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The Zero Buster (ゼロバスター Zero Basutā)[1] and Z-Buster (ゼットバスター Zetto Basutā) are Zero's main long range weapons in the Mega Man X series.

Zero Buster

In the first three games, Zero uses the Zero Buster, a chargeable arm cannon embedded in Zero's arm(s) that is more powerful than the X-Buster. In Mega Man X, it is able to damage Vile's Ride Armor while X-Buster couldn't. If X does not obtain the Arm Parts from the First Armor, before defeating Vile in Sigma's hideout, Zero will give his arm cannon to X.

When Zero is revived in Mega Man X2, the design of his buster changed alongside him. Zero uses his buster in his fight against X if they battle. When X is at an intermediate distance, Zero fires a small charged shot. If X is at a further distance, Zero will fire two large charged shots one after the other (one from each arm) followed by a shockwave from his beam saber. This triple attack is used by Zero to destroy his copy if X recovers all of Zero's body parts from the X-Hunters.

In Mega Man X3, the Zero Buster can be charged to use the Hyper Zero Blaster (ハイパーゼロブラスター Haipā Zero Burasutā) attack. Zero can fire two charged shots, one after the other (one from each arm); however, they do not combine. The Zero Buster has four charge levels:


Image Charge
level
Description
Zero
None Zero's standard attack. He can fire three shots at a time.
1
1 Zero fires a small charge shot.
2
2 Zero fires a large charge shot.
1
2
3
3 Zero fires a small charge shot and keeps energy stored to fire a large charge shot.
1
2

3
2

4
Fully
charged
Zero fires a large charged shot and keeps energy stored for another large blast. After the second shot, he uses the beam saber.

When Zero became a fully playable character in Mega Man X4, his buster was completely removed due to game balancing.

The Zero Buster is also used by Zero in Marvel vs. Capcom 3.

Z-Buster

The Z-Buster is introduced in Mega Man X5; in this game it is only usable if the game was started with Zero, since he loses it in his battle against Sigma Head if starting with X. However, the usage of this buster was rather unfavorable since its power was stripped down drastically (in comparison to Zero Buster in the previous games). It can only be used on the ground and Zero is unable to move while firing it, because he has to "charge" the attack.

When Zero was resurrected in Mega Man X6, the Z-Buster received new abilities. The firing frequency of the Z-Buster was vastly increased (yet still bound to ground-only usage) and its power was increased as well, making it rather useful against most enemies and bosses. After Mega Man X6, the Z-Buster was never used again in the series.

Other media

In the Rockman X manga series, Zero's buster is his primary weapon until his death in the end of Rockman X arc. When he is revived at the end of Rockman X2 arc, he mainly uses his beam saber, but at times still uses his buster. After Sigma's defeat in the Rockman X3 manga, Zero's buster malfunctions during a mission and becomes unusable; later it was destroyed when Zero used Earth Crush in another mission.

Gallery

Trivia

References

<references>


  1. Rockman X3 instruction manual and Marvel vs. Capcom 3 bio.
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