FANDOM


狙击手乔
狙击手乔
{{{nickname}}}
{{{number}}}
{{{numberb}}}
{{{sprite}}}

狙击手乔 (スナイパージョー Sunaipā Jō?, Sniper Joe) was originally an unknown type of mass-produced humanoid robots created by Dr. Light based on Proto Man. 崴利博士 modified the robots for combat,制造了乔系列, which resemble Proto Man in his Break Man form.[1] 他们在大部分洛克男系列中作为敌人出现,giving Mega Man a difficult time getting through as an obstacle. They mainly fight with a shield and a blaster, but some variations also operate vehicles and have different attacks.

狙击手乔的种类编辑

狙击手乔编辑

狙击手乔
洛克男狙击手乔 Mega Man: Dr. Wily's Revenge Sniper Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
洛克男 Mega Man: Dr. Wily's Revenge Mega Man: The Wily Wars 洛克男威力加强 (construction sprite)

狙击手乔将会站在洛克男前面并用一个坚不可摧的盾牌来保护它们自己,有时发射1至3发子弹或者跳跃。If Mega Man tries to pass by them in the first Mega Man game, they will chase him, jumping to stay in front of him. 它们只有在跳跃或发射时才能受到伤害。它们出现在Bomb Man的关卡。In the remake Mega Man Powered Up their shields can be knocked off.

  • Sniper Joes appear in early scenes of Episode 2 from Super Adventure Rockman. Some are seen helping Dr. Wily build Ra Thor, and three Sniper Joes try to ambush Mega Man, but Proto Man warns him and defeat the Joes.
  • Sniper Joes are typically the same size as Mega Man, however they are shorter than him in Mega Man: The Wily Wars due to not being resized.
  • Purple and Red variants of this Sniper Joe appeared in the PC games Mega Man and Mega Man 3 respectively.

Template:Clr

归来的狙击手乔编辑

归来的狙击手乔
MM2SniperJoeArt
{{{nickname}}}
{{{number}}}
{{{numberb}}}
洛克男2 洛克男:崴利之战

归来的狙击手乔 (帰ってきたスナイパージョー Kaettekita Sunaipā Jō?)是一个总是发射三颗子弹且无法跳跃的狙击手乔。它们在洛克男2中驾驶着装甲。他们只在洛克男2中的第一和第四崴利城堡关卡中不骑乘机器装甲出现。它们在 洛克男2当中是橙色的并且在洛克男:崴利之战当中是浅紫色的。 Template:Clr

损伤值表编辑

Amount of shots/hits from Special Weapons it takes to destroy a Returning Sniper Joe.

Mega Man 2
模式 Mega Buster 金属刀片 龙卷射击 导引泡泡 超速回旋镖 破坏炸弹 时间暂停 原子火焰 旋转叶盾
普通 5 5 3 3 3 5 Y 5:2:1 2
困难 10 10 5 5 5 10 Y 10:4:1 3

Template:Clr

狙击手装甲编辑

狙击手装甲
Sniper Armor
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MM2 WW

Sniper Armor (スナイパーアーマー Sunaipā Āmā?) is a Sniper Joe that pilots a lilac jumping machine equipped with a machine gun that was originally created by Dr. Light. Destroying the armor will cause the "Returning Sniper Joe" in it to attack on foot. In Mega Man 2, they appear in Flash Man's stage, one is in Heat Man's stage, two are in Quick Man's stage, and are both with and without the walking armor in the final stages. In Mega Man: The Wily Wars, they appear in Wily Tower 2.

A single Sniper Armor appears in the Wily Stage (reuse of Quick Man's Stage) in Mega Man on the Game Gear.

As the walking machine was created by Dr. Light, it's believed that it would have been used as a "Item-4", which is sustained by this image of Mega Man using the armor, with a "4" in front of it. It could also be that Mega Man took the armor direct from a Sniper Joe.

Template:Clr

Hits Data Chart编辑

Amount of shots/hits from Special Weapons it takes to destroy a Sniper Armor.

Mega Man 2
Mode Mega Buster Metal Blade Air Shooter Bubble Lead Quick Boomerang Crash Bomber Time Stopper Atomic Fire Leaf Shield
Normal 10 0 2 0 3 3 Y 10:4:1 2
Difficult 20 0 3 0 5 5 Y 20:7:1 3

Template:Clr

Hammer Joe编辑

Hammer Joe
Hammer Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
Mega Man 3 Mega Man: The Wily Wars

Hammer Joe (ハンマージョー Hanmā Jō?) is an armored Sniper Joe that looks similar to Air Man that swings a ball and chain and throws it at enemies. Unlike normal Sniper Joes, he can only be hurt when his eye is open. Another weak spot is at his legs. In Mega Man 3, they appear in Snake Man's, Spark Man's, Needle Man's and Hard Man's stages, as well as Shadow Man's Doc Robot stage and Dr. Wily's stages 1 and 3.

