The Wanaan (ワナーン Wanān) is an indestructible trap robot created to catch intruders. It hides out in pipes and if Mega Man stands on a Wanaan pipe for too long, it will leap out with a snap to get him with its jaws. Wanaan is found in Hard Man's stage and Wily Stage 2 in Mega Man 3, and in Hard Man's stage in Mega Man II.
|Note that this subject's name was never officially translated, the name displayed being a possible translation from the original name.|
Crunchran (クランチラン Kuranchiran) is an enemy from Mega Man 8 and Mega Man & Bass similar to the Wanaan. They move around in the floor like a shadow and can appear suddenly from the shadow to attack. It can be destroyed with weapons that fire low to the ground. They are located in Astro Man's stage in both games and in King Stage 2 in Mega Man & Bass.
A Wanaan appears on the Variant Cover of Mega Man #40.
"Wanaan" is probably derived from the Japanese word "wana" (罠, trap).
- Mega Man II ending.
- Nintendo Power #34
|Mega Man II|
|The eight bosses|
|Metal Man • Air Man • Crash Man • Wood Man • Needle Man • Magnet Man • Hard Man • Top Man|
|Quint • Wily Machine II|
|Mega Man's Special Weapons|
|Metal Blade • Air Shooter • Crash Bomber • Leaf Shield • Needle Cannon • Magnet Missile • Hard Knuckle • Top Spin • Sakugarne|
|Mega Man's Support Items|
|Rush Coil • Rush Jet • Rush Marine|
|Damage Data Chart • Enemies|