheric pressure adds speed by reducing resistance.

See also