In Mega Man II they appear in Needle Man's & Hard Man's Stage, as well as the Wily Stage.

In Mega Man III they appear in Snake Man's, Spark Man's & Drill Man's Stage as well as the last Wily Level.

In Mega Man: The Wily Wars, they appear in Buster Rod. G's, Hyper Storm. H's and the third Wily Tower's stage.

Template:Clr

Hits Data Chart编辑

Amount of shots/hits from Special Weapons it takes to destroy a Hammer Joe.

Mega Man 3
Mega Buster Needle Cannon Magnet Missile Gemini Laser Hard Knuckle Top Spin Search Snake Spark Shock Shadow Blade
8 8 2 2 1 0 0 0 4

Template:Clr

骷髅乔编辑

骷髅乔
170px
{{{nickname}}}
{{{number}}}
{{{numberb}}}
File:Mm4skeletonjoesprite.png

骷髅乔 (スケルトン・ジョー Sukeruton Jō?, Skeleton Joe) are Sniper Joes in the form of skeletons that throw bones. They appear in Skull Man's stage and the first level of Dr. Cossack's Citadel in Mega Man 4. They can only be destroyed with a charged shot from the Mega Buster or Pharaoh Shot, or by using the Flash Stopper. Other weapons will only dismantle them and they will reassemble themselves in a short time. Dive Missiles will not home in on Skeleton Joes, and Rain Flush cannot even dismantle them. They also appear in the Rockman Megamix manga as Skull Man's henchmen. Template:Clr

Hits Data Chart编辑

Amount of shots/hits from Special Weapons it takes to destroy a Skeleton Joe.

Mega Man 4
Mega Buster Flash Stopper Rain Flush Drill Bomb Pharaoh Shot Ring Boomerang Dust Crusher Dive Missile Skull Barrier Wire
X:X:1 Y:3 N X:X X:1 X X X X ?

Apache Joe编辑

Apache Joe
Apache Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
Mega Man 5

Apache Joes (アパッチジョー Apacchi Jō?) are purple Sniper Joes that ride in a small helicopter in Napalm Man's Stage and in the final stages of Mega Man 5.

They also appear in Napalm Man's Stage in Mega Man for the Game Gear.

Hits Data Chart编辑

Amount of shots/hits from Special Weapons it takes to destroy an Apache Joe.

Mega Man 5
Mega Buster Gravity Hold Water Wave Power Stone Gyro Attack Star Crash Charge Kick Napalm Bomb Crystal Eye Super Arrow Beat
4:4:2 4 4 4 2 4:4 4 2 2:2 2 2

Template:Clr

Rider Joe编辑

Rider Joe
190px
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MM5

Rider Joe (ライダージョー Raidā Jō?) is a Sniper Joe that appears while Mega Man is on the marine bike in Wave Man's stage (in Mega Man 5 and Mega Man for the Game Gear), also using a marine bike that can shoot. They can come from the front and behind. Template:Clr

Crystal Joe编辑

Crystal Joe
170px
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MM5

Crystal Joe (クリスタルジョー Kurisutaru Jō?) are Joes in Mega Man 5 that charge up to create crystal shards that they will launch. They are indestructible when they are charging and can only be destroyed when they are attacking. They appear in Crystal Man's stage and the second Proto Man Castle stage.

Hits Data Chart编辑

Amount of shots/hits from Special Weapons it takes to destroy a Crystal Joe.

Mega Man 5
Mega Buster Gravity Hold Water Wave Power Stone Gyro Attack Star Crash Charge Kick Napalm Bomb Crystal Eye Super Arrow Beat
3:3:1 3 3 3 1 3:3 3 1 2:2 3 2

Template:Clr

Gunner Joe编辑

Gunner Joe
Gunner Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MMIV

Gunner Joe (ガンナージョー Gannā Jō?) is an enemy in Mega Man IV that appears in the stage where Mega Man chases after Wily in space. Template:Clr

Piriparee编辑

Piriparee
Piriparee
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MMV

Piriparee (ピリパリー Piriparī?) appears in Mega Man V. They basically use electricity, and appear in the Wily Star. They are invincible while charging their attacks. There is also a similar enemy in Jupiter's stage called Biribaree. Template:Clr

Cannon Joe编辑

Cannon Joe
200px
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MM6

Cannon Joe (キャノンジョー Kyanon Jō?) is a Joe inside a stationary cannon that can shoot to the sides. They appear in Blizzard Man's stage (on the submarine) and in the first Wily stage from Mega Man 6. Template:Clr

Sniper Joe 01编辑

Sniper Joe 01
150px
{{{nickname}}}
{{{number}}}
{{{numberb}}}
MM7

Sniper Joe 01 (スナイパージョー01 Sunaipā Jō 01?) is the Sniper Joe from Mega Man 7 that acts like the original Sniper Joe. It is notorious for being defeated with only four shots from the Mega Buster. Template:Clr

