In its first form, the Wily Machine 6 hops back and forth between ends of the screen, trying to crush Mega Man under the spikes, and every time it lands, it shoots three spiraling shots. The screen is moving (The machine and Mega Man are apparently both on a conveyor belt) and changes direction every time the machine jumps. This makes dodging its jump a bit harder. The Silver Tomahawk is the best weapon to use against the two forms of the machine and the Wily Capsule but if it runs out of energy, use the Knight Crush or the Mega Buster for backup. When it is damaged (and thus goes into second form), its hopping is more erratic and it shoots one spiral shot at a time.
After the second form of the machine is destroyed, Wily appears into the Wily Capsule, which is the remains of the Wily Machine 6. It warps around the room and shoots in four directions. Again, it is weak to Silver Tomahawk (as well as the Knight Crush), and with practice, one should be able to hit Wily quite well with this weapon. Defeat Wily to start his prison term and complete the game.
Damage Data Chart
Damage data chart for both of Wily Machine 6's forms.
|Mega Man 6|
|Mega Buster||Blizzard Attack||Centaur Flash||Flame Blast||Knight Crush||Plant Barrier||Silver Tomahawk||Wind Storm||Yamato Spear||Power Mega Man||Beat|
- Wily Machine 6 is the only Wily Machine in the series that can be damaged anywhere in all of its forms, whereas most other Wily Machines often requires the player to attack a specific weak point, usually a cannon located somewhere or the cockpit itself.