Truck Joe编辑

Truck Joe
Track Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
Mega Man 7

Truck Joe (トラックジョー Torakku Jō?) is a Sniper Joe in a big spike-fronted truck. They appear twice as the sub-boss of Turbo Man's stage in Mega Man 7, one of them appearing near the beginning. If Noise Crush is used on them, they will pause to cover their ears. Truck Joes' personalities, like their driving, can be a bit rough, but actually they are not such bad guys.[1]

The Truck Joe also appears in Mega Man: Battle & Chase as one of the extra opponent racers. He has a hidden boss incarnation called Black Joe (ブラックジョー Burakku Jō?), who is a member of the Black Troop. Their cars are able to drop mines.

Template:Clr

Joe Classic编辑

Joe Classic
Joe Classic
{{{nickname}}}
{{{number}}}
{{{numberb}}}
{{{sprite}}}

Joe Classic (ジョー・クラシック Jō Kurashikku?) is a Joe with an appearance similar to the Sniper Joes from the first Mega Man game. They act similar to Sniper Joe 01, and throw grenades. Mega Man can also shoot through their shields at point-blank range. Template:Clr

Machine Gun Joe编辑

Machine Gun Joe
Machine Gun Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
{{{sprite}}}

Machine Gun Joe (マシンガンジョー Mashin Gan Jō?) is a red Sniper Joe from Mega Man 9 that has rapid fire. It fires in bursts of eight bullets. Laser Trident can pass through their shields, while the Jewel Satellite and Proto Shield can reflect their bullets back to them. They appear in Tornado Man's stage and the second and third Wily Stages. It is possible to ignore its shield with the Mega Buster by attacking them at point blank range. Template:Clr

Returning Machine Gun Joe编辑

Returning Machine Gun Joe
File:MM10Joe.png File:MM10Joe2.png
{{{nickname}}}
{{{number}}}
{{{numberb}}}
{{{sprite}}}

Returning Machine Gun Joe (帰ってきたマシンガンジョー Kaettekita Mashin Gan Jō?) is a variant from Mega Man 10. They fire six shots in bursts of three. In Hard Mode, they can jump around. Their shields can be knocked off easily with the Bass Buster, Water Shield, and Screw Crusher, although hitting the shield rapidly with four shots from any weapon (pausing to eliminate shots when need be) will do the trick. They can also be easily defeated using the Mirror Buster, as the bullets just backfire. They appear in Nitro Man's stage, Wily Castle 1, Wily Castle 3, Special Stage 1 and Special Stage 2. In Hard Mode, they also appear in Pump Man's stage and Wily Castle 2. Template:Clr

Scuba Joe编辑

Aqua Joe
Aqua Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
{{{sprite}}}

"Scuba Joe" is an unnamed underwater Sniper Joe from Mega Man Rush Marine. Template:Clr

Harpoon Joe编辑

Harpoon Joe
H. Joe
{{{nickname}}}
{{{number}}}
{{{numberb}}}
{{{sprite}}}

"Harpoon Joe" is an unnamed underwater Sniper Joe from Mega Man Rush Marine that uses harpoons to attack. Template:Clr

Sniper Joe in Mega Man Network Transmission编辑

Sniper Joes appear as viruses in Mega Man Network Transmission. When they do not have their shield up, they either shoot three shots consecutively or charge up one shot.

Hammer Joes also appear as viruses. They act in this game the same way as they do in Mega Man 3.

Template:Clr

Virus Stats编辑

SniperJoe
HP:
100
Element:
Null
Damage:
40
Dropped: HiGuard, Recov80
Location: Bank Comp
HammerJoe
HP:
150
Element:
Null
Damage:
100
Dropped: CannBall, Hammer
Location: Strange Grav Area

Other media编辑

Sniper Joes appear in the Mega Man comic series by Archie Comics and in several manga.

画廊编辑

Trivia编辑

  • Altered variations of Sniper Joes appear in the Mega Man X series. Hoganmer holds an indestructible shield and attacks with a chain mace, and Disk Boys attacks by throwing spiked disks at Mega Man X.
  • Sniper Joes may have been replaced by Pantheons and their multiple forms in the Mega Man Zero series. In the Mega Man ZX series,Pantheons have been replaced as the standard enemy by Galleons.

相似的敌人编辑

以下是与狙击手乔相似的敌人。

References编辑

  1. 1.0 1.1 The Reploid Research Lavatory: Not your average Joes


Template:Mm1 Template:Mm2 Template:Mm3 Template:Mm4 Template:Mm5 Template:Mm6 Template:Mm7 Template:Mm8 Template:Mmb Template:Mm9 Template:Mm10 Template:MmTWW Template:Mmdwr Template:MMII Template:MMIII Template:MMIV Template:GameGear

es:Sniper Joe